OdinsPlayground Posted April 15, 2021 Share Posted April 15, 2021 Very torn between V1 and V3, but I think I'll vote for the 3rd. 1 Quote Link to comment Share on other sites More sharing options...
Rincewind Posted April 15, 2021 Share Posted April 15, 2021 v4.2 gets my vote, its very clean and well balanced. 1 Quote Link to comment Share on other sites More sharing options...
ABeezy13 Posted April 15, 2021 Share Posted April 15, 2021 @viking Your updates from the last few pages are the fricking amazing. You are knocking this out of the park and improving your theme by a country mile! I love it all!!!!! But dude, you HAVE to include a view like what I attached. I just did a quick dirty mock up with my game boy box art and cart art to show you how good it looks! I hope you consider making this a view!!! (Since you said you may not make this view) 3 1 1 Quote Link to comment Share on other sites More sharing options...
ABeezy13 Posted April 15, 2021 Share Posted April 15, 2021 Oh, and my vote goes to V3 or V4.2 1 Quote Link to comment Share on other sites More sharing options...
leocmp Posted April 16, 2021 Share Posted April 16, 2021 Wow nice views ! My vote goes to V3 or V4.2 1 Quote Link to comment Share on other sites More sharing options...
viking Posted April 16, 2021 Author Share Posted April 16, 2021 (edited) A BIG thank you to everyone for your feedback. I will therefore go on v4.2 for the moment. We will see what I can do on code side. 9 hours ago, ABeezy13 said: @viking Your updates from the last few pages are the fricking amazing. You are knocking this out of the park and improving your theme by a country mile! I love it all!!!!! But dude, you HAVE to include a view like what I attached. I just did a quick dirty mock up with my game boy box art and cart art to show you how good it looks! I hope you consider making this a view!!! (Since you said you may not make this view) Yes, this view is well planned. BUT I have a big doubt about its feasibility on the code side. I will try, with no guarantee of succeeding. The difficulty will be to set up an animation structure that works regardless of the height/width ratio of the images. And it's not nothing. There is so much variety that it gets complicated! I have already started working the HorizontalWheel1GamesView view. But stupid thing ... I can not have the selected item larger than the others... it begins well ! Edited April 16, 2021 by viking 4 1 Quote Link to comment Share on other sites More sharing options...
nicolasonline Posted April 16, 2021 Share Posted April 16, 2021 2 hours ago, viking said: I have already started working the HorizontalWheel1GamesView view. But stupid thing ... I can not have the selected item larger than the others... it begins well ! That's so strange? Are you using the Property SelectedItemZPosition in the CoverFlow? It has to have a relatively larger value than ItemZPosition like below relative to CameraZPosition? And it's still not working? CameraZPosition="2" ItemZPosition="2" SelectedItemZPosition="2.5" Quote Link to comment Share on other sites More sharing options...
viking Posted April 16, 2021 Author Share Posted April 16, 2021 (edited) Yes I try, of course. By the way, the camera Z position must be higher that the selected item. I must missing something =/ Edited April 16, 2021 by viking Quote Link to comment Share on other sites More sharing options...
HyperSpinEmu Posted April 24, 2021 Share Posted April 24, 2021 New layouts look great! Is the pause theme still being worked on? As will complete the look of the theme. Quote Link to comment Share on other sites More sharing options...
viking Posted April 24, 2021 Author Share Posted April 24, 2021 Yep, based on TextGameView v4.2 ? 1 Quote Link to comment Share on other sites More sharing options...
zetec-s-joe Posted April 24, 2021 Share Posted April 24, 2021 Damn it! Saw you had posted and was praying for the 2.0! haha 2 Quote Link to comment Share on other sites More sharing options...
SiriusVI Posted May 3, 2021 Share Posted May 3, 2021 Hello everyone, I've posted this thread in the troubleshoot subforum, but unfortunately, nobody replied, yet: I wanted to bring this issue up here, since it concerns my experiences with severe lag / slowdown when using COLORFUL in BigBox. @viking, do you have any idea what could be causing this behavior? 1 Quote Link to comment Share on other sites More sharing options...
reeca Posted May 18, 2021 Share Posted May 18, 2021 Could you tell me where I can change the transition timeouts please? When I'm scrolling through games/platforms and I stop scrolling it almost immediately switches to currently selected item theme. I'd either like to make that longer as It's too quick or turn it off until a key is pressed? Cheers. Quote Link to comment Share on other sites More sharing options...
KaaMoS Posted May 19, 2021 Share Posted May 19, 2021 9 hours ago, reeca said: Could you tell me where I can change the transition timeouts please? When I'm scrolling through games/platforms and I stop scrolling it almost immediately switches to currently selected item theme. I'd either like to make that longer as It's too quick or turn it off until a key is pressed? Cheers. The setting you're looking for is not placed at Transitions menu. You'll probably find it at Views menu. Choose if you want to apply that change for all your themes from BigBox options, or for an specific theme instead, from, of course, Specific Theme Options. Quote Link to comment Share on other sites More sharing options...
reeca Posted May 19, 2021 Share Posted May 19, 2021 12 hours ago, KaaMoS said: The setting you're looking for is not placed at Transitions menu. You'll probably find it at Views menu. Choose if you want to apply that change for all your themes from BigBox options, or for an specific theme instead, from, of course, Specific Theme Options. Mmmm I can't see any settings that relate to timings anywhere apart from wheel speeds - am I missing something? Quote Link to comment Share on other sites More sharing options...
Retro808 Posted May 19, 2021 Share Posted May 19, 2021 22 hours ago, reeca said: Could you tell me where I can change the transition timeouts please? When I'm scrolling through games/platforms and I stop scrolling it almost immediately switches to currently selected item theme. I'd either like to make that longer as It's too quick or turn it off until a key is pressed? Cheers. If you are talking about the transition of the wheel out of view and directly into the video for the item the wheel landed on that is controlled by the theme's coding. It is not a BigBox setting. So the code would need to be edited. That could be anywhere from a single line of code to multiple lines. Quote Link to comment Share on other sites More sharing options...
reeca Posted May 19, 2021 Share Posted May 19, 2021 59 minutes ago, Retro808 said: If you are talking about the transition of the wheel out of view and directly into the video for the item the wheel landed on that is controlled by the theme's coding. It is not a BigBox setting. So the code would need to be edited. That could be anywhere from a single line of code to multiple lines. Ah thanks something for @viking to comment on then? ;-> Quote Link to comment Share on other sites More sharing options...
viking Posted May 25, 2021 Author Share Posted May 25, 2021 On 5/18/2021 at 5:27 PM, reeca said: Could you tell me where I can change the transition timeouts please? When I'm scrolling through games/platforms and I stop scrolling it almost immediately switches to currently selected item theme. I'd either like to make that longer as It's too quick or turn it off until a key is pressed? Cheers. Sorry for the late reply guys, I'm just done with the covid ... ^^' Speeding up or slowing down the animation is going to be a real pain in the ass. You have to change the time values of each element relative to each other! Sorry =/ If adventure motivates you, these are all the time values in the <StoryBoard> part of the view. Don't forget to save! Each update will overwrite your changes. Quote Link to comment Share on other sites More sharing options...
reeca Posted May 25, 2021 Share Posted May 25, 2021 Thanks my Norse friend I'll do some investigating ;-> Quote Link to comment Share on other sites More sharing options...
Aniv Cuderoes Posted July 13, 2021 Share Posted July 13, 2021 Since I got ignored in the other thread I'm putting it here ?. As a suggestion, it would be possible use the background fanart in the game/platform selection in a shade that doesn't stand out too much, I'd love to see it. concept done quickly with Phothsop? Quote Link to comment Share on other sites More sharing options...
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