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Showing content with the highest reputation since 08/21/2024 in File Comments
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Hey everyone. Recently, I've learned how to do API calls/requests to the RA API server to get a list of all linked hashes for every supported platform and because of that, I'm currently restructuring all the DATs so that it'll be easier for me to add, change and remove linked hashes from the DATs more often and more accurately. As a result, I won't be releasing any updates for the next 1 to 2 months, give or take. Thanks for your patience and support.5 points
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Thanks for the list! Reading through it I did notice you had Mattel intelliviison listed, and that one is actually already done. The Magnavox Odyssey is not however. I figured it was just a typo but thought I'd mention just incase! Thats a pretty solid list though and maybe I'll tackle some of them in the future. Thanks again!3 points
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Only Fringe systems are left really while checking the platforms on Bigbox, and many can reuse existing platform view with a logo or so changed like supervision playing like a GameBoy. I will list here those fringe systems not included. if you ever find the drive and judge any of them is worth it that would be awesome 😄 Also, If there is anything we can help with please let us know 😊 in any case, we already can't thank you enough for the existing ones enough🙂 Arcades: Pinballs Consoles: Fujitsu FM Towns Marty Funtech Super A'can Sega Pico RCA Studio II Philips Videopac+ Fairchild Channel F Epoch casette visison Entex Adventure Vision Emmerson Arcadia 2001 Casio PV-1000 Handhelds: GamePark 32 Watara Supervision Pokémon Mini Nintendo Game & Watch Sega Vmu Sony Pocket Station tiger.com Computers: Microsoft MSX/MSX2 Sharp x68000 Atari ST Armstrad CPC Apple 2 Windows 3.x Sinclaire ZX Spectrum Nec PC8801/9801 Atari 400/800 Commodore VIC-20 Commodore plus 4 Vtech Creativision ScummVm Mobile: iOS Android Cheers,3 points
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Bruh.... I'm kinda a graphical artist, and I can tell from the first screenshot, ALOT of work and effort has been put into this.... I was really amazed, I was sporting EMulation Station in the past, but this is on another level... THIS is every retro gamer's wet dream.... I'm gonna use this theme FOREVER... Is there any Update coming for this theme in 2025 and the future?3 points
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Heya ABeezy! First off, thanks for your collections and contributions to cart fronts and boxes, they are all fantastic quality and some of the best out there. Perhaps there's some confusion on the purpose of this particular application and how it works, however I originally never intended to provide templates, and instead the intention was for people to provide their own so they can have the carts look however they like. I included some random templates I already had in different resolutions and qualities as examples for people to test with. Whether you think removing a watermark for my personal use is in poor taste or not is up to you. However, based on your comments you seem to be confused as to how this actually works and why the templates are edited as they are. This isn't a collection of anything, this is literally a image compositing tool and the templates are edited to best work with the application. I am working on a newer version of the app and will be including more templates, which of course the original concepts of will be fully credited if applicable. Thanks!3 points
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UPDATE TO LIGHTS OUT 10.0-MAME 0.276 is on is way. - 133 new/updated bezels - Sync with Mr. RetroLust's Lights Out! MAME Bezels v10.0 incl. update 10 - Sync with MAME 0.276 - Added toggleable gear-shift to f1gpstar, finalap2, finalap3, finalapr, finallap, lagunar and toutrun - Added color overlay to lazercmd - Added optional custom backdrops to mooncrst, moonqsr, phoenix and spacefb - Removed optional custom backdrop from spacewar as result was not satisfactory enough - Removed the last bunch of useless clones bezels - Included optional ArcCabView MAME BGFX Chain 2.2d with preset examples - Slightly updated optional raster, vector and vector-mono INIs - Updated instructions PDF - Updated XML DAT for ROMs/Sets managers3 points
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Actually, I got you. I used a standard jewel case template for a few japanese games on the PS1 3D set. That used a black tray insert though, but with some tinkering I made a white insert version. The template still includes the default black tray insert, but I think all Japanese PC Engine CD games used the white inserts. Btw, you can skip the USA TurboGrafx CD games if you want. I just made a 2D set (with spines) for all of those. I just have to 3D box them, but I am also working on regular TurboGrafx 16 boxes. Also, take note that some PC Engine Games use a double disc case, even though there were no multi disc games released for the system. Playstation 1 did the same for a few single discs for some reason. One example I can think of off the top of my head is the game Vasteel. For both the Japanese and USA releases, a double disc case was used. But no worries, I will include a template for that as well. Good luck. The annoying, hard part isnt collecting all the 2D front images, its finding decent images of the spines. Single-Disc-Case-JAP.psd Double-Disc-Case.psd3 points
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It´s true. Yo can see it with GAME GEAR real 3d boxes. Are very hard to find (scans,etc). I have found a template to make G Gear missing boxes. Super Famicom 3d Boxes are very dificult to find. Now I am working on SNES PAL VERSION with a template of @WallyWonka (both sides). I am working with hi res images but the creator forgot the TM on super nes logo and the flower. I am puttin manually but i need a vectors with those logos.3 points
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Thank you @dingodan for writing an sharing this script. I made some modifications and added some functionality - namely: - Added Manual exports - Added 'Players' value from LB (instead of defaulting to "1+") - Fixed some error handling - Added functions to rename exported media, for platforms like ES-DE and GarlicOS that rely on the media files matching the ROM names 1:1. I uploaded my version of the script here, hope you don't mind: https://github.com/thwonp/scripts/blob/main/launchbox-export.py3 points
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NEW in v2.0.0 New Option: Select to view/save time by Day-Hour-Minute, Hour-Minute or Minutes-only New Features: (via the Tools Menu) HLTB Viewer and Playlist creator (Requires HLTB times to have been saved to Custom Fields) - View and sort HLTB games by title or Time To Beat - Launch a game directly from Viewer - Create playlists See plugin Description for more details. Thank you for your support.3 points
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You're welcome. Personally, I prefer seeing Days - Hours - Minutes. But I've never been one to not accommodate a reasonable request. I'll have my team look into a way that's not too convoluted and will allow you the option. Might even throw in a Minutes only option, just because. Thanks for the suggestion.3 points
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I've added a new feature (option) that will have "pick a different title" always available. Even when an exact match is found. It will be there for both single and bulk searches. So not a bug. Just a feature that wasn't there. Also changed how it tries to match the games. It'll attempt to match the title AND year (vs just the title). This should help reduce the need to 'pick a different title'. Note, when you search for WWF Royal Rumble (1993), the Grids are still going to have both SNES and Sega Genesis images.2 points
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Version 2.2.0 released Changed: When saving HLTB times to Custom Fields, ones that don't have a time available will now be left blank, no longer saving as "No Times Available". Fixed: When double-clicking a skipped game (after bulk import), platforms with a dash ('-') in the name would not be found. Improvement: Better matching to the games actual platform when searching for HLTB times. Improvement: Faster Bulk-Import. New Feature: Select which times to save to Custom Fields (Default is all 3: Main Story, Main + Extras, Completionist) (Tools < HLTB Viewer - Settings) New Feature: Added hyperlink to HLTB's site for the selected game. (via Right-Click, start plugin for single game) New: The game Title actually found on HLTB is now shown in the Status field. Big thanks to @Tayley for the comments and suggestions on Discord!2 points
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Having an interactive "Just grab 'em all" would pretty much defeat the purpose of what made this plugin useful to you. As for adding something like that to the original one-by-one method, it's been discussed previously. In short: "The problem is, sometimes (a lot of the times? Occasionally? Rarely?) the file will be [temporarily] locked by LaunchBox. And can't be deleted." I've tried various methods to work around this hiccup and the result was "Deleting existing images ain't gonna happen with the plugin." Discussed above: "Those official Steam images don't appear to be available via the API. But I'm pretty sure when you import a Steam game, there's an option to prioritize Steam Images, which should get those. I presume the auto-import feature grabs those as well." Version 1.2.3 added a clickable SteamGrid hyperlink. When doing one-by-one, click the Games Title to navigate to the games SteamGrid page. From there you can click View Original Steam Assets. When searching one-by-one, the plugin 1st attempts to search by the game title and platform. If a direct match isn't found, then it searches by just game title. My findings indicate the 1st rarely gets a hit but the 2nd one (when using the one-by-one method) will show images covering various platforms. "In cases where an exact match for the game Tite is not found, a window will popup listing 'close matches'." With "Just grab 'em all", it'll do the 1st and 2nd attempts then move on. An interactive popup with close matched does not occur. If a match is found meeting your criteria (i.e. "grids" and " 600x900"), it grabs the 1st one in the results. I presume your incorrectly matched example "Wipeout" produce a grid image for a different platform? Glad it now has some value for you.2 points
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Nah that’s not it. It’s about triggering the animations, in the editor it’s triggering, the main window isn’t and now bigbox apparently has different timings when triggers are updated. I’ll take a look tonight to resolve the Ctc side but I’ll have to reach out to the lb team to confirm any timing changes2 points
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Thanks again for the interest everyone! I've been diligently working on version 1.2 but it's turned out to be a bit more than I thought lol pretty much a complete remake with stability and performance in mind. It's about 97% ready! Although, I've been at 90% for about 4 days now lol Hang tight! This one will be a winner 🏆 🫠 Hopefully in the next few days 👍 Until then, cheers 🍻2 points
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I'd assume this plugin is reading a local XML file which is only updated once a day, the website is live data. It's expected that there can be differences, especially if your XML file is old. Currently the XML file I have in my test environment shows "Released" as the release type as well instead of the "Homebrew" that the website shows.2 points
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Just a heads up for what's coming to v1.2: Optimization around the Metadata.xml which should: Reduce crashes Quicker table refreshing Enhanced stability, performance, and error detection "Region" data added to tables Column filtering Window Resizing (if I can get it working) Should be out in the next day or two 👍2 points
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Great plugin, quite helpful. One suggestion I have is to add a check box for region. It also crashes my LB a fair bit, but I get it that it is searching a lot of data. More check boxes in general might help with that but I don't know. Like if I don't want Sports game, Japanese games, I want to keep the results about say 3.0 on the community score, all that might make the search more efficient (and the list more readable) if I can pair it down. But great plugin, very helpful2 points
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Thanks for the feedback everyone! I've updated the instructions and posted v1.1.2 with enhanced error checking around the Metadata.xml file. The code will search for the file in directory now to make sure it is there. I've also updated the error messaging so it should pop errors in the data table depending on what's happening. If you still have issues, please post a screenshot of the app with the error messaging in the data table and I'll get on it. Cheers! 🍻 Edit: If you do experience further issues, please click the "Export to CSV" for the Missing Games table and attach the .CSV to a post here. Thanks again and enjoy 😎2 points
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