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Everything posted by Rincewind
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It's not a bug CriticalZone and the Default themes will always get recreated if not found on the startup. They are both the standard themes
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Very excited about this one, it's a massive move forwards for Launchbox in my eyes
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It is possible there is no artwork on the database for those titles and that's why is skips them
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Top screen grab for me is by far the best.
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Will the PDF document for theme development referances have all the new attributes added with explanations next to them?
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Thank you @Grila that's a brilliant feature. Now I've seen them I think the pink and blue is best.... Only joking seriously tho this feature could change the way themes are put out there now. Users being able to customise a theme themselves.
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2nd that, can't wait for this.... Not sold on the pink to blue yet but I'm only looking at it on a phone so will probably look better on a tablet or gpd
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I like the idea of the tunnel but at that speed the hoops the camara goes through make the screen flash too much. Maybe at a slower speed
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@NJDave71 would this then be used for all image types too?
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For someone that's not ever built anything you did really well, looks great
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Looks fantastic, good solid build. What did you end up setting the top 3 buttons to do?
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This would be a great feature and I'm sure a lot of people would give it a go each time. It will be great to have a challenge on a game that were less familiar with too. I vote it as the next top feature to be implemented that and the 3d engine @Jason Carr
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Yes that would be great if you could, then maybe @Vlansix or @Jason Carr could over right the ones on the server if that's possible
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So the startup videos now use the selected playback engine from the options... I didn't know that, that's great.
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I agree this would definitely help people that have lower end PC's and save a load of server bandwidth at the same time, I've not seen a comparison of the before and after image. So if they look the same then it makes total sense too go down that route.
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@JOHN30011887 this is already possible, go to >>Tools = Options then scroll down the left and click >> Theme = colour... then you can play around with the colours and hit OK
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Works a treat now @eatkinola love the theme, it works very smoothly and looks great. Could you please add the "Total Games:" if you update again cheers
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@eatkinola thanks, that must be the problem I don't use the platform videos I let it use the random game videos instead, is there a way to make it run the same
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@eatkinola Just changed to the theme and then the screen displayed a static fuzz full screen then the error popped up and then BigBox closed. I had to remove the theme to get BigBox to work again.
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@eatkinola just gave it a spin but I got this error, any ideas? Invalid URI: The format of the URI could not be determined. App: Big Box Version: 7.12-beta-1 Type: System.UriFormatException Site: Void CreateThis(System.String, Boolean, System.UriKind) Source: System at System.Uri.CreateThis(String uri, Boolean dontEscape, UriKind uriKind) at Ao.Bigbox.Plugins.AutopathVideoLooperFramed.SetupControlForPlatform(IPlatform platform) at (<>c__DisplayClass25_0 ) at Unbroken.LaunchBox.Wpf.ChildViewModelBase.<>c__DisplayClass25_0.<OnPluginSelectionChanged>b__0() at System.Windows.Threading.DispatcherOperation.InvokeDelegateCore() at System.Windows.Threading.DispatcherOperation.InvokeImpl() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at System.Windows.Threading.DispatcherOperation.Wait(TimeSpan timeout) at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherOperation operation, CancellationToken cancellationToken, TimeSpan timeout) at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority, CancellationToken cancellationToken, TimeSpan timeout) at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority) at (Action , DispatcherPriority ) at Unbroken.LaunchBox.Wpf.Threading.Invoke(Action callback, DispatcherPriority priority) at (ChildViewModelBase , FilterType , String , Platform , Game ) at Unbroken.LaunchBox.Wpf.ChildViewModelBase.OnPluginSelectionChanged(FilterType filterType, String filterValue, Platform platform, Game game) at (PlatformFiltersViewModelBase , Object ) at Unbroken.LaunchBox.Wpf.BigBox.ViewModels.PlatformFiltersViewModelBase.<selectionChangedTimer_Elapsed>b__11_0(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() Recent Log: 6:11:32 PM Music.Pause Start 6:11:32 PM Music.Resume Start 6:11:33 PM Music.Resume Start 6:11:37 PM Music.Initialize Start 18:11:37 Music.Kill Start 18:11:37 Music.Kill Finished 6:11:37 PM Music.StopAndResumeBackground Start 6:11:49 PM Music.Initialize Start 18:11:49 Music.Kill Start 18:11:49 Music.Kill Finished 6:11:53 PM Music.Pause Start 6:11:54 PM Exception
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Big Box, Little Box, Cardboard Box....
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Try refreshing all images too just incase