Jump to content
LaunchBox Community Forums

Leaderboard

Popular Content

Showing content with the highest reputation since 03/09/2025 in File Comments

  1. I like you're style of themes, i find them way too long though, after all it's a launcher front end for playing games not watching 3 or 4 minuet video clips. Having said that i'm all on for helping out where i can, but my themes will still be the same. The guys and gals here like my work so i wouldn't go changing that anytime 👍
    5 points
  2. Version 2.3.3 Released Same old story, same old song & dance... Fixed: Fixed calls to HLTB (again)
    4 points
  3. For what it is worth, a number of us here were talking arcade64 and no-nag and one found out there is built in support for a no-nag like setting in arcade64 by default. Set the 'seconds to run' to 1 in the advanced property settings section.
    4 points
  4. 4 points
  5. Thanks! @Warped Polygon , I've managed to recreate the boxes using the images you found.
    4 points
  6. Thanks! v2.3.2 released Super Hot Fix: Fixed calls to HLTB The previous "epiphany" (v2.3.1) turns out was only half implemented. I expect a long run after this.
    4 points
  7. What's New in Version 22.0 - Added the last update pack 22. Thats all folks, thank you for the support through the years, we'll meet again on other projects in the future. I couldn't have done this project without the work and help of the following people and websites: Most of the artwork used are from the most excellent @Mr. Do & the many team members: http://mrdo.mameworld.info/index.php For NeoGeo artwork much artwork came from: http://www.neogeosoft.com/ For Flyer artwork the amazing: https://flyers.arcade-museum.com/ and https://www.flyerfever.com/ Some artwork used from: https://www.verticalarcade.com/ which has amazing vertical bezels, be sure to pay them a visit. Photos from Museum of the Game® & International Arcade Museum® https://forums.arcade-museum.com/ For research the great Arcade Database by: http://adb.arcadeitalia.net/ Special thanks to the following people, without them this project wouldn't be what it is: @ArsInvictus John Merrit, @Briball @cmgssilva @Orionsangel @Boz1978 @L4ZYD4NE @Manson976 UDb23 @IainSA TheGuru, Smitdogg, CAG, DrVectrex, tbombaci, italie, MAMEWorld, Ad_Enuff, UDb Raspbear, @destrowade @CKL @Thoggo @Antny @Dreamstate Andyaust @zugswang Spinnhacker, CCF Gameplay, jkburks, Comboman, Tim Lindquist, TrevEB, Aaron Giles, Jumpman1981, @kloug666 Tormod, yaggy, @NightVoice, Dillweed, @NeoKarnage, Vaughan, Zorg, Divemaster, Ad_Enuff, ranger lennier, Kiltron, @damageinc86, AntoPISA
    3 points
  8. Nobody wants you to give up mate, certainly not me. Like I said I really like your work just think they go on a little longer than they need to. So dont give up some people love your style I just prefer the old style Hyperspin look for arcade systems that's all 👍
    3 points
  9. Thank you so much for all of these. Is there any chance when you are free that you could do an update to include the 2 x new Tomb Raider tables. Thank you very much
    3 points
  10. Thanks for the list! Reading through it I did notice you had Mattel intelliviison listed, and that one is actually already done. The Magnavox Odyssey is not however. I figured it was just a typo but thought I'd mention just incase! Thats a pretty solid list though and maybe I'll tackle some of them in the future. Thanks again!
    3 points
  11. Only Fringe systems are left really while checking the platforms on Bigbox, and many can reuse existing platform view with a logo or so changed like supervision playing like a GameBoy. I will list here those fringe systems not included. if you ever find the drive and judge any of them is worth it that would be awesome 😄 Also, If there is anything we can help with please let us know 😊 in any case, we already can't thank you enough for the existing ones enough🙂 Arcades: Pinballs Consoles: Fujitsu FM Towns Marty Funtech Super A'can Sega Pico RCA Studio II Philips Videopac+ Fairchild Channel F Epoch casette visison Entex Adventure Vision Emmerson Arcadia 2001 Casio PV-1000 Handhelds: GamePark 32 Watara Supervision Pokémon Mini Nintendo Game & Watch Sega Vmu Sony Pocket Station tiger.com Computers: Microsoft MSX/MSX2 Sharp x68000 Atari ST Armstrad CPC Apple 2 Windows 3.x Sinclaire ZX Spectrum Nec PC8801/9801 Atari 400/800 Commodore VIC-20 Commodore plus 4 Vtech Creativision ScummVm Mobile: iOS Android Cheers,
    3 points
  12. Bruh.... I'm kinda a graphical artist, and I can tell from the first screenshot, ALOT of work and effort has been put into this.... I was really amazed, I was sporting EMulation Station in the past, but this is on another level... THIS is every retro gamer's wet dream.... I'm gonna use this theme FOREVER... Is there any Update coming for this theme in 2025 and the future?
    3 points
  13. This is the best I could find for Kyousouba Ikusei Simulation: Keiba. Terrible quality but at least you can see what it looks like. I cant find anything at all for Keiba Yosou Shien Soft: Tosou Shin Karon, jack shite.
    3 points
  14. Heya ABeezy! First off, thanks for your collections and contributions to cart fronts and boxes, they are all fantastic quality and some of the best out there. Perhaps there's some confusion on the purpose of this particular application and how it works, however I originally never intended to provide templates, and instead the intention was for people to provide their own so they can have the carts look however they like. I included some random templates I already had in different resolutions and qualities as examples for people to test with. Whether you think removing a watermark for my personal use is in poor taste or not is up to you. However, based on your comments you seem to be confused as to how this actually works and why the templates are edited as they are. This isn't a collection of anything, this is literally a image compositing tool and the templates are edited to best work with the application. I am working on a newer version of the app and will be including more templates, which of course the original concepts of will be fully credited if applicable. Thanks!
    3 points
  15. UPDATE TO LIGHTS OUT 10.0-MAME 0.276 is on its way. - 133 new/updated bezels - Sync with Mr. RetroLust's Lights Out! MAME Bezels v10.0 incl. update 10 - Sync with MAME 0.276 - Added switchable gear-shift to f1gpstar, finalap2, finalap3, finalapr, finallap, lagunar and toutrun - Added color overlay to lazercmd - Added optional custom backdrops to mooncrst, moonqsr, phoenix and spacefb - Removed optional custom backdrop from spacewar as result was not satisfactory enough - Removed the last bunch of useless clones bezels - Included optional ArcCabView MAME BGFX Chain 2.2d with preset examples - Slightly updated optional raster, vector and vector-mono INIs - Updated instructions PDF - Updated XML DAT for ROMs/Sets managers
    3 points
  16. Hey everyone. Recently, I've learned how to do API calls/requests to the RA API server to get a list of all linked hashes for every supported platform and because of that, I'm currently restructuring all the DATs so that it'll be easier for me to add, change and remove linked hashes from the DATs more often and more accurately. As a result, I won't be releasing any updates for the next 1 to 2 months, give or take. Thanks for your patience and support.
    3 points
  17. 2 points
  18. Thank you for your answer. The new update has perfectly solved my problem.
    2 points
  19. 2 points
  20. Glad you like them, plenty more to come 👍
    2 points
  21. Honestly, I prefer the themes the way sucramjd's is making them. They're high quality, not overloaded, and last as long as they need to. I sincerely hope he continues with his own style, just like he's doing now.
    2 points
  22. Hello guys, I'll add a mega link for the pack when im home, thought it was taking far to long to upload. I'll do the next ones in parts d e f g etc not as big then. Sorry about that 😕
    2 points
  23. You and Vahn got this down pact as I wish i could be as helpful. Your fast to respond and are willing to put in hard work whenever a bug pops up which is commendable. May your development go according to plan on my favorite theme 😎.
    2 points
  24. Now updated to version 4.9, you can find the update within the LB theme manager.
    2 points
  25. Added support for .dim files, i didn't test it, but it should works.
    2 points
  26. Thanks for bringing this to my attention! version 1.3.0 Released Updated build to .NET 9.0 (Requires LaunchBox v13.19 or newer) Fixed: UbiSoft games were being incorrectly identified
    2 points
  27. Noting that this would be used primarily for ROM management outside of LB since LB already does this for you be simply checking the option in Edit Emulator's Associated Platform tab.
    2 points
  28. I cant take the credit im afraid, it was @JoeViking245's sleuthing that found the link.
    2 points
  29. Thanks for the kind words! Currently I don't have any specific plans for a new update; if there is one it'll be some minor bug fixes or adjustments, etc. There aren't really any additional platforms that I had planned to add at this time. Thank you again and glad you enjoy the theme! If you feel so inclined feel free to leave a five star review! It helps support the theme and allows others to find it easier as well. Thanks again! Looks great! There aren't really any additional platforms that I had planned to add at this time, but if you have any suggestions feel free to leave them and I'll certainly consider it!
    2 points
  30. Tried the updated version, seems to work great and i can now get it to close some emulators (newer mame versions) that would nt shut before. One thing id like it to do is once i've quit the script (by pressing start), id like it to restart after a period of inactivity, ie no key presses or joypad movements. So if i start to play a game and then finish and walk away the attract mode will kick in again, after say a few minutes . Currently i have to manually start the script again. is this possible?
    2 points
  31. @izzishor WooW Amazing script 🤗 To Full happiness it would be if could control the script by voice + random draw and by game name, genre, that would be a brain on the wall hehe maybe someday Ps. 2 Qestion: 1. I understand that it only works with playlists, it doesn't work with platforms, etc ? 2. How to Assign, add other emu if I create a mix playlist ps1,2,xbox,arcade etc ?
    2 points
  32. @edgemundo You're a legend. If you ever need me to hunt some images down again, lemme know!
    2 points
  33. 2 points
  34. 2 points
  35. Close enough It's just a view that has both the platform and the game wheel in the same view. It adds a lot of new possibilities for theme developers and greatly reduces the amount of time it takes to go from the standard platform view to the standard games view.
    2 points
  36. I think I figured it out If I have too much stuff checked on the game details screen it won't scroll even if i have "scroll details" enabled. I could be wrong, but to me it sounds like the top section should scroll if it has too many lines?? This seems to be the source of my confusion Some games have more metadata than others, so those with less metadata show the HLTB data If I uncheck everything except "Show Custom Fields" in game details, nothing is displayed at all, including HLTB data (this seems to happen if I uncheck "Show Title", nothing will display in that area at all) If I uncheck everything except "Show Title" and "Show Custom Fields" it displays the title AND the HLTB data So it seems "Show Title" is required, and you cannot have too much metadata or too many things checked
    2 points
  37. 2 points
  38. @Saieno I am going to monitor your thread so we can make sure it gets off this slippery slope and back to posts related to questions or feedback on your plugin. @zugswang Please take this as a friendly note to move on from any more posts made in the previous manner. Thanks everyone for understanding things are getting on a little more than needed. Occasional mild discourse is never an issue, but it should be tempered before it gets out of hand. So, time to move along.
    2 points
  39. Heya @zugswang! I promise you can make your own templates as needed. For example, here's a quick PS4 one I made. Heya @DrNilsson86! This won't generate logos or titles for you, however you can use the same template method for anything really. Here's a box front example:
    2 points
  40. Oh wow this program is great! Wish I had this years ago when cart art was not uniform and harder to come by. This is perfect for prototypes, unlicensed games or games that were never released on physical media. Very handy tool! I don't think the author was taking anyones work and passing it off as their own. I do see why ABreezy is protective and defensive over his content. I create content too, and it is time consuming, but I will be honest the HUGE bulk of the work comes from collecting the best source images possible. For Example, the Sega Genesis cart template you credited me for probably took me less than an hour to create (and it shows, its not that great lol). It was collecting the source images for EACH game that was back breaking work. And for me personally I don't need any credit if someone uses a template I created. I prefer they create any missing media on their own than asking me personally to create it. Anyway it doesnt matter, in less than five years AI will be creating 1000s of images for these old systems in minutes. And that AI will not credit no one lol.
    2 points
  41. Thanks for the shoutout, and awesome program makes things very easy Let me know if you need some other templates, i got some free time on my hands I have a updated template based on Arcs Switch Card if your interested
    2 points
  42. Hi, I've made a github fork with current 2.17 version : https://github.com/sbamsbamsbam/archive-cache-manager
    2 points
  43. As C-Beats said, it is possible but its not really going to look like what you're hoping, and its outside of the scope of this particular application. I do have a fairly large update coming to the app however, with new features, templates, and options, so look for this soon (hopefully this weekend). As a sneak peek here's a few carts that were generated using the new app coming next update.
    2 points
  44. Would be fairly easy for an app to make a logo via WPF like we do and then save out the result. But best this would do is make them in a specific font and not quite like a real logo may look.
    2 points
  45. This is such an added value for my Rom-Hack collection. I'm going to generate some cartridges this weekend! Thank you very much for developing and sharing this app with the community
    2 points
×
×
  • Create New...