Jump to content
LaunchBox Community Forums

spectral

Members
  • Posts

    227
  • Joined

  • Last visited

Everything posted by spectral

  1. One idea. For games like TMNT maybe include both the 4p and 2p versions. The reason being on the 2p version you use a character select to pick the char. On the 4p you have to push 1-4p start and most people don't have that many controllers or all 4 mapped to a single controller.
  2. Not sure if it is possible but is it possible to have it get rid of games with certain controls. For example if all you have is an arcade stick you could get rid of all the light gun, trackball, paddle,etc games.
  3. Not sure if this is a bug or an intended change but when I search for something in LB then select it, when I close the search to get the rest of the games to show up again it de-selects the game and jumps back to the top. I generally use it to get back to where I was before in going through the mame roms deciding what to keep and what to delete. It was an easy way of getting back to where I'd previously left off.
  4. Not always a good solution. For example I've spent a lot of time removing games I don't want to reduce the clutter. They'd have to be a damn compelling reason to get me to change to a new set and do all that again.
  5. I'm not sure tbh, although I don't think so. The games weren't adapted to run correctly at that speed most of the time. They actually just ran slower than they were designed too. So if you ran the US version and got some slowdown, that shouldn't be any worse than what the PAL version is doing by design. Edit: If you can look up footage of an EU version of FFX, Tidu's run animation looks like slow motion compared too the US version and later HD re-releases.
  6. There is no compatibility issue. However when you can use the US version. PS2 was an SD console and as such still used the old TV standards (NTSC in the US/Jap and PAL in the EU). PAL runs at 50hz so EU games are actually slower than the US version. The same holds true for pretty much any console older than the Xbox 360. The reason EU ISO's are bigger is usually down to them having the audio for more languages included.
  7. That's such a shame, this is not only the most unique looking theme but also simply one of the best. However too much missing for popular platforms to use if it is never going to be updated.
  8. Not sure if its just something with my system or not but has anyone got Soul Calibur working on on Demul without the screen flickering to black in the intro video?
  9. Hi, I love the glass effect logo thing. Would it be possible to do one on a more plain/generic background rather than a specific system?
  10. Mine is significantly faster too. Especially Launchbox.
  11. No problem, that's what these forums and the community are here for. Glad you got it working, it's a really useful plugin.
  12. I just know the plugin has gone through a few revisions and so has LB since 7.10. It could be the current plugin has problems with how the older LB handles it's plugins.
  13. @alec100_94 Could it be the old version of LB he's using?
  14. Have you ran it yet though? I'm not sure but I think it creates some of its files the first time its run.
  15. Have you ran the game yet? Try running it to make sure its set up right
  16. I had it freeze when I first got it too and it was because I hadn't yet added pcsx2 to launchbox as an emulator. It didn't crash per se, just stopped and wouldn't move on
  17. Do you already have the PS2 games imported into launchbox? You need them set up first so the plugin can detect them.
  18. Seems to have fixed it for me too.
  19. Thats the same as mine too. Except mine is slightly faster than that, probably because I have a lot less platforms atm (I only have 9)
  20. I think I've been getting this too. Not quite 10 seconds but while most start ups are faster than earlier versions it seems to randomly take a few seconds longer than older versions did. I just assumed it was some quirk with my system and since its not a huge issue, just let it be. However since someone else is also having the issue I thought it best I mention it.
  21. I don't know if its something that's fixable or not but I multiple instances of RA for different sets of systems, so my emulator in LB isn't named retroarch. They're named things like "retroarch sony", "retroarch N64",etc. So I'm not getting the option in the menu.
  22. Thanks I'll take a look. So as well as playing, there's nothing playing out of sync at all? starting of finishing before/after it should
  23. It seemed to be all background music. The music in the intro was the first sign but iirc the fights had the music missing too. Pretty much any game I converted from multiple bins had some issue or another. Audio starting early/late, tracks overlapping, music missing completely,etc. If you've found a way to convert them properly I'd like to know how so I can finish off converting my games.
  24. Before you do too many make sure the games with multiple bin files actually work properly. I ended leaving those as they are since I couldn't find a way to convert them that didn't cause audio problems in the games. Missing music in Street Fighter Alpha 2 for example.
  25. While I think the video's in Big Box look cool, a lot of the audio is grating. I muted them but that leads to the whole experience feeling a little flat. I was hoping to have some separate relevant theme music for each platform but it looks like per platform music isn't an option. So I need some recommendation on some general Big Box background music. I'm like it to sound gamey and not too bombastic, kind of mellow that wouldn't feel out of place for any of the platforms. Also is there a way to stop Big Box popping up what background music is playing when it starts to play?
×
×
  • Create New...