Jump to content
LaunchBox Community Forums

Rincewind

Members
  • Posts

    949
  • Joined

  • Last visited

  • Days Won

    4

Everything posted by Rincewind

  1. It's not a bug CriticalZone and the Default themes will always get recreated if not found on the startup. They are both the standard themes
  2. Very excited about this one, it's a massive move forwards for Launchbox in my eyes
  3. It is possible there is no artwork on the database for those titles and that's why is skips them
  4. Top screen grab for me is by far the best.
  5. Will the PDF document for theme development referances have all the new attributes added with explanations next to them?
  6. Thank you @Grila that's a brilliant feature. Now I've seen them I think the pink and blue is best.... Only joking seriously tho this feature could change the way themes are put out there now. Users being able to customise a theme themselves.
  7. 2nd that, can't wait for this.... Not sold on the pink to blue yet but I'm only looking at it on a phone so will probably look better on a tablet or gpd
    The designs are fantastic and look perfect on a cabinet, I do hope that more systems will be added ( Nintendo Wii ;)
  8. I like the idea of the tunnel but at that speed the hoops the camara goes through make the screen flash too much. Maybe at a slower speed
  9. @Deathbringer I've only ever tested this on a 16:9 monitor (1920x1080) and windows scaling at 100% What resolution are you running and do you run Windows at a higher scaling? There is a setting for the theme to force 16:9 but I haven't yet uploaded it but will do if that helps.
    Taken me a while to try this out but i'm so glad I did, it is a truly awesome theme
  10. @NJDave71 would this then be used for all image types too?
  11. For someone that's not ever built anything you did really well, looks great
  12. Looks fantastic, good solid build. What did you end up setting the top 3 buttons to do?
  13. This would be a great feature and I'm sure a lot of people would give it a go each time. It will be great to have a challenge on a game that were less familiar with too. I vote it as the next top feature to be implemented that and the 3d engine @Jason Carr
  14. Yes that would be great if you could, then maybe @Vlansix or @Jason Carr could over right the ones on the server if that's possible
  15. So the startup videos now use the selected playback engine from the options... I didn't know that, that's great.
  16. I agree this would definitely help people that have lower end PC's and save a load of server bandwidth at the same time, I've not seen a comparison of the before and after image. So if they look the same then it makes total sense too go down that route.
  17. @JOHN30011887 this is already possible, go to >>Tools = Options then scroll down the left and click >> Theme = colour... then you can play around with the colours and hit OK
  18. Works a treat now @eatkinola love the theme, it works very smoothly and looks great. Could you please add the "Total Games:" if you update again cheers
  19. @eatkinola thanks, that must be the problem I don't use the platform videos I let it use the random game videos instead, is there a way to make it run the same
  20. @eatkinola Just changed to the theme and then the screen displayed a static fuzz full screen then the error popped up and then BigBox closed. I had to remove the theme to get BigBox to work again.
  21. @eatkinola just gave it a spin but I got this error, any ideas? Invalid URI: The format of the URI could not be determined. App: Big Box Version: 7.12-beta-1 Type: System.UriFormatException Site: Void CreateThis(System.String, Boolean, System.UriKind) Source: System at System.Uri.CreateThis(String uri, Boolean dontEscape, UriKind uriKind) at Ao.Bigbox.Plugins.AutopathVideoLooperFramed.SetupControlForPlatform(IPlatform platform) at (<>c__DisplayClass25_0 ) at Unbroken.LaunchBox.Wpf.ChildViewModelBase.<>c__DisplayClass25_0.<OnPluginSelectionChanged>b__0() at System.Windows.Threading.DispatcherOperation.InvokeDelegateCore() at System.Windows.Threading.DispatcherOperation.InvokeImpl() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at System.Windows.Threading.DispatcherOperation.Wait(TimeSpan timeout) at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherOperation operation, CancellationToken cancellationToken, TimeSpan timeout) at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority, CancellationToken cancellationToken, TimeSpan timeout) at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority) at (Action , DispatcherPriority ) at Unbroken.LaunchBox.Wpf.Threading.Invoke(Action callback, DispatcherPriority priority) at (ChildViewModelBase , FilterType , String , Platform , Game ) at Unbroken.LaunchBox.Wpf.ChildViewModelBase.OnPluginSelectionChanged(FilterType filterType, String filterValue, Platform platform, Game game) at (PlatformFiltersViewModelBase , Object ) at Unbroken.LaunchBox.Wpf.BigBox.ViewModels.PlatformFiltersViewModelBase.<selectionChangedTimer_Elapsed>b__11_0(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() Recent Log: 6:11:32 PM Music.Pause Start 6:11:32 PM Music.Resume Start 6:11:33 PM Music.Resume Start 6:11:37 PM Music.Initialize Start 18:11:37 Music.Kill Start 18:11:37 Music.Kill Finished 6:11:37 PM Music.StopAndResumeBackground Start 6:11:49 PM Music.Initialize Start 18:11:49 Music.Kill Start 18:11:49 Music.Kill Finished 6:11:53 PM Music.Pause Start 6:11:54 PM Exception
  22. Big Box, Little Box, Cardboard Box....
  23. Try refreshing all images too just incase
×
×
  • Create New...