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Everything posted by JoeViking245
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Sweet!! Glad it worked! And I learned something new too.
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I think it's called "xinput" mode that your I-Pac 2 is in. Maybe they call it both. My I-Pac Mini doesn't have that feature, so I can't help [directly]. Hopefully someone who's familiar with that can chime in. This might be a little hokey [Yes. hokey. not 'hotkey'. lol], but this worked with my Xbox 360 controller's right trigger. So it "should" work on the I-Pac when in xinput mode. (I think) #persistent SetTimer, WatchAxis, 5 return WatchAxis: GetKeyState, JoyZ, JoyZ if JoyZ < 45 { WinClose, ahk_exe {{{StartupEXE}}} sleep 500 } (script adapted from https://www.autohotkey.com/boards/viewtopic.php?t=23189) You can put this in your Running AutoHotkey Script tab for your Cemu emulator. And with fingers crossed, it'll do what you want. Oh ya, "WinClose" is a preferred method over "ProcessClose" in AHK.
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That kind of doesn't make sense. You wanted to exit Cemu with the right trigger (of an Xbox controller) . [hence the script] Which as I think about it now seems odd because wouldn't you be using the right trigger during game play? I personally haven't messed with it that much to know. Then now you're saying Escape is tied to the right trigger. Where does the I-Pac2 fit into all this? Do you have Cemu configured for your cab buttons (I'm assuming that what's connected to the I-Pac2) and for your Xbox controller? I'm not trying to sound an arse. Just trying to get an overall idea of what you're dealing with. Cemu doesn't require any special scripts to exit back to LaunchBox/BigBox. And you can change the Exit Game button(s) Mapping (in LaunchBox/BigBox) to anything you want. It doesn't have to be the default Button7 + Button8 combo. Personally, I use the Right Shoulder + Back button combo because I'm pretty sure I wouldn't accidentally hit those simultaneously in the middle of a game. lol
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Try $1JoyZ or 1JoyZ The "1" in front of "Joy" tells it 'controller #1'. The [single] number (or letter) after "Joy" tells it which 'button' to watch for. I haven't tested triggers. So not sure if/how that'll work as they start at 0 [zero] and go +/- between pressing and releasing (vs. a buttons on/off).
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(I think this is how it works) If you select MAME as your emulator, it'll look for MAME Arcade machines. Watara Supervision is a Software List System. So by default it [MAME] won't 'find it'. Since your roms appear to be unzipped and have proper game Titles... assuming you plan to use MAME as your emulator... when importing, select an emulator other than MAME (probably any other emulator). They should then all show up. Be sure "Force Using MAME metadata" is un-checked (again, it only looks for Arcade machines). Once all imported, select all games in that platform, right click 1 of them and click Edit. Select the "Field" for Emulator and set the "Value" to MAME.
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BigBox can't be minimized. Even manually after you open it. It's a full screen application (vs a windowed application). Also, I'm not sure if it was in the latest official release or in the current betas, but BigBox now loads up pretty dang fast. I used to start it, go grab a cup of coffee and then come back. Now I grab my coffee 1st and then start BB and get to playin' right away.
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It was a 'suggestion' to you on the other thread to the issue you were having. (tbh, I didn't read the whole other thread, so I don't know if you actually even had an issue or not. But do know it was a suggestion). Regardless, the point of using this plugin is to be able to import MAME softlist's into LaunchBox, which currently is not an innate feature of LB. Using MAMEs hash files, the plugin allows you to populate a Platform, giving games and software their proper, full name and [most every time] setting up the MAME emulator in LB with the necessary command line parameter to launch the respective softlist title. I get the green-pixel screen at the beginning but no notable crackling sound during game play. To change the bios driver from the command line, try using numbers. The default is 0 (zero) which is Europe MVS v.2. The US drivers start at 4 and go through 8. But I think they still showed the green pixels. There's a "Universal hack" at #16 that doesn't show the green stuff. [-bios 16] If it is a bios driver thing (vs actual different game roms [like an AES version vs a MVS version] which I obviously have no idea), it might be a lot easier for you to get it working through MAME the way you want it 1st. You can change the bios in MAME by selecting the romset, go to Configure Machine, then switch between different drivers. (Don't forget to Save Machine COnfiguration) Hint: when you do it this way, you won't need to "-bios ##" in the command line. Beyond that, this thread isn't able to help any more. May be best to start a new topic if you're still having issues.
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In your MAME emulator settings [in LaunchBox] you have "Don't use quotes..." and "Use file name Only..." checked. This in turn tells LB to send only the games filename to the emulators command line. So, in the rom path "D:\Roms\MAME 0.234 Software List ROMs (merged)\3countb.zip", LB will only look at and grab "3countb". Nothing more. Nothing less. When you launch 3 Count Bout from LB, it sends the command "D:\Emulators\Mame64\mame.exe" -keyboardprovider dinput neogeo -cart1 3countb Since you did your due diligence in setting up your mame.ini file, MAME see's that your launching the softlist "neogeo" and knows to look into the 5 directories listed in the ini file, for a subfolder named "neogeo". And in that subfolder, it looks for 3countb[.zip]. Glad they're launching for you now! As for the rest, I personally have no idea. Try searching the web or forums as it's more of a MAME issue. It's probably something really simple. I'm just happy to have gotten you this far. [a quick search just showed that MAME's neogeo bios is the "Neo-Geo MV-6F". a.k.a. "Neo-Geo MVS"... if that helps any] Since you didn't import any clones, you should only have the original (Parent) version of each game. Whichever region that may be. The MAME softlist hash files, in general, don't make it easy or mostly impossible to distinguish regions. That was looked into when designing this plugin. But there were too many inconsistencies among the 650 +/- hash files that I wasn't about to go whittling through them all just to find maybe a couple that referenced regions.
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In your Platform "SNK Neo Geo AES", how many games does LaunchBox show that you have? 159? You can't click "Audit" right after doing the import process. Well, you "can". But it won't work properly [yet]. If you open the SWL Importer again, select the neogeo.xml hash file, select your "SNK Neo Geo AES" Platform, then skip to the last page and click "Audit", you should now see 114 Missing (the 114 clones you didn't import). Change the Default Command-Line Parameters to neogeo -cart1 (just add a "1" [one] to the end of cart) [a side note] When Importing, you selected "D:\Roms\MAME 0.234 Software List ROMs (merged)" as your Destination folder. So right now, if you edit one of your games in LB, the Launching tab is going to show the rom location as "D:\Roms\MAME 0.234 Software List ROMs (merged)\3countb.zip". Instead of "D:\Roms\MAME 0.234 Software List ROMs (merged)\neogeo\3countb.zip". Since you did an Import only (vs copy & import) AND your MAME emulator is properly setup to send only the filename and not the full path, this will work as is. So you don't need to change anything with that. Just make note for future reference. Oh, and add the "1" to "cart"
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It's F1 for both my GP1 and GP2. I use a 'dedicated' version of Dolphin just for these 2 and set it up like so.. Depending on your games' load time, you may need to adjust the sleep 4 seconds ("4000"). And if your GP2 is indeed F2, and pressing F1 doesn't 'hurt' it (and visa versa for GP1)... copy and paste the last 3 lines to below what's there and change "F1" to F2". Then play and have loads of fun!
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Not sure exactly what your wanting to do in Dolphin. Load a save state? Do Frame Advance [fast forward]?... If it's something like that, you can set those in Dolphin itself. Go to Options, Hotkey Settings. Make sure "Device" is set to XInput/Gamepad for it to register the controller. Then go to the tab you need and click once in the box you want to set, then press the appropriate controller button.
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You only need this if needing to use a button combination. Try this (not tested) 1Joy4:: { SetKeyDelay, -1, 110 Send {F1}{F2} } Return I don't know if the 1st "1" is required to tell it to look for Controller #1. But in past tests, I know it works. This will send a keypress to {F1} and then to {F2}. [vs. sending {F1} a_literal_comma {F2} ]
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My mame.ini file does not preserve graphics settings for games
JoeViking245 replied to jordicris's topic in Noobs
Glad it's working! As you dive into this more... If you find settings that work for all your games, you can just save those in your "mame.ini" file. (without needing to Save As <romName>.ini) If you find settings that work great for all your Horizontal games, but not the Vertical games... you can save that file with its settings as "horizont.ini". Same for Vertical games... you can save that file with its settings as "vertical.ini". With these last 2, MAME will automatically load the correct ini file based on the games screen orientation (Horizontal or Vertical). Last note: The files <romName>.ini, horizont.ini, and vertical.ini only need to contain lines [of text] for the settings that are different than what you have in your mame.ini file. Example: for your horizontal games, if you only changed the Quadratic Distortion (distortion) and Rounded Corners (round_corner) to make it look like your 80's tube TV, "horizont.ini" would only need to contain those 2 lines. (This just cleans them up nicely and also makes it easy to find what exactly it was you changed in each.) -
You can go into ../LaunchBox/Updates/ and run the most recent update in there and it will install without removing your Data folder (where your Platform and Playlist info is saved). When running it, be careful where you choose to install it. If LaunchBox is currently installed in D:\LaunchBox, chose D:\ as the location to install it. It will automatically add the LaunchBox folder. Otherwise, if you choose D:\LaunchBox, it will install it in D:\LaunchBox\LaunchBox\. That's not good.
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I'm not sure if you were just paraphrasing, but you need to put a shortcut to BigBox.exe in the Startup folder. Not the .exe file itself. This won't make it "seamless", but it will start BigBox when you turn on (or restart) the computer. shell:startup is basically just navigating to the folder "C:\Users\Joe\AppData\Roaming\Microsoft\Windows\Start Menu\Programs\Startup" (Changing "Joe" to whatever your user name is in Windows.) I assume the videos and articles you watched/read mentioned that, but I didn't look at them. Oh, and if they by chance mentioned anything like 'set the shortcut to run as Admin', DON'T DO THAT! It'll just create problems and do no good. To completely hide any semblance of Windows and its UI (Explorer.exe) is [or at least was(?)] possible, but is kind of a pain. As you're discovering. Especially when (not "if") you need to actually get back to it to be able make any changes or do anything 'Windows'.
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My mame.ini file does not preserve graphics settings for games
JoeViking245 replied to jordicris's topic in Noobs
Unfortunately the 'slider adjustments' you make in MAME (press TAB and select Slider Controls) don't all save. You need to open a game, make your adjustments the way you want them and write them down [or take pictures with your cell phone]. Next, edit your mame.ini file and change the values for the ones you adjusted. (DON'T SAVE yet. keep reading....) Certain base settings like hstretch and vstretch get saved in the ../MAME/cfg/<romName>.cfg folder/file. Where <romName> is the game you made the adjustments for. [i.e. D:\Emulators\MAME\cfg\dkong.cfg ] But settings for HLSL do not save at all. (These are the ones you're writing down.) How they're named in MAME [TAB menu] and in 'mame.ini' may be slightly different. For example "Quadratic Distortion" is simply called "distortion" in mame.ini. When you're done with your changes, you'll want to do a File - Save As.. and save it as <romName>.ini (i.e. for Donkey Kong, you save it as "dkong.ini"). Save this file into your ../MAME/ini/ folder. [ D:\Emulators\MAME\ini\dkong.ini ] This thread discusses this 'issue' as well. https://forums.bannister.org/ubbthreads.php?ubb=showflat&Number=118689 -
Open stand alone MAME, double click Plugins, double click Return to Previous Menu. "plugins.ini" will now be in the root folder of your MAME installation. And as an option to editing the 'plugin.ini' file, since you'll be in the Plugins menu, you can simply switch ON both Hiscore support and json library.
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Trouble running Emerson Arcadia in MAME through LB
JoeViking245 replied to wichitakid71's topic in Troubleshooting
The order of the parameters generally doesn't matter. However here you definitely want -cart as the last one because LaunchBox appends the rom_file_name to the end. When you edit you MAME emulator, you shouldn't need the box "Extract ROM archives before running" checked. In fact with MAME, probably better off keeping that unchecked. Now look directly to the left of that checkbox, and try checking it. -
Turn Window Mode Off. Open MAME Select Configure Options Select Video Options Select Window Mode and set it to Off Hit Escape Select Save Configuration (this is important, or all is lost) Hit Escape Exit MAME Return to LaunchBox Play games
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Launch Platforms
JoeViking245 replied to JoeViking245's topic in Third-Party Applications and Plugins (Released)
Refer to step 15.3. Some more 'troubleshooting'... In Setup, remove the Steam Platform. Add one of the other Platforms that's on the list. (if there aren't any others, create a Platform and put in only 1 game. Then restart Setup). See if the same type thing happens. Oh, and slow down (though don't need to wait a full minute ). -
Launch Platforms
JoeViking245 replied to JoeViking245's topic in Third-Party Applications and Plugins (Released)
@thefritz11 When you switch to Arcade (Wii, whatever other than steam), give it a second [or 2 to be safe] ('til it shows the Arcade images/video/metadata), then hit enter. See if that works (to not load steam). -
Launch Platforms
JoeViking245 replied to JoeViking245's topic in Third-Party Applications and Plugins (Released)
Indeed. So I did some testing on my main PC and on my cab using 6 different Themes, running through various Platforms and have come to the conclusion it's all you. And I mean that in the kindest, most sincere way. There's no reasoning to why your Steam app opens up when trying to go into your Arcade Platform in BigBox. Especially when Arcade probably has anywhere between 20 and 400 games. Also, since you can't get into the Arcade Platform, your mini BigBox setup is more like a mini brick-Box setup. (Sorry. That was bad.) I'm thinking your solution is to start over. Restore any Modified Themes. Exit LaunchBox/BigBox Delete the "LaunchPlatform" folder that's inside Plugins. Delete the "Default - Copy" folder that's inside Themes. Re-create the "Default - Copy" folder. Start BigBox. Set your Theme to "Default - Copy". Say "Yes" when asked to reset all Platforms and Playlists. Shuffle in and out of your Platforms making sure everything is okee-dokee. Exit BigBox. unblock and copy the whole folder inside the zip file into your Plugins folder. Start LaunchBox Run the setup program as before selecting "Default - Copy" Theme and your Steam Platform Exit LaunchBox, Start BigBox repeat step #8 If step #14 is not okee-dokee go back into the BigBox Menu and select "Launch Platform Setup", remove the Steam Platform and click Done. repeat step #8 If step 15.2 is all okee-dokee, Do NOT use the Steam app with this plugin. If step #14 IS okee-dokee GAME ON -
Launch Platforms
JoeViking245 replied to JoeViking245's topic in Third-Party Applications and Plugins (Released)
Is Steam the only Platform in Platforms Ready for Launch Platform? (step 2 in the 'setup' process) And you're saying if you select say Arcade Platform or Nintendo Wii Platform, you Steam app is launching instead of it going to the list of games for the respective Platform? That's messed up. lol Look in your LaunchPlatforms plugin folder. What text (.txt) files do you see? If you answered Yes to my 1st question, you should only have "Steam.txt" (or what_ever_your_platform_is_named.txt) plus the 2 .dll fies. If you have "Arcade.txt" and "Nintendo Wii.txt" (example above), that would explain a lot. In other words, delete the spurious txt file(s). -
Launch Platforms
JoeViking245 replied to JoeViking245's topic in Third-Party Applications and Plugins (Released)
Yay! (again. loL) I think having something 'like this' was asked about here in the Forums (loosely), but not sure if it was ever Bitbucket-ed. Though both methods get the attention of the Developer(s) (Bitbucket more-so), it's up to the Community (for the most part) what features get added. As in "by popular demand".... "majority rule"... and... if Jason feels like it. If you're adamant about this feature and are up for it, scan through Bitbucket (top of this page, Help & Support, Request a Feature) and see if a request for it has been made (may need to look back as far as 1 year. lol). If so, UpVote it. And if not, create a new Request. Though to be honest, I don't think it would ever 'top the charts' in requests. But never hurts to ask/request. Have fun with your 'mini' setup and don't forget to actually play the games too. -
Launch Platforms
JoeViking245 replied to JoeViking245's topic in Third-Party Applications and Plugins (Released)
Not that I'm aware of. Hence the plugin. lol May want to do a Restore Theme and Restore Platform 1st before redoing everything.