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Sbaby

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Everything posted by Sbaby

  1. Great, now scummvm works great. You are great. I would like to point out other problems with MS-DOS. 1) I've also tried with the custom bezel but it doesn't work, in the sense that the bezel is always the generic MS-DOS one, not the custom Novastorm one. In the Bezels folder I currently have MS-DOS.ini, MS-DOS.png, Novastrm.ini, Novastrm.png. I've also tried with the name Novastorm but it doesn't work 2) The pause menu for Launchbox and the return from pause for ScummVM work fine with both the joystick and the key on the keyboard that I configured with the PAUSE key on the keyboard. With MS-DOS, however, the pause menu only appears with the joystick key, whereas if I press the pause key on the keyboard the Windows 11 screen capture appears... For the return from the pause menu the bezel disappears with MS-DOS while with ScummVM it is correct, on the latter I know you are working but I hope I have given you some more useful knowledge
  2. I was wrong, it doesn't work. It basically gave me the correct bezel of Monkey Island, but that was a fluke, what it does is take the first bezel in alphabetical order contained in the Plugins\BezelLauncher\Bezels\ScummVM folder and apply it to all the games I start. Let me give an example: I now have Atlantis.png, Monkey.png, Monkey2.png, ScummVM.png. Every game I start applies the Atlantis bezel, this is not correct.
  3. I have finally understood now, it works. Thank you
  4. Upper Left X Coordinate=230 πŸ‘‡ Upper Left X Coordinate=240 πŸ‘‡ πŸ‘‡ Upper Left X Coordinate=250 πŸ‘‡ As you can see, even at 240 you can see slightly under both left and right, I cannot move both parts inwards to cover ---------- Yes, but I had not re-edited the conf to insert the 1440x1080, now I have inserted it and the aspect ratio is correct.
  5. The integrated control panel of scummvm launchbox does not have the configuration of the rom but only the folder, noticing however that in the folder the executable is monkey.exe, I tried monkey.png and it works πŸ˜„πŸ˜‰πŸ‘ ---------------- Sorry, but I didn't understand, give me an example of an ini for 1920x1080 (240 left and 240 right) ---------------- I set the default configuration like yours, but I had to change this because : with "Windowed: Default Original Game Resolution" the aspect ratio is incorrect 1.mkv with "Windowed: 1920x1080" returning from pause menu causes bezel cancellation 2.mkv
  6. THANK YOU SO MUCH for working on this, I leave you my feedback ScummVM perfect I tried to insert a bezel png file with the name "The Secret of Monkey Island.png" but it only ever shows me the bezel with the name "ScummVM.png" . Are bezels for individual games not supported? --------- MS-DOS Fine but I can't calibrate the screen properly, you can see on the left and right a very slight gap where you can see BigBox underneath, I have tried in various ways even with the config.ini but I don't know how to save the "W" parameters MS-DOS.ini : Upper Left X Coordinate=240 Upper Left Y Coordinate=0 Lower Right X Coordinate=1920 Lower Right Y Coordinate=1080 πŸ‘†correct ?πŸ‘† "dosbox.conf" fullscreen=false fulldouble=false fullresolution=desktop windowresolution=1920x1080 output=overlay autolock=true sensitivity=100 waitonerror=true πŸ‘†correct ?πŸ‘† ... One small flaw I can notice, sometimes when I use the menu pause and then return to the game the bezel is deformed or absent, and if you wanted for some reason to go to the desktop of the computer to do a job and then return to the game you can't, it messes everything up
  7. Do you think it is possible to block bigbox input from joypad when an executable or window exists? For example for Model 2, winclass is "MYWIN". , wintitle is "Model 2 Emulator" , the executable name is "emulator_multicpu.EXE" My problem is that sometimes randomly, bigBox intercepts my joypad inputs while I'm playing, so I play Daytona quietly but when I exit the game I find myself in the bigbox options, or I find myself in another platform I've tried a thousand scripts that keep BigBox forcibly minimised while running Model 2 but it still happens, randomly, i.e. most of the time it's correct, but sometimes it happens and that makes me nervous. Don't ask me what configuration I have of Model 2 because I've tried thousands of all possible combinations and on various computers, the only thing I haven't changed is Ds4Windows, maybe that's the problem, I don't know. I know the Blockinput function with autohotkey but it only works with mouse and keyboard but I would need to block the xinput for BigBox (excluding the LaunchBox Pause Screen as in this case the input must work)
  8. Same as for Scummvm integrated in Launchbox, it is not showed. Will you integrate these emulators in the next beta?
  9. Sbaby

    Doom

    I would like to play new espansione "Sigil 2, anyone recommend me the best way to play doom nowadays with launchbox and mods ? In 2024 which is the best ? brutal doom, zdoom , others ? and the best way to launch them with LaunchBox ? Good advice would be much appreciated and thank you very much in advance 😌
  10. Yes I have that disabled all the time. Anyway, mine was just a test attempt to help find the problem for our friend. . No I understood that it was only concerning the controller . Now everything is working with your scripts .😊
  11. In Bigbox, assigning the joypad buttons to 'SHOW LAUNCHBOX'. tries to start LaunchBox inside BigBox without succeeding and the system crashes, what is this for? You need to do a massive overhaul of the joypad button issue, there have been other problems for years, for example in some situations while you are playing you can hear the Bigbox buttons being pressed underneath and when you exit the game you find yourself in another section of Bigbox. This is frustrating and definitely needs to be fixed, it happens randomly, for example with Model 2 (which is an old emulator) it happens a lot. Out of 10 plays, 9 times out of 10 it works fine, but there is always a moment when I am forced to exit the game and start it again because BigBox keeps intercepting the buttons I press in the game. Please implement a function so that if the emulator executable is active, bigbox should have input blocking. this happens sometimes even if it is minimized, it is serious thank you very much for your support, and i hope it will be taken into consideration
  12. Good job, For the moment I have tested it again with Xemu and, when, the game is started, it behaves very well Now I am happy because I see many other emulators available that I will try out in the coming days I would have liked to try it with my Ms-Dos games but using DOSBox (native to LaunchBox) I don't see it among the available emulators of BezelLauncher🫠
  13. TRY THIS : full_command_line := DllCall("GetCommandLine", "str") if not (A_IsAdmin or RegExMatch(full_command_line, " /restart(?!\S)")) { try { if A_IsCompiled Run *RunAs "%A_ScriptFullPath%" /restart else Run *RunAs "%A_AhkPath%" /restart "%A_ScriptFullPath%" } ExitApp } SetTitleMatchMode, 2 DetectHiddenWindows, on #SingleInstance, Force $Esc:: { WinClose, ahk_exe {{{StartupEXE}}} }
  14. it works, very nice , thank you. Programmatically and financially, it was a bargain 😁
  15. @JoeViking245 again with regard to your fantastic scriptToggleAllLibrary.ahk, I usually start it directly in this way: ; To hide Icons, taskbar, minimize all windows, set wallpaper null, set background black, set cursor ToggleEverything := HideDesktop() ; Master application Runwait, "M:\Giochi\Utility\Launchbox\core\BigBox.exe" ; To restore everything RestoreDesktop(ToggleEverything[1], ToggleEverything[2]) ecc.etc.... but if I wanted to put it inside the startup application options (Bigbox Only) instead, how should I modify the script? i tried winwait instead of runwait but it doesn't work very well
  16. Ok thanks . in the meantime I can confirm that the problem is due to the presence or absence of the external disk containing the roms. That is, as you can see from this video, if I insert my external disk containing the playstation 3 roms in H:\PS3ISO the launchbox behaves correctly and does not crash. But if the external disk H: is not present it crashes 2023-12-13 00-06-00.mkv
  17. Crash when scrolling the platform manager.mkv I think it happens when displaying the iso path of my playstation 3 which are all on an external disk ( H: ) at this time it was not connected.
  18. yes yes, i meant that the menu pause starts correctly but the cemu does not suspend, it doesn't seem that the cemu has an option to be suspended, i was asking if somehow it was possible, but you already answered me for the other problem I am investigating my system because it also happens to me with other emulators
  19. what happens to me is that if I go to the pause menu during mame it often doesn't detect the pause inputs but presses the bigbox buttons below then starts other mame games, I have so many problems with mame
  20. In bigbox I set the buttons correctly, in fact if I select the game manual in detail before running it, the zoom works correctly. If instead I choose the manual in the pause menu I cannot zoom in, I can only page up and page down with other buttons
  21. Is there a possibility to pause Cemu? When i use the pause menu, it works, but i can hear the sound of cemu underneath continuing to work, also sometimes when i start cemu i keep hearing the sound of bigbox underneath.
  22. how does windows detect hori fight stick controller ? As xinput ? For windows control panel is the button position numbering the same as xbox360? ? I have to make up my mind before buying 😌
  23. news : I'm here to confirm that the bug is in the BigBox start and close screen, I had to disable it and for other emulators that gave me the same problem like OPENBOR I had to put the flag on the option, go in and un-flag all of them one by one. I really regret not being able to use these screens, I really like them. The second problem unfortunately remains, namely the stuttering and the feeling of lack of fluidity when navigating in BigBox after exiting these emulators.
  24. 😁😁😁 my brain is bursting, but I think I understand 🦾
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