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SentaiBrad

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Everything posted by SentaiBrad

  1. Since you're turning up internal scaling, and you have the window size set to a higher resolution, they're conflicting. It would be best to create core overrides or a custom config for this core. You'll want to change the internal resolution to the one you want and keep the window scale down to 1 or 2. To create a custom config, go to the config menu and "save new config" with the core loaded. Then add -C "config\name_of_config.cfg" to the default command line parameters after the -L command. When you reload for that core, it should also load the custom config. Set the window scale and then the internal resolution. Overrides should also work, but I personally prefer custom configs. It takes a bit more set up, and you should set your retroarch.cfg how you want first, then create a custom config (since it bases the custom config on the config you currently have loaded), but I like this method much more.
  2. When a core has scaling options like this, with a game loaded press F1, navigate to the Quick Menu (it should pop you in there by default), then go down to the Core Options. I've seen cores that have internal resolution scaling house them here. This is where core specific stuff goes.
  3. It's certainly a bit more complicated than that. Hacks and homebrews already do exist on the Database from when we carried over, and trying to go backwards after the fact ISN'T working. Most people submit what they feel like, right or wrong, and then others don't care. If we pull away both those two extremes, that leaves the rest of us and there just aren't a lot of us. Even then, stuff still falls through the cracks all the time. Stuff that should be deleted, edited, changed, or added, and it's not. @Jason Carr has been working on the Database a bit more recently, so this stuff might come sooner rather than later, but I don't think inviting chaos to then have to go back and fix it later is neceserily the right call. I don't like turning down a lot of stuff either, I love rom hacks, homebrews, translations (though that last bit has a home...), I feature them weekly, but I do think that system has to be in place. I know it's difficult, the guidelines are partially based on "this is what we've talked about, agreed on, now we wait", and that is certainly frustrating. I do think there's a lot of Database stuff that should have been changed a while ago, but Jason is one man and I have to respect that.
  4. Some of the platform names might be slightly different too, which also need to be updated. The default platform names have also changed (this has happened to SNES and I'm not sure it was updated). So make sure the names match as well. The other bit they're talking about is the -L command make sure -L "cores\insert_core_name.dll" is set properly.
  5. If your games are not obeying the import rules, then what MAME rom set are you using? What version and what type is it?
  6. I mean, go for the bigger one, I always would.
  7. Oh, sweet. I never realized then that those were the same things. Written by the same person, sure, but the same exact? That's cool. Pressing controller automation twice should work, it did previously.
  8. Going from LaunchBox to Database with game info was something we discussed day pre-5 of the Database! That is certainly one of our biggest goals related to it, we just can't seem to figure out content moderation with it. I think next and previous buttons has a ticket on the BitBucket too if you want to vote for that. Also, rambling happens, I do it too... a lot.
  9. The PCSX2 plugin on ePSXe... is that even possible? I mean, it could be the same thing, but that doesn't seem right. Before trying to figure out the solution, pressing your controller automation exit buttons once to bring up the dialogue, and then again during that dialogue will then close out of the emulator. Past that, for ePSXe, on the latest version, there is a check box to not have that dialogue pop up. Otherwise, I don't think a PCSX2 plugin works on ePSXe...?
  10. OH, I misread that. You were asking about that stuff AND Genre's. Whoops, sorry about that! lol
  11. I had this exact problem the other day, and it was a shader. The 3 of us were talking about this core and shaders, and I had this exact problem on Discord. I removed the shader from the retroarch.cfg and it loaded up just fine. I ended up then creating a custom config and loading a shader it did like.
  12. Yea, like Derek said, you can copy everything over. When you import your games again, just uncheck the media boxes (not the LaunchBox Games Database check box) for the systems you already have the media for. All of the rom paths disappeared though? I hope I caught you before you deleted any of that data, because I want to forward this to Jason and see if he wants to take a peak at your effected XML's. This seems like a giant leap for a bug, and seems fairly destructive. There might be things he can do to help prevent this sort of thing in the future, safeguards.
  13. That gif is most of us in a nutshell.
  14. I'm not sure. There is really no standard for anything, so what ever the person made the images at, or what ever another person found them at.
  15. Homebrew, Prototype and Rom Hack identifiers would be great, but I would suggest not making them Genres at all. They can still have their own genre's and be 1 of those 3.
  16. Yea, you can re-import without downloading all of the media. The Metadata is already located in your LaunchBox install. Keep the LaunchBox Games Database box checked, but uncheck all of the media boxes from the next 2 screens after that.
  17. smaller vs bigger, generally, I would say bigger always, but you're right, it isn't a primary image and more data to load per game = more performance. So I am kind of torn.
  18. That's pretty much it. Instead of 5 folders, I have it all in one, but my download was also 1 file instead of 5. Same exact thing though.
  19. Some of them might not work if you grabbed a broken set, or downloaded 1 game at a time and missed some parent roms or bios.
  20. Huh, so the download did mess with the install. If that happens again though, all you need to do is install over your current install.
  21. I believe it only works under some views if I recall.
  22. They'll be in LaunchBox/Updates, sort by the latest and run that, but it may be more simple than that. The download its self still doesn't have much to interfere with.
  23. Ah, so it IS in Audit already. I totally missed that then. Thanks for letting us know.
  24. If you delete the platform, make sure you press yes to remove the roms, otherwise you'll have removed the platform but all of the games will have remained! Click on a platform on the left, then a game, Ctrl + A, then press delete to delete all the games from a platform. From there, when you go back to re-import, use the "Add Files" option, navigate to the root location for the roms you're importing and use the Windows Search function in the top right to search for the file extensions. For example, for Wii, all my games are WBFS formatted. So I would search "*.wbfs", with the quotes. replace "wbfs" with the file extension you need though.
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