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Everything posted by Rincewind
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I like the idea of the tunnel but at that speed the hoops the camara goes through make the screen flash too much. Maybe at a slower speed
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@NJDave71 would this then be used for all image types too?
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For someone that's not ever built anything you did really well, looks great
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Looks fantastic, good solid build. What did you end up setting the top 3 buttons to do?
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This would be a great feature and I'm sure a lot of people would give it a go each time. It will be great to have a challenge on a game that were less familiar with too. I vote it as the next top feature to be implemented that and the 3d engine @Jason Carr
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Yes that would be great if you could, then maybe @Vlansix or @Jason Carr could over right the ones on the server if that's possible
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So the startup videos now use the selected playback engine from the options... I didn't know that, that's great.
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I agree this would definitely help people that have lower end PC's and save a load of server bandwidth at the same time, I've not seen a comparison of the before and after image. So if they look the same then it makes total sense too go down that route.
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@JOHN30011887 this is already possible, go to >>Tools = Options then scroll down the left and click >> Theme = colour... then you can play around with the colours and hit OK
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Works a treat now @eatkinola love the theme, it works very smoothly and looks great. Could you please add the "Total Games:" if you update again cheers
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- nostalgic
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@eatkinola thanks, that must be the problem I don't use the platform videos I let it use the random game videos instead, is there a way to make it run the same
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@eatkinola Just changed to the theme and then the screen displayed a static fuzz full screen then the error popped up and then BigBox closed. I had to remove the theme to get BigBox to work again.
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@eatkinola just gave it a spin but I got this error, any ideas? Invalid URI: The format of the URI could not be determined. App: Big Box Version: 7.12-beta-1 Type: System.UriFormatException Site: Void CreateThis(System.String, Boolean, System.UriKind) Source: System at System.Uri.CreateThis(String uri, Boolean dontEscape, UriKind uriKind) at Ao.Bigbox.Plugins.AutopathVideoLooperFramed.SetupControlForPlatform(IPlatform platform) at (<>c__DisplayClass25_0 ) at Unbroken.LaunchBox.Wpf.ChildViewModelBase.<>c__DisplayClass25_0.<OnPluginSelectionChanged>b__0() at System.Windows.Threading.DispatcherOperation.InvokeDelegateCore() at System.Windows.Threading.DispatcherOperation.InvokeImpl() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at System.Windows.Threading.DispatcherOperation.Wait(TimeSpan timeout) at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherOperation operation, CancellationToken cancellationToken, TimeSpan timeout) at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority, CancellationToken cancellationToken, TimeSpan timeout) at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority) at (Action , DispatcherPriority ) at Unbroken.LaunchBox.Wpf.Threading.Invoke(Action callback, DispatcherPriority priority) at (ChildViewModelBase , FilterType , String , Platform , Game ) at Unbroken.LaunchBox.Wpf.ChildViewModelBase.OnPluginSelectionChanged(FilterType filterType, String filterValue, Platform platform, Game game) at (PlatformFiltersViewModelBase , Object ) at Unbroken.LaunchBox.Wpf.BigBox.ViewModels.PlatformFiltersViewModelBase.<selectionChangedTimer_Elapsed>b__11_0(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() Recent Log: 6:11:32 PM Music.Pause Start 6:11:32 PM Music.Resume Start 6:11:33 PM Music.Resume Start 6:11:37 PM Music.Initialize Start 18:11:37 Music.Kill Start 18:11:37 Music.Kill Finished 6:11:37 PM Music.StopAndResumeBackground Start 6:11:49 PM Music.Initialize Start 18:11:49 Music.Kill Start 18:11:49 Music.Kill Finished 6:11:53 PM Music.Pause Start 6:11:54 PM Exception
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Big Box, Little Box, Cardboard Box....
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Try refreshing all images too just incase
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Woohoooo Nice work on getting that sorted both of you , Hows the 3D engine going @Jason Carr
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Yes completely up to you how many you want too create. You can always add to your upload with newer versions. Which program have you created them in?
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I like them a lot, they suit the theme very well too. Will you be adding a full pack to the download section?
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Great idea using the broken glass for that, amd square logos have nevee been done. I can't wait to see them
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As much as I think the shattered glass effect looks cool I think it would be much on every logo, so the top one for me
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Bigbox Computer magazine Intergration
Rincewind replied to harryoke's topic in Collections and Builds
@harryoke i've never thought of reading old magazines but seeing the old spectrum ones has made me want to check them out. Are the magazines downloadable or are they online to read? -
Pretty sure @Jason Carr said on the stream the other day that as there hasn't been much news recently (in the launchbox development) and that he will be speaking to him soon