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JoeViking245

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Files posted by JoeViking245

  1. Visual Pinball X VideoSnap Creator

    Visual Pinball X VideoSnap Creator (Playfield Recorder)
     
    Use this plugin to create videosnaps of the Visual Pinball X tables on your PC/Cab.
    This will record any VPX table at any orientation and from any monitor.
    Why record your own?
    There already exists a lot of video snaps of most every Visual Pinball Table. You can even find vertically oriented (portrait) ones for your pincab. The issue is they may not be recordings of the actual version of the table you use. Or you simply can’t find one for a particular Original. Or you just don’t like the one(s) you found.
    Features:
    This will automatically ‘find’ your table’s playfield view so there’s no need to set up which monitor to look at or set any scale, resolution or aspect ratio. Your VPX default monitor settings will be displayed for your reference.  (new v2.0) Record the backglass at the same time as the playfield. (optional) (new v2.0) Record the DMD (3rd screen) at the same time as the playfield. (optional) (new v2.0) Record the tables gameplay sounds along with the playfield video. (optional) (new v2.1) Add the tables Clear Logo to the end of the video. (optional) Included is an AutoHotkey script that the plugin uses to quickly bypass the VPinMAME window when loading a table. (Should reduce loading time by approximately 4 seconds per table)  (This also works well if added to your Running AutoHotkey Script tab for your VPX emulator ) Record durations can be set between 5 seconds and 3 minutes. If your playfield is in portrait mode, the saved output video can be rotated for proper viewing. (Options are 0º (default), 90º, 180º, -90º) You can set the video to record at 60 FPS  (Depreciated v2.1)  All video will be recorded at 30 FPS Videos are automatically saved to the default folder (/Plugins/VPXVideoCreator/CreatedVideos/) or you can change it to be placed directly into your /LaunchBox/Videos/Visual Pinball/ folder. Installing:
    Download and unblock the zip file. (right click the file, select properties and check the Unblock check box and click OK) Copy the VPXVideoCreator folder (from inside the zip) into your /LaunchBox/Plugins/ folder. If updating to 2.0, overwrite the existing file. Quick Start:
    Start LaunchBox (always a good place to start) Right click one of the tables in your Visual Pinball platform and select Create VPX video. Set how long you want your final recording to be. Click Capture Video. The default save location is in the plugins’ subfolder, “CreatedVideos”.
     
    Setting up to record audio: (new v2.0) (optional)
    You will need to register “audio_sniffer-x64.dll”** (included with the plugin) with Windows.  Basically what this does is makes all your audio output accessible in one place.  Think of it as a Frontend for all your audio output devices.  This “frontend” will be labeled “virtual-audio-capturer”.
    2 ways to register/unregister audio_sniffer are:
    The easy way: Run the included batch file (located in the plugins AudioSniffer subfolder).  You need to run this as administrator.  The batch file can also be used to unregister it.  Follow the prompts.

    Old school:  Open the command prompt [as administrator] in the “AudioSniffer” subfolder.
               To Register: type in then press enter:
    regsvr32 audio_sniffer-x64.dll.1            To Unregister: type in then press enter:
    regsvr32 /u audio_sniffer-x64.dll.1 **NOTE: The file is named "audio_sniffer-x64.dll.1" (with a “.1” at the end).  Otherwise LaunchBox will try to load it as a plugin, which will cause errors.  Source code for audio_sniffer can be found here:  https://github.com/rdp/virtual-audio-capture-grabber-device
     
    Using the plugin:
    Set Delay:
    This is the delay time between clicking Capture Video and the video actually starting to record. Set to bypass (in the recording) the VPX editor loading the table. Default is 12 seconds. Options are from 5 to 30 seconds.
    Record Duration:
    Set to how long you want your video snaps to be. Default is 30 seconds. Options are from 5 to 180 seconds (3 minutes).
    Video Rotation:
    If you play on a rotated monitor (or TV), you will want to set this to the direction your monitor/TV is rotated. Default is 0º. Options are 0º, 90º, 180º and -90º.
    Include Audio: (new v2.0)
    Check this box to include the tables playfield sounds with the recording (needs to be configured).
    Record Backglass: (new v2.0)
    Check this box to record the Backglass at the same time as recording the Playfield.  This will be saved to a separate file that is saved in the “/VPXVideoCreator/CreatedVideos/Backglass/” folder.  
    The backglass is typically on a 2nd monitor, but (if setup) will get recorded separately no matter which monitor it’s on (single or otherwise).  The file will be saved as [the-games_Title]_BG.mp4
    Record DMD: (new v2.0)
    Check this box to record the Dot Matrix Display (DMD) at the same time as recording the Playfield.  This will be saved to a separate file that is saved in the “/VPXVideoCreator/CreatedVideos/Backglass/” folder alongside the backglass video.
    The DMD is typically on a 3nd monitor, but (if setup) will get recorded separately no matter which monitor it’s on (single or otherwise). The file will be saved as [the-games_Title]_DMD.mp4
    Add Clear Logo to the end of the video: (new v2.1)
    Check this box to add the tables Clear Logo (if one exists) to the end of the video.  The logo will fade in as the video fades out during the last 2 seconds of the recording.  This feature is automatically disabled if no Clear Logo for that table exists.
    60 FPS  Option removed (v2.1)
    Experimental. Check this box to record at 60 frames per second. Default is 30 FPS (un-checked).  Depending on your video card (and probably some other factors too), this may or may not even be worthwhile.
    Change Save Location:
    The default save location is in /LaunchBox/Plugins/VPXVideoCreator/CreatedVideos/.  The video filename will be saved as the ‘games’ Title in LaunchBox with .mp4 file extension. You can save them anywhere you want.
    Reset to Default:
    This will reset the Save Location, Delay, Duration and Rotation to their default values.
    Save Settings:
    This will save the Save Location, Delay, Duration and Rotation values you set and will load these next time you run the plugin.
    Save settings before video capture
    This is checked by default and will save any changes made when you click Capture Video and before launching VPX.
    Capture Video:
    This will launch the table you selected to open the plugin with. At the same time, the AutoHotkey script “vpxBypassPinMAME.ahk” will start. This runs in the background and waits for the VPinMAME popup window to appear and then ‘hits the spacebar’ to make it go away (sooner). The script will exit after it see the popup, or 15 seconds. Whichever comes first.
    After the amount of Delay time has passed, recording will begin and will continue for the set Duration. When done, VPX closes and the video gets converted.
    The video is saved to “_tempVideo.mkv” (in the CreatedVideos subfolder) and then gets converted to an mp4 file. After conversion, _tempVideo.mkv will be deleted.
    Keep temp video when done:
    By default, “_tempVideo.mkv” will be deleted after the video has been converted. If you want to see what the video looks like before converting, check this box. After your video is complete, go to the CreatedVideos folder to view it. Note: this file gets overwritten each time you click Create Video if you have the checkbox checked.
    View Saved Video
    Click this to view the converted video. This is the video file shown in Saved Video Location.
    VPX Playfield
    This shows the default playfield monitor settings you have setup for your Visual Pinball installation. These get read from your Registry settings:
    HKEY_CURRENT_USER\SOFTWARE\Visual Pinball\VP10\Player\Display
    The Monitor # listed may not be the same as what your Windows Display Settings says. So if it’s “wrong”, ignore it. The Image Scale (W and H) shown will be correct.
    If the VPX display settings cannot be retrieved from the registry, monitor #1’s information will be displayed with an asterisk (*) after the monitor number.  (Monitor #: 1*)
     
    Some notes:
    When you click Capture Video, probably don’t click anything else until recording is complete. However once the table is loaded, feel free to drop in a coin, hit start and play until ‘your time is up’. Just don’t click on another window.
    Backglass and DMD recordings only work with B2S Backglass Server (which is what most of them are).  PinUPPlayer windows are not supported.
    Designed for LaunchBox v11.3 and higher.
    Special Thanks!
    Special thanks to gtxjoe’s PBX Recorder on VPForums and Carny_Priest’s post on GameEx Forum for paving the way to figuring out an excellent approach to creating your own Visual Pinball table videosnaps.
    Huge thanks to @sundogak for convincing me (though it didn't take much once I saw it in action) and showing me how to add video fade and attaching Clear Logos to the videos.  Also for all the testing done and invaluable insight! 
     
    Future releases and enhancements:
    If there’s enough interest in this plugin (as in, it’s actually useful and would get used), I will look at adding:
    Option to record the table’s audio in with the video. (added v2.0) Ability to select multiple tables for ‘bulk recording’. Record backglass videos??? (added v2.0) Any REASONABLE request.  
    As always, any and all feedback is welcome!

    9 downloads

       (0 reviews)

    12 comments

    Updated

  2. View MAME High scores in Game Details - A plugin for LaunchBox/BigBox

    View MAME High scores in Game Details - A plugin for LaunchBox/BigBox
    Use this plugin to see a games top 3 high scores in the Game Details.
     
    Features
    Shows high scores for most games in your Arcade platform in the Game Details. After playing a MAME Arcade game that saves its' high scores [and is supported by the included hi2txt program], this adds a Custom Field called "Hi-Scores" to the game.  It will store 1st, 2nd and 3rd place and appear in the Game Details when the game is selected.
     
    What's needed
    (3) files that are included in the downloaded zip file (the plugin) One file that is included in the Version 3.0 downloaded zip file MAME configured to save high scores Saved high score files (These are automatically generated by MAME [once configured to save them] in the "hi" and/or “nvram” subfolders of your MAME emulator)  
    What it won't do
    Show high scores for games using emulators other than MAME. MAME does not save high scores for all arcade machines, so not all games are supported by this plugin.  
    Contributors
    @jayjay and @JoeViking245
     
    A HUGE Special Thanks goes to GreatStone’s utility “hi2txt”.  This utility converts MAME’s high score files into a readable format which ultimately makes this plugin possible!!
    http://greatstone.free.fr/hi2txt/index.html

    Installation and setup instructions:
    Step 1: Installing the Plugin
    Step 2: Making sure MAME is set up to save high scores
     
    Installing the Plugin:
    Download the plugin, LB-BB_Hi_Scores_v1.0.zip, from the LaunchBox download section After you’ve downloaded the zip file, be sure to unblock it in Windows by right clicking it, selecting Properties, and clicking Unblock
    Open the zip file and extract/copy the "Hi_Scores" folder into ..\LaunchBox\Plugins            e.g  D:\LaunchBox\Plugins\
    If you have previously installed “MAME Hi-Score Display - A plugin for BigBox”, you will only to copy the “HiScoreCustomField.dll” file into that same folder.  Otherwise all 3 files are required.  (Only one file is required with version 3.0) The 2 plugins will not conflict with each other.
     
    Setting up MAME to save high scores:
    Using a recent official MAME release –
    By default, plugins are enabled in MAME.  You can verify this by looking at the “mame.ini” file located in the root MAME install folder. Open “mame.ini” and scroll down to (or press Control + F and search for) “Scripting Options”.   “plugins” should be set to 1.  If it’s 0 (zero), change it to 1.
    Next, open “plugin.ini” also located in MAME’s root directory and change “hiscore” to 1.
     
    If you have an older release of MAME, you may need to do the following steps.
    Go to this website: http://www.mameworld.info/highscore/download.htm and download a copy of the file hiscore.dat that corresponds to your version of MAME. The file (hiscoredat.zip) will need to be unzipped. Place the file hiscore.dat in your MAME/Plugins folder Open up your MAME.ini file in a text editor. In newer versions, this file will be in the same directory as the MAME.exe Press control + F and search for “Scripting Options” Next to the word Plugins, type “1” no quotes Next to the word Plugin, type “hiscore” no quotes It will look like this:
     
    How to use:
    Start LaunchBox or BigBox Go into the "Arcade" Platform Select a game, run it, then close it Now select a different game, then go back (poor man’s version to refresh the Game Details) If the game has saved high scores, they will now appear in that game’s Detail pane Depending on the BigBox theme you use, the amount of data shown in the Game Details may be limited.  So you might need to go into Options, Game Details and deselect some of the Details.
    Be sure that “Custom Fields” is checked.

    247 downloads

       (0 reviews)

    0 comments

    Updated

  3. MAME Hi-Score Display - A plugin for BigBox

    MAME Hi-Score Display - A plugin for BigBox
    Use this plugin to view a games high scores from BigBox’s Game Menu.
    Features
    Creates a menu item called “View Hi-Scores” that allows you to display high scores for most games in your Arcade platform directly in BigBox. What's needed
    (3) files that are included in the downloaded zip file (the plugin) Version 3.0 - One file that is included in the downloaded zip file (the plugin) 2 lines of text added to the "TextGamesView.xaml" file for your current BigBox Theme MAME configured to save high scores Saved high score files (These are automatically generated by MAME once it’s configured to save them in the "hi" and/or “nvram” subfolders of your MAME emulator) What it won't do
    Show high scores for games using emulators other than MAME. Show high scores for games in LaunchBox. MAME is not built to save high scores the same way (or at all) for all arcade machines, so not all games are supported by this plugin Contributors
    @jayjay – The one who came up with the idea and did all the hard stuff.
    @JoeViking245 – The one who helped with all the easy stuff.
    @fromlostdays – The one who made these instructions easier to follow. 
    A HUGE Special Thanks goes to GreatStone’s utility “hi2txt”.  This utility converts MAME’s high score files into a readable format which ultimately makes this plugin possible!!
    http://greatstone.free.fr/hi2txt/index.html
     
    Installation and setup instructions:
    Step 1: Installing the Plugin
    Step 2: Editing your BigBox Theme to add support for the Plugin
    Step 3: Making sure MAME is set up to save high scores
     
    Installing the Plugin:
    Download the plugin, Mame_Hi_Scores_v1.0.zip, Mame_Hi_Scores_v3.0.zip from the LaunchBox download section After you’ve downloaded the zip file, be sure to unblock it in Windows by right clicking it, selecting Properties, and clicking Unblock Open the zip file and extract/copy the "Hi_Scores" folder into ..\LaunchBox\Plugins  
    Editing Your BigBox Theme to add support for the Plugin:
    You just need to add two lines of text, each in a specific place, in one of the theme’s .xaml files so that your theme can display the Hi -Scores. This should work for all themes.
    Go to the "Views" folder of the theme you are using and find the file "TextGamesView.xaml". e.g.  D:\LaunchBox\Themes\my_current_theme\Views\TextGamesView.xaml Right click on "TextGamesView.xaml" and select Edit
    Insert the following line after the last existing "xmlns" entry located near the top of the file: xmlns:hsc="clr-namespace:Mame_Hi_Scores;assembly=Mame_Hi_Scores"    It will look similar to this:
    Now scroll all the way down to the bottom of the document. Insert the following line* just above the text "</Canvas>": <hsc:Hi_Scores Height="{Binding Source={x:Static SystemParameters.PrimaryScreenHeight}}" Width="{Binding Source={x:Static SystemParameters.PrimaryScreenWidth}}" HorizontalAlignment="Center" VerticalAlignment="Center"/> *NOTE: The word “canvas” may show up multiple times in the document. You’re looking for the last instance of it, at the very bottom of the text just above </UserControl>. Also note that the indentation of the line doesn’t matter. The above is one single line of text, so be sure and copy and paste the entire line. Depending on your text editor, it may ‘wrap around’ and look like two lines, which is not a problem. 
     It will look similar to this:
    Save and close TextGamesView.xaml .  
    Setting up MAME to save high scores:
    Using a recent official MAME release –
     
    If you have an older release of MAME, you may need to do the following steps instead.
       
    Congrats! You’re all setup! Now that you’ve setup the plugin, why not give it a try?
    How to use:
    Start BigBox Go into the "Arcade" Platform Select a game Near the bottom of the Menu (if the selected game has a high score file saved) you'll see "View Local Hi-Scores"  Select "View Local Hi-Scores" to see your high scores for that game!

    227 downloads

       (0 reviews)

    15 comments

    Updated

  4. (Bulk) Add Additional Applications

    (Bulk) Add Additional Applications    A.K.A.    (Bulk) Add Run Before/After Main Application
     
    The intent of this plugin to add the same Additional Application to more than one game, all at one time.  More specifically, it is to add an Additional Application you want to run Before and/or After the selected games.
    *Works with LaunchBox versions 10.14 and newer.*
    Setup:
    Download and extract "Bulk Run Before-After.dll" from the zip file and place it in your Plugins subfolder of LaunchBox. Right click the dll file, select Properties, and click "Unblock" (if it's there) and click OK.
    Using the plugin:
    Select more than one game (or all of them) in your Platform. Right click on one of the selected games and select "Bulk Run Before/After Main Application". Fill in the Application Name, Path to the program, any necessary Command Line Parameters and then check the appropriate box if you want it to run Before or After (or both or none) the Main Application.  Click OK You should probably test this on only 2 or 3 games first BEFORE you decide to do your entire Platform.  There is no [bulk] undo (See Additional Notes).
     
         
    Additional Notes:
    Once you click "OK", the Additional Application is added to each game you had selected.  There is no Bulk Edit or Bulk Remove**Additional Application(s). (at least by me)
    It does require that you give it an Application Name and an Application Path. 
    It will verify that your Application Path points to an existing file but it will not check if there's an existing Additional Application with the same Name.
    **If you clicked OK when you should have clicked Cancel, you can remove them with this plugin: (Bulk) Remove Additional Applications
     
     

    114 downloads

       (0 reviews)

    15 comments

    Updated

  5. Visual Pinball X – Top Scores (hiscore) Viewer

    View the Top Scores for your Visual Pinball X Tables (LaunchBox only)
    This plugin uses DNA Disturber’s PINemHi app to read a tables top scores that are stored in the nvram files created by VPinMAME.  PINemHi currently it supports 425 roms.
    (Oct. 8, 2021 Updated to v1.1.  See change log for details)
    Instead of scrolling through these (in game)
      
      
    See this (in LaunchBox)

     
    If you’ve signed up on the PINemHi Leaderboard site, this plugin will also let you view your Personal Top 10 Scores (these scores are tracked separately from the Tables’ top scores) as well as the Best Top 10 Scores on the Leaderboard.  Signing up is free and you only need to provide a username.  No email address, proof of citizenship nor vaccinations required.  (See Top 10 Scores below)
    Requirements
    This plugin downloaded and setup (see Setting up the plugin below). PINemHi v3.3.1 (included with the plugin download) The emulator the table uses needs to point to “VPinballX.exe”.  This is needed to get the rom info for the table(s). Optional Requirements
    Sign up for PINemHi Leaderboards. (see Top 10 Scores below) Setting up the plugin
    Download and unblock the zip file. (right click the file, select properties and check the Unblock check box and click OK) Copy the VPXHiScores folder (from inside the zip) into your \LaunchBox\Plugins\ folder Edit the pinemhi.ini file (\LaunchBox\Plugins\VPXhiScores\PINemHi\pinemhi.ini) Under [paths] (10th line down), edit the path to the Visual Pinball (VP) “nvram” folder located inside your Visual Pinball installation.  (example) VP=D:\Emulators\Visual Pinball\VPinMAME\nvram\ The path MUST end with a slash!! (optional) Under [user] (line 25), type in your PINemHi Leaderboard name and code. (see Top 10 Scores below) Save and Close pinemhi.ini Using the plugin
    Start LaunchBox. Right click on one of your VPX tables and select View VPX Table HiScores. (see What to expect below) Click anywhere on the popup window and drag to move it. Click a button at the top of the window to view the different Top Scores. (see Top 10 Scores below) Click the red “X” to close. How it works
    To get the top scores for a table, we 1st need to know which VPinMAME rom it’s using.  To get this, the plugin uses VPinballX.exe to extract the table’s script.  It then searches the script for the name of the rom that table uses.  The rom name is then passed to pinemhi.exe which extracts the top scores from the nvram file associated with the rom.
    What to expect
    The 1st time you run the plugin for a given table, you will see the Visual Pinball editor window appear, then close. This is where it extracts the tables’ script. The script gets saved to the same folder as the VPX table, using the exact same name as the table but with a .vbs file extension.  Depending on the table, the .vbs file will be somewhere between 20 KB and 150 KB in size.
    The next time you go to view that tables’ top scores, the plugin will see the .vbs file and not extract it [again].  So you won’t see the VPX editor window unless you delete/move the tables’ .vbs file.
    Top 10 Scores
    To be able to view your Personal Top 10 and Best Top 10 scores, you need to sign up at http://pinemhi.com/hiscores.php.  This is where you’ll get your name and code to add to “pinemhi.ini “. (See note #4 under Setting up the plugin [above])
    You will also need to have PINemHi’s Rom Monitor (“pinemhi_rom_monitor.exe”) running.  This is a tiny executable that runs in the background and detects when a VPX table is loaded and then keeps track of your Personal top scores as well as downloads the Best Top 10 scores for that table. 
    Please read through “PINemHi LeaderBoard installation and config.txt” located in the plugin folder.
    (\LaunchBox\Plugins\VPXhiScores\PINemHi\ PINemHi LeaderBoard installation and config.txt) Some main points in the documentation (for use with this plugin):
    Setup your Visual Pinball (VP) path and user (name) and code. **Keys** Make note of which shortcut keys do which action. There are 5 different hotkeys.  Change them as necessary. Controller buttons are also supported. Run “pinemhi_rom_monitor.exe”. Other IMPORTANT notes: ****
    “…set the pinemhi_rom_monitor file to always execute with administrator rights.”  “The pinemhi_rom_monitor.exe was made with AHK (AutoHotkey). Microsoft Defender will frequently call AHK executables to be a virus/trojan  This is a false positive. Feel free to test it with other anti-virus programs There is an option in Microsoft Defender to allow the program to still be used (make an exception for that file)” ****For me, setting the Rom Monitor to run as Admin created issues.  As in it would not start.  I get the message “The requested operation requires elevation”.
    The fix (what worked for me):
    Follow step #1 in Setting up the plugin.  Specifically, unblock the zip file before extracting.  Do not set pinemhi_rom_monitor.exe to “Run this program as an Administrator”. With this, I would still get the UAC prompt when trying to run it from Windows Explorer.  However, when starting it from within LaunchBox. (See Starting/Stopping pinemhi_rom_monitor.exe below) it ran just fine.
    Results may vary. This is what happened on both my main PC and on my cab. There’s a good chance both computers are slightly wonky, and that indeed you DO need to run the Rom Manager with admin rights.  So if one way doesn’t work, try the other.
    Starting/Stopping pinemhi_rom_monitor.exe
    You can toggle the Rom Monitor On/Off from the Tools menu.  Depending on its state, you’ll see this:
     
    Or this:
     
    When you launch a Table with PINemHi Rom Monitor running, you’ll get a popup after the table loads showing your Top 10 Scores. Press “L” on your keyboard to have it go away (unless you changed “key=L” in the pinemhi.ini file).  This is a nice indicator that the Rom Monitor is running and that your Personal Top Score will be saved.
    PINemHi Leaderboard
    Along with Personal Top Scores, PINemHi Leaderboard has some other cool features not directly accessible through this plugin like daily, weekly and 5-minute challenges. (These are accessible using the shortcut keys mentioned above.) It tracks Player 1 scores [aka Personal Top 10 Scores] as well as Special Scores (i.e. 20 loops [Back To the Future] or 50 martians killed [Attack From Mars]).  You can add up to 9 friends and view each other’s top scores.  There are also a number of Badges that can be earned on various tables.
    Main Site:                       http://www.pinemhi.com/
    Leaderboard:                 http://pinemhi.com/hiscores.php
    VPForums discussion:  https://www.vpforums.org/index.php?showtopic=44580
     
    Special thanks to DNA Disturber for creating PINemHi for the Visual Pinball community and allowing permission to use it here, making this plugin possible!!

    10 downloads

       (0 reviews)

    0 comments

    Updated

  6. Sega Naomi, Naomi 2, Atomiswave, Hikaru, Gaelco game importer (for Demul)

    Import games for use with Demul (Sega * Emulator).
    Purpose:
    This purpose of this plugin is to import only the MAME machines that can be emulated in Demul. A sort of MAME machine ‘filtered’ importer to supplement LaunchBox’s Import Tool.
    Why:
    LaunchBox can already import these machines (games) for you using the built-in Tools - Import - MAME Arcade Full Set.  All you need to do is un-check the skip games unplayable in MAME checkbox.  The concern is this results in over 6000 additional entries imported (even more if you uncheck any other boxes and include clones).  And as in most cases, more is NOT always better.  Alternatively you can also simply drag-and-drop the roms into LaunchBox. Which is great when you already have them sorted out.
    Included Systems:
    The list of machines included for this plugin was generated by running the command “demule.exe –listroms” using Demul v0.7 (Apr 28, 2018).  The systems included are Naomi, Naomi 2, Atomiswave, Hikaru, Gaelco, Cave3rd (CV1000) and System SP.  (Sega Dreamcast, though emulated, is not included in the list. [It’s not a MAME machine])
    Naomi and Naomi 2 are each broken into 2 separate systems: Cartridge System (rom only) and GDROM (chd).
     
    What this plugin will do:
    Let you select some or all of the games in the selected system to import. Select games from just 1 or multiple systems.  (though may only be a good idea for Naomi/Naomi 2 Cartridge System (and GDROM System, respectively) because of the different command lines needed between systems**) Import selected games into an existing Platform or create a new one. When creating a new Platform, assigns “Scrape as” to “Arcade”. (useful when downloading metadata and media) Attempt to automatically detect/select your Demul emulator. (But you can select any of your existing emulators.) (optional) Copy roms to a new location for the games you’re importing. (optional) Only import games that have a corresponding rom in your selected Source folder. (i.e. If you selected 20 games and you only have the roms for 5 of those, only those 5 games will get imported. What this plugin won’t do:
    Add Demul as a new emulator. Make Demul work for you. Filter parent and clone roms. Add the required command line to the emulator (**see below). ‘Bulk’ import into separate Platforms. Add metadata and media to the imported games. If copying roms (optional), only the games main rom file is copied.  It will not look for nor copy any required BIOS, Device or chd files.  
    Installing the plugin:
    After downloading the zip file, ‘Unblock’ the zip file.
    (Right click, Properties, and click Unblock)

     
    - Now copy the "DemulImporter" folder from the zip file into your ..\LaunchBox\Plugins\  folder.
                          i.e.    D:\LaunchBox\Plugins\DemulImporter\
    Using the plugin:
    Click Tools and select Demul game Importer

     
    Select a system This will populate a list (in the middle) of all the games for that system. Select games By default, none of the games will be checked.  As you start ‘checking’ games, they will get added to the list of games to be imported (on the right).  Click again to remove them from the import list. Click Check All to add all games for the selected system to the import list. You guessed it, click Check None to uncheck all the boxes, removing them from the import list. At this point, you can select a different system and continue to add more games to the import list. Not recommended because of the different command line parameters needed for the different systems. (it'll make a mess when you go to ad them) Once you’re satisfies with your import list, click Next.
     
    Select a platform to import the games into You can select an existing platform from the dropdown list or click Add New Platform to create a new one.  Select an emulator The plugin will automatically try to detect your Demul emulator from the ones you have in LaunchBox.  If it isn’t already selected, look for it in the dropdown list.
     
    Select the folder where your roms are located (optional) If you wish to have your roms copied to a new location, type in (or better yet, Browse to) the folder [Source Folder] where they’re located. Select the folder where you want to tell LaunchBox the roms are located This is required to set each games Application Path. It’s also handy if you [optionally] choose to have your roms copied.
     
    Setup is done. It’s time to import.  You have 2 options:
    Select Copy AND Import if you wish to have your roms copied to a new location and then the games imported into LaunchBox. Select Import Only to just import the games into LaunchBox.
     
    If you have a curated set of roms for the system you’re importing for, you can check Import games that only exist in the ROMs Source Folder.  This is useful if, for example, you have a broken out set of roms just for Demul that consists of only the games you like.  When selecting the games to import, select a system (i.e. Naomi Cartridge System) and then click Check All.  You will need to add the Source Folder for where these rom are located (even if you don’t plan to copy them).  During the final Import process, the plugin compares the list of games to be imported to the roms located in the Source Folder.  If a game has a matching rom, it will be imported.  Otherwise it’ll be skipped.
    Of course, if your “broken out set of roms just for Demul” are also already broken down by System, save yourself time and just drag-and-drop them into LaunchBox. 
     
    When everything’s Complete, click Exit.

     
    NOTES:
    **Default Command-Line Parameters
    System      Command Line Parameter Naomi         -run=naomi -rom= System SP     -run=naomi -rom= Gaelco        -run=gaelco -rom= Atomiswave  -run=awave -rom= Hikaru        -run=hikaru -rom= Cave3rd       -run=cave3rd -rom= Once import is completed, simply select the newly imported games and click Tools, Download Metadata and Media....
    Information on getting these systems to run in Demul can be found here: https://forums.launchbox-app.com/topic/30622-sega-naomi-demul-in-launchbox/
     
    Disclaimer:
    I personally only have a few of these games on my cab. So I’m not very familiar with the systems mentioned here.  Also, I have no idea if Demul is even “the best” emulator for these systems.  I just knew Demul had a definitive list of games it can emulate, that list was easy to get and probably isn’t going to change (it hasn’t since 2018).  Which means I shouldn’t have to update the plugin (except for maybe fixing a programmer error here or there ).
     

    60 downloads

       (1 review)

    0 comments

    Submitted

  7. Sega Model 3 Game Importer

    The intent of this plugin is to import MAME's Sega Model 3 roms that are supported in the Supermodel emulator.  
    Sega Model 3 machines are not playable in MAME, but a MAME full romset does contain the roms for it.  This is where Supermodel ["A Sega Model 3 Arcade Emulator"] comes into 'play'.  And quite literally.  There are currently 60 machines supported, of which 38 are clones.
    The plugin uses "Games.xml" to get the rom names, proper Titles and versions for the SM3 machines that Supermodel supports.  This file is located inside the "Config"  folder of your Supermodel installation.
    Required Files:
    This downloaded plugin Games.xml  Not required for importing, but highly recommended:
    All Supermodel files (you know, like supermodel.exe, etc.) A MAME romset containing the necessary SM3 roms Using the plugin:
    Download and unblock the zip file. Copy the folder (which includes 1 file)  inside the zip into your ../LaunchBox/Plugins folder.        i.e.   D:\LaunchBox\Plugins\ImportSegaModel3\ImportSegaModel3.dll Start LaunchBox. Select Tools,  Import Supermodel Games.xml v1.00  
    The process from here should be fairly intuitive by just following the steps in the Import Wizard. 
    Select the folder where Supermodel's Games.xml file is located (if not automatically selected). Select Games.xml. (if not automatically selected) Choose a Platform to import the games into (You can create a new one or use existing). If you choose an existing Platform, the imported games will be set to Emulator selected in the next step and will not affect any of the existing game's emulator. Select your Emulator. (I strongly recommend Supermodel. But you can choose any emu [and change it later]) Filter the clones (Options are to Import:  All games individually, clones as additional apps, no clones). Select the roms’ source folder (Only required if you plan to copy them from their current location). Select the roms’ destination folder (This is required to set the Application Path for the games). Select Copy & Import or Import Only.
    Downloading Metadata:
    If you selected an existing Platform to import the roms into, Right click that Platform and select “Edit”. Make sure the Scrape As: is set to “Arcade” and then click “OK”.
    Click on one of the games, then press CTRL+A to select all games.  Now click Tools and select Download Metadata and Media and follow the prompts.  Be sure to check the box for:  Search for game information and media from the LaunchBox Games Database (recommended).
    Check or un-check the media images/videos you wish to download. (You can also click "None" and download these at a later time)
    Click Yes, download and replace all existing metadata and media. Then click Finish.
     
    This plugin was "designed" to account for subsequent Supermodel updates.  After a Supermodel update (which should include an updated Games.xml file), rerunning this plugin "should" account for any new additions, renamed roms and renamed titles/versions.  Adding/changing those respectively in your Platform.  It won't, however, account for any games that were completely removed. But I really don't think this will be an issue.
    If you're having issues getting Supermodel setup and running your games, a quick Goggle search will usually get you what you need.  i.e. "LaunchBox Supermodel", "Supermodel <insert game title here>".  For general (and some somewhat specific) information/help regarding Supermodel, see here: Installation - Supermodel: A Sega Model 3 Arcade Emulator (supermodel3.com).  
     
    List of currently supported games per Games.xml (Aug 31, 2021):
    bassdx Sega Bass Fishing (USA, Deluxe) getbassdx Get Bass: Sega Bass Fishing (Japan, Deluxe) getbassur Get Bass: Sega Bass Fishing (Japan, Upright) getbass Get Bass: Sega Bass Fishing (Japan, Standard) daytona2 Daytona USA 2 - Battle on the Edge (Japan, Revision A) dayto2pe Daytona USA 2 - Power Edition (Japan) dirtdvls Dirt Devils (Export, Revision A) dirtdvlsu Dirt Devils (USA, Revision A) dirtdvlsau Dirt Devils (Australia, Revision A) dirtdvlsj Dirt Devils (Japan, Revision A) dirtdvlsg Dirt Devils (Export, Ver. G?) eca Emergency Call Ambulance (Export) ecap Emergency Call Ambulance (US location test?) ecau Emergency Call Ambulance (USA) ecaj Emergency Call Ambulance (Japan) fvipers2 Fighting Vipers 2 (Japan, Revision A) fvipers2o Fighting Vipers 2 (?) harley Harley-Davidson and L.A. Riders (Revision B) harleya Harley-Davidson and L.A. Riders (Revision A) lamachin L.A. Machineguns: Rage of the Machines (Japan) lemans24 Le Mans 24 (Japan, Revision B) lostwsga The Lost World (Japan, Revision A) lostwsgp The Lost World (Location Test) magtruck Magical Truck Adventure (Japan) oceanhun The Ocean Hunter (Japan) scud Scud Race (Export, Twin/DX) scudau Scud Race (Australia, Twin/DX) scuddx Scud Race (Export, Deluxe) scudplus Scud Race Plus (Export, Twin/DX, Revision A) scudplusa Scud Race Plus (Export, Twin/DX) skichamp Ski Champ (Japan) spikeofe Spikeout Final Edition (Export) spikeout Spikeout (Export, Revision C) srally2 Sega Rally 2 (Export) srally2p Sega Rally 2 (Prototype) srally2pa Sega Rally 2 (Prototype Version A) srally2dx Sega Rally 2 (Export, Deluxe) swtrilgy Star Wars Trilogy Arcade (Export, Revision A) swtrilgya Star Wars Trilogy Arcade (Export) swtrilgyp Star Wars Trilogy Arcade (Location Test, 16.09.98) vf3 Virtua Fighter 3 (Revision D) vf3a Virtua Fighter 3 (Revision A) vf3c Virtua Fighter 3 (Revision C) vf3tb Virtua Fighter 3 Team Battle (?) von2 Virtual On 2: Oratorio Tangram (Revision B) von254g Virtual On 2: Oratorio Tangram (Ver 5.4g) von2a Virtual On 2: Oratorio Tangram (Revision A) von2o Virtual On 2: Oratorio Tangram (?) vs2 Virtua Striker 2 (Step 2.0) vs215 Virtua Striker 2 (Step 1.5) vs215o Virtua Striker 2 (Step 1.5, older) vs298 Virtua Striker 2 '98 (Step 2.0) vs29815 Virtua Striker 2 '98 (Step 1.5) vs2v991 Virtua Striker 2 '99.1 (Revision B) vs299 Virtua Striker 2 '99 (?) vs29915 Virtua Striker 2 '99 (Step 1.5) vs299a Virtua Striker 2 '99 (Revision A) vs299b Virtua Striker 2 '99 (Revision B) As always, I'm open to any and all comments and suggestions regarding this plugin you may have. 

    45 downloads

       (0 reviews)

    0 comments

    Updated

  8. RetroAchievement Badges

    RetroAchievement Badges
    What does this plugin do?
    Adds “RetroAchievement” Badges to games that support RetroAchievements.
    (See complete list of games here: https://retroachievements.org/gameList.php)
    Why?
    Because some people wanted it.
    How to install the plugin:
    Download RetroAchBadge.zip UnBlock the zip file. (Hint: right click the file, select “Properties” and check the box that says ‘Unblock’ [or something along those lines]) Click OK to close the Properties window Open the zip file Copy the folder “RetroAchBadge” into your “/LaunchBox/Plugins/” folder Start LaunchBox Select Tools Select "RetroAchievements Badge Updater" (Internet connection required) Wait for the Updater to complete.  (This may take up to 10 seconds.) How to use the plugin:
    Start LaunchBox (not necessary if you just completed the Install - steps 1 through 9) Click “BADGES” 'Check’ “Enable Retroachievements” How to add or remove the badge from a game:
    Right click the game and select "RetroAchievements Badge" How to get updates for new games added to RetroAchievements:
    In LaunchBox, Select Tools Select "RetroAchievements Badge Updater" (Internet connection required) (Note: Step #2 may take up to 5 seconds to complete.)
    A word about Platform names:
    Some of the Platform names used by RetroAchievements are different than the default names used in LaunchBox.  When using the Badge Updater, it will ‘convert’ these to the default names.
    Examples:  “Mega Drive” gets changed to "Sega Genesis".  “SNES” to "Super Nintendo Entertainment System".  "Game Boy" to "Nintendo Game Boy".
    This plugin will not rename any of your existing Platforms.  However if your Platform names are different, the badges for that Platform will not appear.  (i.e. “Mega Drive”, “SNES” and "Game Boy")
    The fix (if needed):  Rename your Platforms.
    Option 2 is to rename the folder(s) inside “/LaunchBox/Plugins/RetroAchBadge/RetroBadge Files”.  Note: This option will need to be done each time you run the Updater.
    Platform names that get changed: 
         From                                   To
    "Mega Drive"                "Sega Genesis"
    "SNES"                            "Super Nintendo Entertainment System"
    "Game Boy"                   "Nintendo Game Boy"
    "Game Boy Advance"   "Nintendo Game Boy Advance"
    "Game Boy Color"         "Nintendo Game Boy Color"
    "NES"                               "Nintendo Entertainment System"
    "32X"                               "Sega 32X"
    "Master System"           "Sega Master System"
    "PlayStation"                  "Sony PlayStation"
    "Game Gear"                  "Sega Game Gear"
    "Virtual Boy"                  “Nintendo Virtual Boy"
    "MSX"                              "Microsoft MSX"
    "SG-1000"                       "Sega SG-1000"
    "Saturn"                           "Sega Saturn"
    "Intellivision"                  "Mattel Intellivision"
    "Vectrex"                         "GCE Vectrex"
    "PC-8000_8800"            "NEC PC-8801"

    Changing the default icon:
    If you wish to use a different Badge icon, replace “\LaunchBox\Images\Badges\RABadge001.png” with your own image.
    Known Issues:
    Game titles are taken directly from RetroAchievements and may differ (slightly or a lot) from yours. So if you have a game that is known to have achievements and the badge isn’t showing, follow all steps under How to add or remove the badge from a game:.
    Unknown issues:
    Let me know when you find them.
    Note to those who installed the beta-release:
    Delete it before installing this one!  The whole RetroAchBadge folder. Not just part of it.
    Designed for LaunchBox 11.9 and newer.  Major contributors to the plugin are: @jayjay

    224 downloads

       (0 reviews)

    5 comments

    Updated

  9. MAME Software Lists Import Tool - plugin

    Use this plugin to filter and import MAME Software Lists into LaunchBox.
    Features:- Choose to import clones as Additional Apps, separately or not at all
    - Skip Prototypes (filter option)
    - Skip Non Supported games (filter option)
    - Import the selected (filtered) Console/Computer games into LaunchBox
    - Adds the appropriate command to each imported games' Command Line (ex. a2600 -cart)
    - Copy the filtered selection of roms to a separate folder (optional)
        (After copying files, they will automatically be imported)
    - If a newly imported game is tagged as not supported by MAME, it will be marked as "Broken".
        Will also check existing games in the Platform being imported to (in case MAME updated its' status)
    *v4.0  New feature:   Import only rom Titles that exist in your Source Folder.
    When you check the "Import only games that exist in the ROMs Source Folder" box, only those Titles will be imported. This will not remove any existing entries in LaunchBox.  Only add new ones or modify existing ones (per MAME changes in the hash file).

    *New v3.0
    - New Audit Feature.  Compare your existing softlist Platform against the MAME hash.xml.
        Will cross check Title and Rom names.
            - Select the respective hash.xml and Platform
            - Click Audit (last page)
            - Any differences along with a brief description will be shown.
            - Option to select files (if any) and have them removed from your LaunchBox Platform.
            - Will check main Titles as well as Additional Apps (if you imported them that way).
        This does NOT check rom integrity. That's between you and Clrmamepro (or related utility).
    What's needed:
    - (2) dll files included in the zip file Starting with v2.0, only need the (1) dll file included in the zip.
    - MAME Software List hash files (located in the "hash" sub folder of your Mame's main folder)
    - MAME Software List roms* and BIOS files (only if you want to actually play them)
        *The rom set needs to be either a Split set or a Non-Merged set for a full import
         - If you plan to not import clones, any type set will work.
    What it won't do:
    - Filter/Sort by Region (it's a MAME hash file limitation)
    - Determine if/what BIOS files are needed
    - Import Metadata and Media (just use LaunchBoxs' built-in Tool)
    How to:
    - Copy the "ImportMameSoftwareLists" folder from the zip file to your ..\LaunchBox\Plugins folder.
    - Navigate to that folder and unblock the 2 dll files.  (Right click, Properties, and click Unblock)

    *New in v1.31
    - Start LaunchBox. Click on "Tools" and select "Import MAME Software Lists".

    Note:
    - The "Destination Folder" is required even if you don't plan to copy the files.  It's needed to set up the Application Folder for the games when Importing.
     
    See what's new in Change Log.
     
    * MESS xml *
    To see MAME's Overall and Emulation status [Preliminary/Good/Imperfect]in the Import Mame Software Lists plugin, you will need to have the MESS xml file that matches your version of MAME.    messxxx.xml (where 'xxx' is the MAME version.  i.e. mess215.xml) 

    This file needs to be located in the same folder as the plugin (..\LaunchBox\Plugins\ImportMameSoftwareLists\) and can be download from: http://www.progettosnaps.net/mess/ 
    These files are [relatively] large (24MB+) and will slow down the screen updates when selecting different consoles/computers.  
    Use "Shrink_MESSxml.exe" to reduce the mess xml file size to a little over 1MB to eliminate slow screen updates.  (April-2020 V2.0 is available. Reduces file size even more.)  After 1st making a backup, it then removes unneeded data from the xml file.  Place only the one 'shrunken' xml file in the plugin folder.  ..\LaunchBox\Plugins\ImportMameSoftwareLists\mess215.xml  (a 'shrunken' mess215.xml is included with v1.30)

    The Import Mame Software Lists plugin will search for "mess*.xml".  So as you update, just replace the old xml file (mess215.xml) with the new one (mess216.xml).
    ONLY HAVE ONE MESS XML FILE IN THE PLUGIN FOLDER AT A TIME!
    v1.32 includes mess219.xml (shrunken, of course)
     
    Other Notes: (things I've learned)
    - Software List folder/file locations: 
     
     
    - *Associated Platform Command line parameters
    - MAME and CDROMS
     
     

    1,015 downloads

       (2 reviews)

    21 comments

    Updated

  10. (Bulk) Remove Additional Applications

    (Bulk) Remove Additional Applications
    The intent of this plugin is to Remove the same** Additional Application for all games in a given Platform, all at one time.
    **Same is determined by the Additional Applications Application Name and Application Path.  If they match exactly, they are the ‘same’.
    Why use this?   Quite possibly because you used the Bulk Add Additional Applications plugin and you clicked “OK” before realizing you forgot to add in the Command-Line Parameters or it's simply not needed anymore.
    Setup:
    Download and extract "BulkRemoveAdditionalApps.dll" from the zip file and place it in your Plugins subfolder of LaunchBox.
    Right click the dll file, select Properties, and click "Unblock" (if it's there) and click OK.

     
    Using the plugin:
    -  Click Tools and select "Bulk Remove Additional Apps".
    -  Click the dropdown box and select a Platform.
    -  Click Get to show the Additional Apps for that Platform.***
    -  Check the Remove box(s) for the Additional Apps you wish to delete.
    -  Click Remove to delete/remove all occurrences of those selected Additional Apps.****
    *** The plugin will 'combine' any Additional Apps that have the exact same Name AND App Path, and only display one of those.  When you remove that "one", all occurrences (having the same Name and Path) will be removed.
    ***Example:  You used the Bulk Add Additional Applications plugin to add an Additional App to 245 different games.  You named it “My Run-Before App” and set the Application Path to “D:\MyApps\RunBefore.exe”.  This plugin will only display it in the list once, instead of 245 times.  (Because they all “have the exact same Name AND App Path”.)

    **** Once you click Remove, the apps you had selected will get removed/deleted forever.  There is no undoing this once OK is clicked! (unless of course you have your backup file that was created with the LaunchBox built-in Automatic Backup feature.)

    41 downloads

       (0 reviews)

    4 comments

    Submitted

  11. Create Playlists from MAME category ini files

    Create Playlists from MAME category ini files for your Arcade Platform.
    This plugin allows you to generate Playlists in LaunchBox from .ini files.  The same ones MAME uses in its UI to apply filters used to categorize viewing of your games.
    To be clear:
    This doesn't really expand much on the already available Arcade/MAME Playlist building feature in LaunchBox.   But if there's a rare instance you come across a MAME category ini file that has a 'pre-built' "filter" list and isn't already available in LB, well here you go.   Regardless, this was actually a just-for-fun, 'let's see if I can' type of thing.  And figured I'd just put it out here for whatever reason.
    ..now on with the show..
    Only games that actually exist in your Arcade Platform will be added to the created Playlist.  So say you choose “Control.ini” and Select “Joystick 8-way”, there are 6827 roms listed with that ‘filter’.  If your Arcade Platform only has 1007 of those 6827, only 1007 will be imported into the new Playlist.  
    Many of these files can be found at www.progettosnaps.net.  (Specifically here)  And several more at https://mameinfo.mameworld.info/ (Look for the “MAMEUI 0.2xx Category-, Version and Alltime inifiles” link).  There’s probably other sources available out there too.
    These files are typically (and should be) stored in the  ../MAME/ini/folders/  folder.
    Requirements:
    This plugin file.  Place it inside the ../LaunchBox/Plugins/  folder. Your MAME/Arcade Platform MUST be named “Arcade”. A valid .ini file (or set of files) to read from. (see possible sources above) (sample from “Controls.ini”)
    [FOLDER_SETTINGS] RootFolderIcon mame SubFolderIcon folder [ROOT_FOLDER] [Dial] 2mindril 720 720g 720gr1 ..... [Joystick 8-way] 10yard 10yard85 10yardj 1941 ..... How to use:
    First download and unzip the file.  Copy “Create Arcade Playlists.dll” to you LaunchBox/Plugins folder. Right click the file and select Properties. Check the box to “Unblock” (if present) then click OK.  Now start LaunchBox.
    In LaunchBox, select “Tools”, then “Arcade Playlists from ini” (near the very bottom). [not to confused with "Create Missing Arcade/MAME Playlists.."] When the plugin loads, it will attempt to automatically locate your ../ini/folders/  location and populate the “Available ini files” section.  If it wasn’t able to find it or you want to look in a different location, click “Browse” and navigate to the folder you want to use. Click on the ini file you want to use.  This will populate the “Available sections/filters”. If there are no ‘[Sections]’ below “[ROOT_FOLDER]”, that means there are only rom names listed, and those will be added to the “List of roms to add” area. Click on one the “Available sections/filters” you want to use.  This will add all the roms for that selection to the “List of roms to add” area. Click “Create Playlist” to create the playlist.  Click Exit or create more. Once Exited, select Playlist or Platform Category and expand Arcade to see the new Playlist.
     
    Notes:
    This does not work with Additional Apps (mainly clones).
    This adds “Arcade” to the beginning of the selected section/filter for its “Unique Name:” (to maintain consistency).  The “Nested Name” will be the same as selected section/filter.
    The Playlist will be added to the “Arcade (Category)” of the Platform Categories list.
    If you click Create Playlist and you don’t have any existing games that match, an empty Playlist will not be created.
    If a Playlist of the same name already exists, either delete your existing Playlist or edit it and change the name.  It will not be overwritten nor modified.

    175 downloads

       (0 reviews)

    8 comments

    Updated

  12. Launch Platforms

    This is a BigBox plugin that allows you to launch a game/application directly from the Platform Wheel View level.
    Setup:
    - Right click on the downloaded LaunchPlatform.zip and click "Unblock" and then OK

    - Open the zip file and copy the folder "LaunchPlatform into your ../LaunchBox/Plugins/  folder
    - Open LaunchBox and create a new Platform.  (i.e. Music Box Alpha)
    - In the lower right hand corner click "Add"
    - Fill in (at minimum)
       Title: 
       Platform: (select the Platform you just created)
       (click on "Launching") Application Path: 
    - Click OK
    - Now click "Tools" and [at the bottom] click "Launch Platform Setup"
    - Oh... you might first want to create a backup of the Theme folder you use for BigBox.  You shouldn't need it, but always a good idea.
     

    - Step 1  In the Available Themes List will be all themes you have.  Click on the one you use (the one you backed up) then click "Setup Theme".  This will now be listed in the Modified Themes List.  At any time you can undo the changes made by selecting the Theme in the Modified Themes List and click "Restore Theme".
    - Step 2  Select the Platform (Music Box Alpha) in the Available Platforms List and click "Add Platform" (or you can just double-click it).  This will move it to the Platforms Ready List.  When you are done, click "Done".
    - Now start BigBox.  (look for the 3 horizontal lines in the upper left, click it and click "BigBox")
     
    - Scroll through your Platforms wheel until you find your new Platform and select it.
    If all goes well, this will directly launch your program (Music Box Alpha) without going into the games wheel.  And if things really go well, when your system is in Attract Mode, it may stop on this Platform, but then move on to the next Platform without trying to go to the games wheel.
    @jayjay is the brains behind getting this to work, but I'm the one that threw it all together.  So credit goes to where credit is due.  (you decide )  If something's not working right, go ahead and post here and it'll get looked at.  And possibly even get resolved.

    91 downloads

       (2 reviews)

    2 comments

    Updated

  13. Reset Play Count to zero - Plugin

    Edit:
    This is now a builtin LaunchBox feature as of release 10.7-beta-1.
     
    Resets a games Play Count to 0 (zero).
    Place the "ResetPlayCount.dll" file into your     ..\LaunchBox\Plugins\     folder.
    *edit* Right click ResetPlayCount.dll, select Properties and click "Unblock".  
    Start LaunchBox.
    Select just one, multiple or all (Ctrl+A) games.  Right-click and then click on "Reset Play Count" located at (or near) the bottom of the popup menu.
    There is no "Please Confirm" nor "Play Counts have been reset to 0 (zero)" message boxes.  It just does it as soon as you click it. (V1.0)
    *edit* Version 1.1 adds a confirmation message box.
    ResetPlayCount.dll - 6KB

    78 downloads

       (2 reviews)

    0 comments

    Updated

  14. Bulk Custom Command-Line Editor - plugin

    Bulk Custom Command-Line Editor
    Use this to set (or clear) the Custom Command-Line Parameter for the selected games.
    The would be the same as selecting a game, click Edit, go to the Emulation tab and check "Use Custom Command-Line Parameters:" and entering in a command line.  But for multiple games all at once.
    This will not change anything for the Emulator itself (i.e. Edit Emulator). This is only for the selected games' Custom Command-Line.
     
    Setting up:
    1) Copy "BulkEditCommandLine.dll" into your LaunchBox\Plugin folder.
    2) Navigate to the folder, right click the dll file, click Properties then click Unblock.Using:
    3) Start LaunchBox
    4) Select a game (or games), right click and choose "Bulk Command Line Editor"
         - Type in the command line and click "Finish" (or hit Enter)
         - To clear the Command-Line for the selected game(s), leave blank and click "Finish"
         - To exit without making changes, click "Cancel"

    155 downloads

       (4 reviews)

    2 comments

    Updated

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