
Headrush69
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Everything posted by Headrush69
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100% sure it exact system name and game name? Turn on LEDBlinkys debugging, it’s logging is very descriptive and will likely show the issue easily
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That’s all set in LEDBlinkyControls. If there is no entry for the system/game you are missing, you’ll have to add one. Than add a control: 42 way, 4 way or 8 way, and make sure you click the option that it is a primary control. If you have servostick option enabled in LEDBlinkyConfig, you’re all set.
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Do you have a Backglass server set up? The vpforums have guides on that. My guess is the tables are saved with reference to a backglass controller.
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mame Dual Monitors and MAME opening up on the wrong monitor.
Headrush69 replied to kerszr's topic in Noobs
Either run to create it, or start without a rom and from the UI choose save configuration option. -
Shadowbanned on Reddit by asking for help there ??
Headrush69 replied to stevaside's topic in Troubleshooting
You mention that you moved just the cue files for PS1, but that will not work. cue files point to the location of the data file (bin, iso, etc), so that reference would no longer be valid. Generally, most cues will be set to the same folder to find the data portion, so they need to be kept together. Also, you can have games in individual folders, when imported they will work fine, but if you move the folder using the Manage Platform option, you can run into issues that LB no longer points to the right file any longer. Best and safest option is to keep cue/ISO’s all in a PS1 folder together. -
I think those arcade controls come precious figured in keyboard mode. Are you remapping in the keyboard section or the controller section of Big Box?
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This is more appropriate for the RL forums, but have you enabled bezels for whatever system your running with Bizhawk in RL? Do you just have the bezels, or do you have the appropriate config file along size the bezel image? (The Retroarch config won’t work) If you believe you have set up everything right in RL and it still doesn’t work, enable logging. It’s very verbose and easy to follow and will tell you the issue.
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Agreed. I've only encountered 1 emulator that had an issue with left-alt from the default mappings. Just an FYI, some of those systems you really need analog support for proper game play in some games. You can fake it in some ways, but I find it's a better experience to leave the arcade controls to arcade titles and older consoles and use something like a wireless xbox 360, PS2+ Controller, etc for other consoles.
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Totally understand. Sometimes getting a good set isn’t always an option. Can you believe the top tier DSL service in my location is only 5 Mbps! FTTH is coming they say, for 2 years now! LOL Rag2Richius, did you run from command prompt to see the error?
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Good advice by Retro808, but Superman.zip and cchip.zip haven’t changed since Mame 0.196, so anything relativity new should work. (Technically 0.188 since it used cchip emulation before) If any future issues running specific Mame games, from a command prompt with the verbose option will can tell what files you are missing and where Mame is looking for it. mame -v superman (You have to be in the directory where Mame is located. If you need assistance, just ask.)
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Make sure you have the cchip.zip rom also. (It's a Taito TC0030CMD (C-Chip) device file needed)
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I didn’t think that core was fully functional. (No sound) It used to be there was a branched version for RetroPie, but I don’t think those changes made it to mainstream branch. (Unless there’s been a recent change I missed)
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is it possible to launch a .Bat file after exiting emulator in Big box?
Headrush69 replied to Visivopro's topic in Noobs
Me too. Sold my Aimtraks early while they were still worth something. If Sinden’s work as well as they appear, they‘ll be the must have light guns. Can’t wait until September and they arrive. -
is it possible to launch a .Bat file after exiting emulator in Big box?
Headrush69 replied to Visivopro's topic in Noobs
Glad you got it working. FYI, I don’t use the same device for every game. For example, I might use a light gun in 1 game, but prefer the trackball, even though it’s a light gun game. In these cases, you can add specific controls in the supermodel.ini per game. Just start with [swtrilgy] and list the key mappings needed. Or you can do it by running the config input option per game, for example supermodel3.exe -config-inputs swtrilgy -
is it possible to launch a .Bat file after exiting emulator in Big box?
Headrush69 replied to Visivopro's topic in Noobs
When you click on the mission to start, is it selected and starts playing right away, or is there a slight pause before the timer selects the one one you were on? If you look in your supermodel.ini, are your mouse buttons promptly mapped for swtrilgy? -
I would run dxdiag and look to see no errors and that you have hardware acceleration enabled. You can see your video card driver version there. Is it up to date? If you run Windows Update any updates. If you don’t find any problems there, maybe force reinstall DirectX. I’m not sure if the web installer will do that or if you have to download the full installer. Google should get you the info you need.
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is it possible to launch a .Bat file after exiting emulator in Big box?
Headrush69 replied to Visivopro's topic in Noobs
When you move the mouse it has to be within the black window that appears or it does t appear to register. There are several analog inputs options for this game, so I’d try them all. (Separately) -
We know the issue is related to your DirectX installation, hence why we want to test using the opengl video driver to be sure. Is your Nvidia driver up to date? Might be helpful to run dxdiag also to look for errors or missing components maybe the installer missed.
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Change video auto to video opengl in the # OSD VIDEO OPTIONS section.
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is it possible to launch a .Bat file after exiting emulator in Big box?
Headrush69 replied to Visivopro's topic in Noobs
I'm on r782 still. (Haven't had the need to update) Did you correctly configure your mouse for use in swtrilgy? My ini won't help as I have a real analog joystick I use for that game. -
is it possible to launch a .Bat file after exiting emulator in Big box?
Headrush69 replied to Visivopro's topic in Noobs
Not really. I just changed my configuration to use that bat script to start and it worked fine from both LB and Big Box. No issues with my secondary monitor, or losing focus. I would try using the additional apps method and forget the script method if it's causing focus issues. There are some tricks you can do using AHK scripts to grab focus back, but that additional apps and running you script to erase the nvram file should work. -
is it possible to launch a .Bat file after exiting emulator in Big box?
Headrush69 replied to Visivopro's topic in Noobs
Too tired, I should be sleeping..... I forgot, when you edit the game, in the additional apps tab you can set apps to run before or after the game runs. Try running your script there. Sorry about that. Edit: It's more complex but I currently use Rocketlauncher for launching supermodel3 games as it has an option to erase that nvram per game, use bezels, and add scanlines, -
is it possible to launch a .Bat file after exiting emulator in Big box?
Headrush69 replied to Visivopro's topic in Noobs
Trying adding to your script, changing into the supermodel folder first. (I added it to example above) It should not be trying to change the resolution if you set it to your monitor resolution, so it's not reading the supermodel.ini file if we aren't in the supermodel folder first. -
is it possible to launch a .Bat file after exiting emulator in Big box?
Headrush69 replied to Visivopro's topic in Noobs
I don't know why it's trying to launch on your secondary monitor, but yes setting the resolution to your native monitor resolution will likely help. Like I mentioned, I don't pass these options to supermodel3.exe, but have them set in my supermodel3.ini file in the COnfig folder in the supermodel3 folder. FullScreen = 1 Throttle = 1 ShowFrameRate = 0 FlipStereo = 1 VSync = 1 XResolution = 1920 YResolution = 1080 ...