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sundogak

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Everything posted by sundogak

  1. @Swaf There are a bunch of game platform specific hack silver ring logos in the Download section (last screen shot). But if want something generic.....
  2. See this post here which TL;DR is that not doing updates beyond 224 at this point based on changes to MAME in 225: With 225 there is a new option to set flag for disable repeated warnings (although time based). Place this in ui.ini under UI MISC Options: skip_warnings 1
  3. @Bigb_ch Ultimately, you can organize the roms location wise however want, although if get exotic it takes longer to import. You can use the import function or drag and drop a folder or ROMs into LB to start the import process. But if working on a system level folder and then folders underneath that then you just import (or drag and drop into LB window the folder) the top level folder and start import process. However, a platform also can take from folders that are not co-located together at the top level. Although, in that case you have to import each (hence the time comment). For example, for Apple II platform I have some games pulling from an Apple II rom folder, and another that pulls selected games from the MAME software clean cracked set in completely different folder structure outside the Apple II top level platform. I have found that, drag and dropping the folder (or selected ROMs) into LB is typically easiest/quickest in cases where folders you want together in one platform are scattered outside the main platform structure. Not at this point unless someone makes a plugin for it. The LB DB is pretty comprehensive at this point. So I would make sure that the games are linked name wise if missing media.
  4. @Valkyr1983 Right click on the platform name (or playlist) and you will see images box on right. There you can set the default image for that platform/playlist. If you have no game specific fanart then it falls back to the default you pick here. You can also do the same for Carts, Boxes, etc. In the downloads section of the forum some folks have made default boxes for various platforms which is handy.
  5. I have used MPC-BE for awhile but didn't know it had that capability buried in the options. It avoids the browser (mostly paid for) plugin hassles for higher resolution versions. Thanks for that tip.
  6. I have never had issues in that the GUI always stays behind all LB windows so really haven't run into the need for option yet. But for those that are see this thread https://github.com/RPCS3/rpcs3/pull/6407 TL:DR is no real option to hide the GUI that works in front end environment currently even though there is a no-gui flag. Apparently the no-gui flag prior to a fix in Aug 2019 was really a "headless" function used for debugging. It wouldn't work at all from a frontend perspective. There was a fix made that added a headless flag and he coded in another no-gui option using the same flag as prior: --no-gui However, it still has issues per the author as noted below. Towards the end of the thread some fellow LB'ers were noting some issues still with some AHK hacks as workarounds. The issue was closed, so not sure high on priority list of author.
  7. I have been getting an "error occurred", same as screen shot above but only when trying to change/update the region of the game title in the DB. This has happened in the past but just ignored it thinking it was a glitch on my end. But has happened routinely enough that thinking not. For example this game is known as Fighting Roller in Japan and Roller Aces in North America. If try to update the alternate name (as well as add new one) with Fighting Roller and Japan combo it doesn't work and gives error: https://gamesdb.launchbox-app.com/games/details/36195 It only seems to do this when modifying the region codes and only if they are existing entry (i.e., if I add a new game, all works fine). Anyone else hit this? I tried on Chrome and Firefox so not a browser issue.
  8. @jtravapd On the pinball front, you find little to no significant media that will match easily in LB database. The DB has Pinball all lumped into one category. So easier to look at the downloads section in the forum for packs that folks have made for VP, FP, and FX3. I always import pinball platforms separately since for most part I do not run media at same time (just import). I pulled two packs together for FX3 which is complete up until the new Williams set upcoming. See links below. Video snaps Other media pack. Others have files in the download section as well if those don't fit with your setup.
  9. There isn't much to work with since no official logos so going to be basic:
  10. Don't see this announced anywhere on their official forums, but here are two to add to the two already completed:
  11. @legolas119 If the ROMs don't work after checking them then it is problem with your setup of Altirra because it checks the checksum of the file to look up in the DB. Plus if you are not able to run XEX and ATRs then indicates an issue with your setup, not the games. A straight reinstall with options recommended should work with all those formats with little to no modifications.
  12. @legolas119You have to add the mapping and/or edit the existing ones. Then select the target in option box. Start and select will be there under target drop down.
  13. @legolas119 It is a two step process. You choose whatever it says to use either in Altirra as recommended (less accurate) or in the second tool I linked (the Atari Rom Checker) which is more accurate. Once you have that step done then you can select whichever it says to. The second program will then add header to rom. I personally rename the file with "CAR extension" to keep straight which I have completed. They are not all the same so no "best". The ROM checker compares file to a set of checksums for known roms and gives you the information. Also be careful that anything with CAS extension is a cassette and that has nothing to do with any of this. The headers only apply to BIN/ROMs since the were taken from cartridges in most cases. XEX are executables and again have nothing to do with the headers for carts. If you try to have the rom checker analyze an XEX or CAS file it will not work and definitely do not want to use the ROM header tool on any CAS or XEX files or it will mess them up so they won't run.
  14. @MuddyWaters79 Glad you got it working. Sometimes just going from scratch works best. Not sure why that video (which haven't looked at) is saying to unzip a bios/rom unless it was referring to a Retroarch MAME setup which is different animal. For MAME standalone, it looks for things inside the zip files if it is a ROM/BIOS. CHDs it assumes are standalone. Software list CHDs, like CDI are are bit different but as you found as long as MAME can find the CHD path and the ROM path then will launch.
  15. I am talking about the ROMs not the CHDs. You said in your post you unzipped the MONO rom. Those do not get unzipped.
  16. @MuddyWaters79 You never extract the ROMs. They stayed zipped in your main MAME folder that you have pointed MAME to in your setup.
  17. I have never gotten around to setting up SINGE so might be a bit different, but looking at my Daphne command line I would try a couple things: move the -fullscreen flag before the x and y flags. if that doesn't work, try moving the fullscreen and x,y flags to after your framefile reference.
  18. @WiredKydd Your log indicates LB is telling ePSX to launch Fighting Force (USA) (Track 02).bin. You cannot point to a second track for multi BIN games. LB should be pointing to CUE for multiple binary files. So likely an issue with what you have in the launch path for the ROM and ePSX is just launching the start ROM but no game was passed to it. Otherwise, there is nothing in the LB log to indicate a problem on LB side.
  19. For standalone MAME see these threads: But quick setup is to add the default command cdmono1 -cdrom in your MAME setup.
  20. That is because the BIN/ROM files are missing the header needed by Altirra. You cannot force Altirra via a setting to auto load the one it assumes. Cartridge files with proper header will typically have the *.CAR extension to differentiate from those that do not (ROM/BIN). So you can either get the prompt each time, use a different emulator that has built in DB to determine header on the fly, or use the following two tools to put the correct headers on BIN/ROM files: http://www.wudsn.com/index.php/productions-atari800/tools/atarirommaker http://www.wudsn.com/index.php/productions-atari800/tools/atariromchecker
  21. F2 is Start just like on an actual Atari you had to hit that to begin in many case. So should map that to your controller if using controller: Yes, you can install in LB. Map to profiles if using for different platforms. If just using one such as 800 then I believe it starts up with the last profile used. I generally turn off start up screens on the computer emulators so can see what is going on. If want to map reset, save, load and swap discs then need to put appropriate AHK commands in since LB will not have anything by default. You don't have to do this just makes the pause screen usable for those options. I also mapped a running AHK script for the ESC key to exit but depends on what you are doing. Sometimes with Computer emulators you may need to use that key. For most part I am sticking with carts and a few cassettes that I used in the day.
  22. @legolas119 For Altirra, I would double check your Video settings in Configure System window and turn off any "Video Effects" since in the one screen shot has scan lines. You may be getting driver conflict. Although it wouldn't cause the crash, you don't need to turn on "Accurate sector timing" for most part. It will take a long time to load an ATR file if you have that on. Otherwise looking at the instructions they appear fine so you should be up and running with no changes (other than sector timing). I would make a backup of your Altirra.ini and make a blank one. Then return to running the installer (there is a 4.0 version released now as well so would download that). Do the defaults as noted in your screenshots and then see if can run before making any other changes. XEX (mostly) and binary/cart files should run instantly whereas ATR and CAS will have to load. So I would stick with testing XEX and BINs first. Otherwise if you do you fresh install and those don't run out of the gate then may be some issue with the ROMs you have, particularly if you have one or two ROMs that work. I tried XEX for Encounter and booted fine with default Altirra install as well as Star Raiders both ATR and Cart versions (Cassettes are a different animal).
  23. The LB pause menu feature will not work with FX3 or Future Pinball if using BAM. Visual Pinball X is only one the pause menu in LB will work on. However, the controller exit combos in LB will exit FX3.
  24. I saw that thread plus another where a Norton user missed the pop up. So agreed on this part, that it is easy enough for user to miss it or not read it, particularly if not expecting it (I did in the 11.5 betas initially). Assuming user has not turned on silent mode, it will do a task bar pop up that stays up for ~20 seconds or so. The bigbox.dll one is actually a red popup since flags as high risk. If no user interaction (or click on details) the pop up will hide itself. The quarantine history will show it as unresolved but as you noted, user is unlikely to open history window in AV software. But like said above, LB never had issues 11.4 or prior and AV junk or not, these are brands that many may have on their PCs (XFinity in US gives Norton away "free", for example). So will continue to be an annoyance for many if not resolved on LB side since most won't dump/change their AV program.
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