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About JamesBond@ge

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    32-Bit GPU
  • Birthday 12/14/1978

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  1. @twobucks Thanks for the reply mate. I did actually fix this by doing something similar to what you said. When the game starts, a little notification pops up to do with something called "Nvidia ANSEL". I've no idea what it is. Something to do with screenshots or some Nvidia bloatware. I wondered if it might be something to do with this notification messing with the focus so I found these threads: https://forums.geforce.com/default/topic/1029545/ansel/how-to-uninstall-this-crap-/1/ https://forums.geforce.com/default/topic/1017778/geforce-experience/how-to-remove-disable-ansel-/ I did what this guy said in this post (https://forums.geforce.com/default/topic/1029545/ansel/how-to-uninstall-this-crap-/post/5953120/#5953120) and voila, that did the trick! This also fixed Tekken 7 as the Ansel notification was messing with that too. Obviously this won't happen if you use AMD :-) @twobucks Yeah, I thoroughly recommend the game. It's fast and intense. Best new game I've played in ages. I've just been putting together my own custom soundtrack for it which can be copied into the game folder. I have to cap the FPS at 30fps though because of my stock i5-2500k, GTX 750 ti and 8GB RAM but it's still all good.
  2. FS-UAE - Startup Screen - Not Working
  3. GRIP: Combat Racing (https://store.steampowered.com/app/396900/GRIP_Combat_Racing/) is not taking focus away from BigBox so when I start the game, my controller still controls BigBox in the background. I know this because I can hear the BigBox sounds as I'm navigating GRIP's menus. Damn. I've tried everything to try stop it. Running Borderless Fullscreen, Run in a window, run exclusive fullscreen and nothing stops it from happening. I've switched off the Loading Screens because I don't like them and I find they cause more issues than they solve. Has anyone else got this game and care to give it a try and report back? It's a fantastic game, an update of PS1's Rollcage, and is the only new game that I've been excited about for ages.
  4. .......or Nier: Automata sitting next to the MS-DOS version of Mega Man. Oof.
  5. I have no idea what is on the poll these days as I've been busy with my game collection, but can I make two requests for the future. I just want to get them out there because I'm like a little squeaky mouse in a hoard of big RocketLauncher cats: 1. Select a random game within BigBox. 2. Weblinks that can be added under "Additional Apps" for any game. Or somehow for that Weblink to be able to be entered into the "game details" and selectable in BigBox. Just the little things in life.
  6. After using RetroArch for the last 5 years, I'm starting to think this way too. I updated to the latest 1.7.6 and for some reason the "Frame Counter" would display on every single system, no matter what config file was used. I had never set it like that before so it no reason to display after the update. And without mentioning updates, my custom ratio's would reset themselves for no apparent reason so I would have to reset them again in 80 odd config files. I dunno.
  7. You still need to "un" ecm those files before you can even think of converting them anything else.
  8. That won't work because a lot of those .rpx files have the same titles. A big bunch of Indie Wii-U games and a few Retail are titled "unity_framework.rpx" for example. I know this.....because I imported 520 Wii-U games manually.
  9. It's cool Jason honestly. I've joined as a Patron. I've more than got my money's worth this year. LaunchBox Next is incredible and I've got a feeling you were really put through the wringer with development over the last couple of months.
  10. THIS! This would be so important for the likes of MS-DOS games and Windows PC games which have non-standard, higgledy-piggledy controls and a DOSBOX mapper which looks damn complicated. RocketLauncher does this and there was also a plugin for another front-end which did the same sort of thing. Not wishing to advertise another front-end here at all but I feel I should post this link to illustrate what I'm talking about: https://www.gameex.info/forums/topic/15924-plugin-xpadder-plugin/ Then I could do away with the 500+ batch files I've created for playing MS-DOS games :-)
  11. @Jason Carr @Lordmonkus Where can I donate some money? And can it be done by PayPal? I still have a number of months to go until I renew my yearly License and I've MORE than got my moneys worth up until now.
  12. That is a lot of fixes, Jason is the best and we love him a lot. ❤️
  13. Demul is the king of DC emulators as far as I'm concerned. I've used the thing for about 4 years now and never had a problem with it apart from getting the right BIOS at the start. It has save states, can use 8 memory cards as opposed to Redream only using 4. The memory cards can be set to be a different location other than the emulator folder which makes it a bit more portable for me which you can't do in Redream. I can run it at 1920x1080 for without giving away my Credit Card details. Alt + F4 to quit which I have mapped to my 360 controllers guide button with Controller Companion http://controllercompanion.com/. Redream has tripped over on quite a few DC Indie games too, such as Rush Rush Rally. It refuses to boot it. There are a few others that I forget the name of. The only real downside to Demul is the shader caching that can cause stutter, but that stops over time, and it doesn't play about 40 Windows CE based games very well. Redream don't play those very well either. Redream is a good plug and play emulator, but for someone with MORE than a passing interest in the Dreamcast.....it's not there yet.
  14. Demul creates a shader cache for each game it plays. The stutters are the emulator caching the shaders to a folder called "scache" in your Demul folder. Over time, everything will cached up and the stutters will stop. I've attached my shader cache to this post. Overwrite your existing "scache" folder with the one inside and see if it makes a difference. There are 10,000 files in there, about 4 years worth scache.7z
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