Jump to content
LaunchBox Community Forums

JoeViking245

Moderators
  • Posts

    4,534
  • Joined

  • Last visited

  • Days Won

    34

Everything posted by JoeViking245

  1. Glad you got bsnes figured out. As for the black screens, are you able to Alt+Tab to switch back to the mesen window? You may try turning off the startup screens for that emulator. At least until you get the other things resolved.
  2. I'm not real familiar with those emulators but based on your many attempts, if your press "E" on the keyboard, they'll exit? If that's the case, along with a key delay (sleep 50), you may need a longer key-press duration to be able to send from AHK. SetKeyDelay, 125, 50 Send, e Using Process, Close is sort of like pulling the computer plug out of the socket to exit Windows. The "nice" way is to use WinClose. The 'nice' default way is to use: WinClose, ahk_exe {{{StartupEXE}}} If that doesn't work, you can get a little more direct: WinClose, ahk_exe bsnes.exe
  3. Bulk Add/Remove Additional Applications View File Thanks to the new (since v13.5) plugin feature that supports menu nesting, 2 plugins have been combined into 1. (Bulk) Add Additional Applications - https://forums.launchbox-app.com/files/file/2866-bulk-add-additional-applications/ (Bulk) Remove Additional Applications - https://forums.launchbox-app.com/files/file/2980-bulk-remove-additional-applications/ These combined plugins have both been overhauled both functionally and visually to 'keep up with the times' and have a smaller footprint plus added features. This plugin Requires LaunchBox v13.5 (or newer) If you haven't updated to LaunchBox v13.5 (or newer), you really should. But until then, the original versions of the plugins (for now) still work. (see links above) Installing: After downloading the file, open the zip file and copy the contents into \LaunchBox\Plugins\ i.e. D:\LaunchBox\Plugins\BulkAddRemoveAdditionalApps\BulkAddRemoveAdditionalApps.dll If you didn't use 7Zip to extract the contents, Navigate to the plugin folder and right-click the file. Select 'Properties' Click "Unblock" and then click OK. If switching to this plugin from either of its predecessors, be sure to remove the older version(s) from your 'Plugins' folder. Using: Select one or more games Right-click on one of the selected games Select Bulk Add/Remove Additional Apps to expand 2 more options Select either: Bulk Add Additional Apps Bulk Remove Additional Apps Bulk Add Additional Apps The intent of this is to add the same Additional Application to more than one game, all in one shot. It can also be used to add an Additional App to a single without having Edit the game. What's new: UI completely overhauled for that 'modern look' Removed restriction requiring multiple games be selected aka: You can now add an Additional App directly to a single game without having to Edit the game NEW Feature: Add %romfile% to the Command-Line Parameters to insert the "full\path\to\ROM\file.ext" (including quotes) when saved Option: Remove quotes Option: Remove file extension and folder path Tip: press Ctrl+R to insert %romfile% Bonus Feature: Add %title% to insert the games full Title Add %platform% to insert the games platform Name Tip: press Crtl+T or Ctrl+P to insert these (respectively) Hint: You may want to enclose these in quotes if they consist of more than 1 word %platform% = Atari 2600 "%platform%" = "Atari 2600" Huge Thanks to @Headrush69 for the idea of adding the %romfile% option!!! (%title% and %platform% was also his.) Bulk Remove Additional Apps The intent of this plugin is to Remove the same* Additional Application for all games in a given Platform, all at one time. *Same is determined by the Additional Applications Application Name and Application Path. If they match exactly, they are the ‘same’. Why use this? Quite possibly you used Bulk Add Additional Apps and you clicked “OK” before realizing you forgot to add in the Command-Line Parameters, or the Additional App is simply not needed anymore. Using: When opening, the plugin will default to the selected games' Platform. You can select a different platform using the dropdown box. By default, the plugin will 'combine' all Additional Apps that have the exact same Application Name AND Application Path, and only display one of those. When you remove that "one", all occurrences (having the same Name and App Path) will be removed. Regardless of Command-Line parameters. To separate these out by Command-Line parameters, check Split By Command-line. Once you click Remove, there's no going back. Some icons by Yusuke Kamiyamane Submitter JoeViking245 Submitted 07/10/2023 Category Third-party Apps and Plugins  
  4. Version 1.2.0

    981 downloads

    Thanks to the new (since v13.5) plugin feature that supports menu nesting, 2 plugins have been combined into 1. (Bulk) Add Additional Applications - https://forums.launchbox-app.com/files/file/2866-bulk-add-additional-applications/ (Bulk) Remove Additional Applications - https://forums.launchbox-app.com/files/file/2980-bulk-remove-additional-applications/ These combined plugins have both been overhauled both functionally and visually to 'keep up with the times' and have a smaller footprint plus added features. This plugin Requires LaunchBox v13.5 (or newer) If you haven't updated to LaunchBox v13.5 (or newer), you really should. But until then, the original versions of the plugins (for now) still work. (see links above) Installing: After downloading the file, open the zip file and copy the contents into \LaunchBox\Plugins\ i.e. D:\LaunchBox\Plugins\BulkAddRemoveAdditionalApps\BulkAddRemoveAdditionalApps.dll If you didn't use 7Zip to extract the contents, Navigate to the plugin folder and right-click the file. Select 'Properties' Click "Unblock" and then click OK. If switching to this plugin from either of its predecessors, be sure to remove the older version(s) from your 'Plugins' folder. Using: Select one or more games Right-click on one of the selected games Select Bulk Add/Remove Additional Apps to expand 2 more options Select either: Bulk Add Additional Apps Bulk Remove Additional Apps Bulk Add Additional Apps The intent of this is to add the same Additional Application to more than one game, all in one shot. It can also be used to add an Additional App to a single without having Edit the game. What's new: UI completely overhauled for that 'modern look' Removed restriction requiring multiple games be selected aka: You can now add an Additional App directly to a single game without having to Edit the game NEW Feature: Add %romfile% to the Command-Line Parameters to insert the "full\path\to\ROM\file.ext" (including quotes) when saved Option: Remove quotes Option: Remove file extension and folder path Tip: press Ctrl+R to insert %romfile% Bonus Feature: Add %title% to insert the games full Title Add %platform% to insert the games platform Name Tip: press Crtl+T or Ctrl+P to insert these (respectively) Hint: You may want to enclose these in quotes if they consist of more than 1 word %platform% = Atari 2600 "%platform%" = "Atari 2600" Huge Thanks to @Headrush69 for the idea of adding the %romfile% option!!! (%title% and %platform% was also his.) Bulk Remove Additional Apps The intent of this plugin is to Remove the same* Additional Application for all games in a given Platform, all at one time. *Same is determined by the Additional Applications Application Name and Application Path. If they match exactly, they are the ‘same’. Why use this? Quite possibly you used Bulk Add Additional Apps and you clicked “OK” before realizing you forgot to add in the Command-Line Parameters, or the Additional App is simply not needed anymore. Using: When opening, the plugin will default to the selected games' Platform. You can select a different platform using the dropdown box. By default, the plugin will 'combine' all Additional Apps that have the exact same Application Name AND Application Path, and only display one of those. When you remove that "one", all occurrences (having the same Name and App Path) will be removed. Regardless of Command-Line parameters. To separate these out by Command-Line parameters, check Split By Command-line. Once you click Remove, there's no going back. Some icons by Yusuke Kamiyamane
  5. Seems to still be scraping it here. Troubleshooting: Edit one of the movies you scraped with the plugin and go to the Media - Images section. Scroll through the images there to verify that there is/is-not a Fanart-Background image. Take a look at the log file (located in \LaunchBox\Plugins\MovieScraper2023\Logs\) for that session. See if indicates anything like "No Fanart-Background (moviebackground) for this movie". If it gets it from TBDB, you will see "TMDB Downloaded Fanart-Background" and then down below under "Attempting to get images from FanArt.TV...", you should see "Fanart-Background image already exists". If it's a single movie you're having this issue with, go to TMDB and FanArt.TV websites and confirm that they even offer a Fanart-Background image. TMDB might call it a 'backdrop' image and TanArt.TV, 'movie background'.
  6. Thanks for the thumbs up (and noticing the (possibly tldr:) instructions )! Regarding the request/suggestion for adding the option for game specific bezels, I was happy just to be able to get the platform bezels working on my PC. I will add it to feature request list. However, at this time with only 3 'it works' (4, including me), I'd like to see more interest and confirmations for the project before dedicating any more time to it. (and hopefully get it out of beta someday)
  7. My thoughts are, "why didn't anyone think of this before"? This is an OMG, forehead-slap, better-than-sliced-bread and probably game-changing idea!! THANKS!! I'll see about getting my team on this right away. It should be pretty straight forward and easy to implement. The plugin is probably due for a facelift as well. Thanks again for the excellent idea/suggestion!
  8. New - version 6.0 Requires LaunchBox 13.3 or newer* Slightly different look. Same old features. A lot of (behind the scenes) code improvement. This update has been rewritten in .NET 6.0 to “keep up with the times”. *If you’re using LaunchBox version 13.2 or older, download version 4.5 of the plugin. (For now, at least) v4.5 will still work with LaunchBox 13.3 and newer.
  9. Glad to hear you're having fun with LaunchBox! In short: To import manuals, just place the pdf files into \LaunchBox\Manuals\name-of-your-platform\. However, the files will need to be named the same as the game's Title. As for making them look amazing, they'll only look as good as they do in your pdf's. Not sure what you mean by artwork for them, but EmuMovies does have manuals for some (not all) games. That will vary by platform and what's been submitted to them.
  10. A CHD is not a "cart". It's a cdrom. Try "-cdrom" (or it may be "-cdrm"? Depends on where you look.). Tip: As with a lot of the MAME softlists, you may be able to get away with using just the System and not having to add the Media Option at all. In this case, the Command-line Parameter would simply be "hyperscan". (Not test [by me] with Mattel's HyperScan)
  11. Well that don't help me, help you. Presumably, if you press Alt and the arrow buttons etc. on the keyboard (on the Cab), Keyboard Splitter receives the inputs. Maybe on your cab (for some reason), you need to send it a more literal keypress. Try using SetKeyDelay, 100, 50 This will hold the key down for 50 milliseconds and have the delay of 100 milliseconds between presses. The only other thing might [remotely] cause an issue is, for your Alt command use "LAlt" instead of "Alt". Beyond this, I'm at a loss as to why it's not receiving key inputs from AHK on your cab only. Out of curiosity, (assuming your I-Pac is in keyboard mode and not Xinput mode) instead of using the keyboard, are you able to press Player1-Button2 and then Player1 joystick in lieu of Alt, arrow keys?
  12. Remove "-artwork_crop" from the Default Command-line Parameters.
  13. To clarify, you got the script to work on one computer, but it doesn't work on a different computer? In your 2nd video here, it looks like when you double-click the script, KeyboardSplitter takes focus. But not 6 seconds later. Which tells me, after you start the script, you click on KS to set focus. So we don't know if the 2nd line of the script is even working. Granted, KS has focus and after 6 seconds the key presses should be sent. Speaking of lines in the script, try adding back-in the SetKeyDelay line. Some apps can't handle a rapid succession of key inputs so they need that slight delay. If that line bothers you, you can go back to what the AI told you and put a Sleep after each keypress. These 2 do the exact same thing, it's just the 2nd way gives your brain more of a visual of what's going on (and is fugly ).
  14. The advantage (for me) of having them in their own platform is setting the associated emulator. If they were all in Arcade, I'd have to determine which games I need to change their respective emulators for. There may be a way to filter, then just do a bulk edit. But [for me] this is way easier. With multiple associated emulators, you're able to right click a game and select one-or-the-other of them. Say you had the Atari 7800 platform using RetroArch and you wanted to test the A7800 emulator. You add A7800 and associate it to Atari 7800 (not making it Default) then can right click various game to test it. ...as one example.
  15. You had it highlighted right at the end of the video. To verify the script is doing something, add in some message boxes at key points. Like right before the 1st "Send", add "MsgBox, About to send keys". Then after those sends', "MsgBox, Keys sent Waiting for tmnt to exit". And maybe some others if you feel like it. The window is in-focus (you can see it), but does it have-focus (it's the active window)? To be sure, after your 3 second pause, you could add in "WinActivate ahk_exe whateverGKS.exe". (replacing the last part with your Gaming Keyboard Splitter executable)
  16. You beat me to it. Glad you got it working. I adjusted the script [above] to reflect the proper WinWaitActive line.
  17. Try giving tmnt more time to [fully] close. (1 [FULL] second? 2 seconds?) Is it safe to assume that 'Send {Tab}' is to set focus on "OK" (then 'Send {Enter}' to select it)? SetKeyDelay, 100 Sleep, 3000 Send {Alt} Send {Right 4} Send {Down} Send {Right} Send {Down} Send {Enter} Sleep, 3000 Send, {Tab} Send {Enter} ; Wait for the "tmnt.exe" window to become active WinWaitActive, ahk_exe tmnt.exe ; Wait until the process closes Process, WaitClose, tmnt.exe ; give it a sec to completely close Sleep 1000 Send {Tab} ; Send Enter key Send {Enter} Sleep 2000 ; Send Alt + F4 to close the Keyboard Splitter Program Send !{F4} ;not required ;ExitApp
  18. This should help with that. Run, "UCR.exe" -p "Steam",,Min
  19. Line 1 in the script is missing some quotation marks. Because the path to UCR.exe has spaces in it, that whole part needs to be encapsulated. Run, "C:\Program Files (x86)\UCR_v0.9.0\UCR.exe" -p "Steam"
  20. Ya, the latter part of the method I showed (changing the W image) is an all-or-nothing deal. Which I agree, doesn't help too much. Another [interim] workaround is to add a Custom Field that has the Value set to your ROM Hack site URL. And again, with some creative xaml manipulation, make the Custom Field clickable to take you to the site.
  21. [Not to stray too much from the OP...] For the interim, you can put whatever hyperlink/web-URL you want in the Wikipedia field. And with some creative xaml manipulation, you could even change the <Path Data= line to change the icon that's shown. Edit: Something like this
  22. For Kodi (a completely different program that's similar in nature), but not for LB. Hence [the reboot of] this plugin. LaunchBox is not designed to search for external media files on your system nor parse NFO files. But his plugin can. No. With the way it is right now, you'd [typically] only have the rename the movie Title(s) in LaunchBox. Not the physical movie files. However, per About This File above, since you have .nfo files inside of a single folder named the same as the movie title, you wouldn't have to rename anything. (See Do the Movie Titles [in LaunchBox] need to be named a certain way before scraping? above) Even without the .nfo file, the media (art) file-names are fine as they are. They are scraped based on the movies filename and add the appropriate suffix. (i.e. -poster.jpg in Above The Law (1988)-poster.jpg when searching for them [in the same folder and the movie file is located). Speaking of image files, are all your -banner images .jpg? Because for that image type, the plugin specifically looks for .png ("-banner.png"). Let me know if I need to allow for extenuating circumstances. No I can't. I've seen colons : get replaced with underscores because they're not valid characters in filenames. But never spaces. Ya, but... "LaunchBox aims to be the one-stop shop for gaming on your computer, for both modern and historical games." A plugin like this is just an added bonus.
  23. Yes it does. I don't emulate DC much either. In fact, I think I only have 1 game for testing purposes. lol Curious... with the ROM File (screenshot) not actually pointing to the physical file, is LB able to launch the game through emulator? 💡 Is it safe to assume that your emulator settings in LaunchBox has the checkbox: Use Filename Only without extension, checked? If so, then the emulator knows to look for the folder named after the ROM name (minus extension). Thanks again for digging into this!
  24. You don't need the physical media (art files) present to use the Community Theme Creator app. Though I suppose it would be nice when using its built-in preview capabilities. As an option, this plugin will search for existing media you may have for each movie when scraping and prioritize those over downloading media. It looks in the same folder the movie file is located and will import and allocate corresponding images. I personally have never used any of those multimedia center programs and have no idea where and how image files are stored. But I "heard from a guy" the media is located in the same folder as the movie file and uses the following naming convention. This is how they will get import into LB. Saved in LB as: local media --------------- --------------------------- Box-Front movie_file_name-Poster.jpg Banner movie_file_name-landscape.jpg Clear Logo movie_file_name-clearlogo.png Disc movie_file_name-discart.png Fanart-Background movie_file_name-fanart.png Arcade - Marquee movie_file_name-banner.png
×
×
  • Create New...