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Everything posted by Retro808
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The ROM File you've specified does not exist
Retro808 replied to tallpr24's topic in Troubleshooting
Did you right click+edit a game and double check the path it is pointing to is in fact correct? Even if you did need import all the roms again all you need to do is import them and deselect the option to download media. LB will simply attach the reimport to the existing media. -
You would have to download a different aspect ratio image. You can edit the xaml to fit images in the available space. Issue is, if you use squared shaped images it will squish and stretch the image. To do this you would need to edit the marquee view xaml and change the stretch. It is possibly set to Stretch="Uniform". You can change to Stretch="UniformtoFill" and that will crop some of the image to try an keep aspect ratio, but will fill the space. Or Stretch="Fill" and it will simply squish and stretch the image to fill the space. If the theme you are using does not have a PlatformMarqueeView.xaml and a GameMarqueeView.xaml then a custom one would need to be created to fix for a better image fit.
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Doubtful anything will be looked at with regards to this. Well, at least not anytime soon. It has been recommended from the implementation of both LB Startups and Pause features to not use RL Fades or Pause if you are using the LB options..
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@Kaio0411 My bad I did not even notice this was Android. The pic options I mentioned are windows. So I apologize. I have not messed with the Android version much. I will see if one of the other mods can jump in.
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Can you right click a game and edit then post a couple pics. The error you see means LB is looking where the rom is not located. >Pic of the Launching page and a Pic of the Emulation page. Also just to cover bases in Manage Emulators in LB. Edit PPSSPP and post a couple pics from there. >Pic of the Details Page and Pic of the Associated Platforms page.
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Do your games work if you run them directly in the emulator without using LB? Anytime you have issues with games the best thing to do first is confirm they are working in the emulator. If they are then we know it typically is a LB setting.
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A pic of what you see would help better confirm what you need to do. A couple things to note: 1. Themes do not come with game play videos so if no videos are showing you need to make sure you downloaded them. 2. Themes typically have different views so you would also need to make sure you are on a view that supports game play videos. You can hot swap views by binding a key/button in the mapping section for "Change View".
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Running scripts not working on launchbox 12.6.
Retro808 replied to Soomin papa's topic in Troubleshooting
Have you reverted to the prior version to confirm it still works in 12.5? Not seeing any issues with any Running AHK on either the latest stable build or the current betas. I would recommend going into your \Updates folder and running the installer for 12.5. Install over the existing build and test. Make sure when you reinstall to confirm the folder it is installing to. Many users do not pay attention to that and it ends up installing into a subfolder \LaunchBox\LaunchBox. -
Working fine here. Both on latest stable and latest beta. You saying you cannot click in the empty space under Emulator Name and just type?
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The drop down list options is not a complete end-all. It is just to get users started with some of the more common options. To add any emulator not listed just type in any name you want to give the emulator and in the application path field browse to the exe location and select it. Make sure in the Associated Platforms tab you have the exact name of the platform listed there. It has to match how the name appears in your LB. Also make sure the correct core is selected. Do the roms actually work if you run them directly in Retroarch without using LB?
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Not that I have seen on the forum.
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If you remove the video from one of the platforms then that platform will not show the video for the game. LB’s code will not share a single video for the same game in multiple platforms.
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Old versions you have used are located in your \Updates folder. Yes, you can run an older installer over a current build. Just be sure it installs to the correct folder and not into a \Launchbox\Launchbox folder.
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If you swap position layout of the panels in Windows display settings does it have any affect? Seen BigBox respond better when the panels are set side-by-side versus one on top of the other. Worth a test. Could be getting stuck with the resolution swap from 4K, but usually that is an issue when you have different scaling percentages. I would test the display locations and then maybe lower the 4K resolution and see if that affects anything. I normally run a 4K main monitor (currently dead waiting on a replacement) and similar marquee monitor with no issues with TeknoParrot games.
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- big box problem
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Yes, there is an option to "Skip Game Details". I believe it is under the "View" settings page.
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Hopefully, this is not one of those 8TB drives from a rom seller. We typically offer little help on the forum for those. Regardless, if BB is struggling off the bat I would ask what is your specs for the pc the drive is used on. BB can be RAM heavy due to it being a WPF application and how much it loads to memory. So if you have less than 8GB RAM that would be an issue. On initial load BB does need to cache all the media so if you have a ton of games with media it can take a while. BB does not need to be installed it is already there when you download LB. All you would do in a fresh build is drop in your license after downloading LB and the BigBox exe will now work.
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You can try to open the existing file and see if you can identify the error. You will have to understand how each section should begin and end. Typically each section will begin with an item inside <> and the section ends with that same item inside </> Such as: <Platform> </Platform> If you can compare to other similar sections you may be able to see what is wrong. This is a good reason to make sure you have LB backups turned on as it makes on on each open and each close.
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New seperate Plattform | Only for Light Gun Games. How can i do this?
Retro808 replied to TJ_on_Launchbox's topic in Noobs
To make a playlist: In LB right click over a platform name in the left hand pane. Select "Add" > "New Playlist". Name the playlist what you want in the details tab. At the bottom is a check box if you want the playlist to show up in your platforms. Check it if you want. I leave mine unchecked as I have all playlists show up only under a "Playlists" platform category. If you go to the "Parents" tab you can further refine where you want the playlist to show up. Then go to the "Auto-Populate" tab. There you can basically set what you want it to pull. I make sure all my light gun games have genre of "Shooter / Gun". So I set the auto-populate to "Genre" "Is Equal to" "Shooter / Gun". -
Playlist naming not transferring from LB to BB BannerBox
Retro808 replied to wolpoffm's topic in Big Box Custom Themes
There is nothing in BB you need to change. All the admin stuff for BB is done in LB. How did you go about changing the playlists name? Maybe share a pic of how the names look in LB as well as the contents of your \Data\Playlist folder to give better context. -
New seperate Plattform | Only for Light Gun Games. How can i do this?
Retro808 replied to TJ_on_Launchbox's topic in Noobs
Since the games already exist in a platform you cannot create a new platform and have the games show in there as well. You have to create a “Playlist” to do this. Games can only exists in one “Platform” but they can show in as many “Playlists” as you like. If you make sure all light gun games have the genre of Light Gun Game you can create a playlist and have it auto-populate for that genre. It will then list all games from your platforms that meet that criteria. -
You add them like any other rom. You can drag and drop, scan folder, scan file. There is no 1 way. It just really depends on how you want these games to show in your specific set-up. If you want them to be inside the original SNES platform than that would be a clean way to do it. If you want them to be in the same Super Nintendo platform, import them how you did the originals and make sure you check the box to force import duplicate as I mentioned. Sorry to be vague in my response, but it really all depends on how you want these to show up in your set-up. There is no "best" way. I mentioned how I like to see these translations/hacks so where I store them and how I add them might be different than if I added them to the official SNES platform for original games. Also I never use any method to add roms other than "drag & drop". Just far more easier to me.
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Select only the corresponding roms from a No-Intro Set
Retro808 replied to Merovingio's topic in Noobs
LaunchBox does not have a list. Our GamesDB is only as complete as the users that add games make it. So there is not an official LB list to compare to. -
You can always add it as an "Additional App" to the game. To do this when you import it check the button to "Force Import Duplicates". When it gets added you can select it and the original rom, right click and choose to combine. It will now be available as a different version you can launch of the original game. Personally I like to see hacks and translation easily so I just created a "Hacks & Translations" platform category then added unique platforms for each system such a NES Hacks, Genesis Hacks, and so on.
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I have never used this but just downloaded and his instructions are pretty clear. There are not two of the same name in that file. There is the folder he tells you to use and a second folder called Source that you do not mess with. Are you sure you are looking at the right file and steps? Below is exactly from his post. This is about as simple as things get. How to use: If you used the previous version, delete it. Download this: PS3GameImporter.zip Right click on zip file. Properties, security, unblock. Extract the FOLDER named "PS3GameImporter" to "Launchbox\Plugins\". Start LB, tools, import ps3 game.
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Two things. 1. The platform level you are showing is a full screen video and it is playing because when you downloaded the platform level videos LB names the video as your platform is named. The theme just sends the binding so it is not actually looking the way the theme looks for the game level images that are custom to the theme. 2. I get it automatically named it. I do not know what name LB auto-populates for PSP since it has been years since I added PSP which is why I was asking you to tell me the actual name that shows in LB for your PSP platform. Here is what I recommend. Post pics of the following: Open LB and in the left hand pane where all the platform names are snap a pic of that section with PSP platform listed. In the theme's \Images\Theme\Pointeer folder snap a pic of the the section where the PSP pointer images are. PSP game level images for Unified theme work fine on all my set-ups so there is a disconnect somewhere in your LB.