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spycat

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Everything posted by spycat

  1. Hi @Cnells2000 The parameter -f will open games in fullscreen with pSX (aka psxfin).
  2. Go to Tools Options Game Details and make sure that the Video box is checked. Your videos should now play in the Right Sidebar. If you are using VLC and they don't play, try switching to WMP (Tools Options, Videos).
  3. I haven't come across this myself so far. Perhaps you should tag Vlansix about it.
  4. Hi @Shades2585 CHD files are already compressed and should not be zipped. Each CHD file for a game should be put in a normal (not zipped) folder named after the game's rom; this is important as some chds have different names to their working roms. These chd folders can be either added to the folder where you keep your roms or to a separate folder. If you decide to keep the chd folders in a folder other than the roms one then you will need to add the path to the MAME configuration settings file mame.ini so MAME knows about them.
  5. Hi @alnyden Both work fine for me, see my setup images below.
  6. Hi @mADjAckJ There seems to be some confusion in the posts about which romset you have. Is it 0.78 or 0.178?. Look inside one of your CPS2 game zips and check if it has a key file named after the game such as 1944.key, avsp.key and so on. If it has then you have 0.178 or later. If you are on 0.78 then attempting to get a 0.78 romset to work, game by game, with MAME 0.190 is a mammoth task. You would be better off grabbing a 0.190 romset and chds. For example, getting a qsound.zip that has the dl-1425.bin instead of the now obsolete qsound.bin file in itself will not get your Capcom 2 games working. All Capcom 2 games since 0.178 have a CPS2 encryption key file added to enable them to work with MAME 0.178 and later. Your NeoGeo games will not work as the neogeo bios will be outdated and some of these games will also be out of date. These are just two examples of things that won't work without grabbing new roms, bios and so on. By the way, the lack of sound in the game Ace is normal.
  7. Hi @alnyden To start in fullscreen add the parameter -f You can exit AppleWin by using it's default ALT+F4 To exit by pressing ESC copy and paste the following code into the AppleWin's Edit Emulator, AutoHotkey Script window in LaunchBox. ; This section closes AppleWin when pressing Escape $Esc:: { Process, Close, {{{StartupEXE}}} }
  8. As has been said above, both ColEm and MAME emulates ColecoVision no problem. If you want to try another option, blueMSX can also emulate ColecoVision. You can add your ColecoVision platform to blueMSX as an Associated Platform and the Default Parameters are /machine "COL - ColecoVision" /rom1
  9. Hi @pacmanghostdude To auto-run an MSX game with the dsk extension using bluemsx with LaunchBox the normal parameters are /machine "MSX" /diskA %romfile% For MSX2 games replace "MSX" with "MSX2" And for rom based games replace diskA with rom1 The /machine parameter just makes bluemsx select the machine to emulate before it runs the game.
  10. You might like to check this out http://retro-sanctuary.com/Top-40-3DO-Games.html
  11. Other clones worth keeping are those with non-working parents. For example, the game Alligator Hunt where the parent is protected but both clones are fully playable. By the way hapyfsh2.zip is a "compilation" of well known arcade games. A dump of the Happy Fish JAMMA Pcb (302 games on 1 board), it currently doesn't work in MAME.
  12. Hi @CalaveraX LaunchBox is not geared to handle Merged like MAME does. I use Split and can confirm that 1945kiii.zip works with LaunchBox. It's a parent and also it doesn't need a bios or other extra roms.
  13. Indeed, MAME/MESS does emulate it. Save is officially unsupported but works ok. You need the bios scv.zip which contains the files epochtv.chr and upd7801g.s01 and the Default Command-Line Params are scv -cart
  14. The two games you mention both use the Taito Device cchip.zip Maybe your romset for Mame188 32bit is missing this.
  15. When you launch a MAME game you can then press TAB and the configuration menu will open. Namco's Puck Man (Japan set 1) has the following clones: Abscam - abscam.zip Buccaneer - bucaner.zip Caterpillar Pacman Hack - ctrpllr.zip Come Come (Petaco SA bootleg of Puck Man) - pacmanpe.zip Crock-Man - crockman.zip Ghost Muncher - ghostmun.zip Hangly-Man (set 1) - hangly.zip Hangly-Man (set 2) - hangly2.zip Hangly-Man (set 3) - hangly3.zip Joyman - joyman.zip - joyman.zip New Puck-X - newpuckx.zip Newpuc2 (set 1) - newpuc2.zip Newpuc2 (set 2) - newpuc2b.zip Pac-Man (bootleg on World Cup '90 hardware) - pac90.zip Pac-Man (Galaxian hardware, set 1) - pacmanbl.zip Pac-Man (Galaxian hardware, set 2) - pacmanbla.zip Pac-Man (Hearts) - pacheart.zip Pac-Man (JPM bootleg) - pacmanjpm.zip Pac-Man (Midway, harder) - pacmod.zip Pac-Man (Midway, speedup hack) - pacmanf.zip Pac-Man (Midway) - pacman.zip Pac-Man (Moon Alien 'AL-10A1' hardware) - pacmanblb.zip Pac-Man (SegaSA / Sonic) - pacmanso.zip Pacu-Man (Spanish bootleg of Puck Man) - pacuman.zip Piranha - piranha.zip Piranha (hack) - piranhah.zip Piranha (older) - piranhao.zip Popeye-Man - popeyeman.zip Puck Man (bootleg set 1) - puckmanb.zip Puck Man (bootleg set 2) - puckmanh.zip Puck Man (Japan set 2) - puckmod.zip Puck Man (Spanish, 'Made in Greece' bootleg) - pacmansp.zip Puck Man (speedup hack) - puckmanf.zip
  16. Hi @HotMommasCowboy Glad you got things sorted. I'm not clear on what you mean by your Pac-man games "work but not normal". Bear in mind that Pac Man games by the likes of Mazooma and QPS are mechanical ones and are unrelated to the Namco maze game where you gobble up dots. The parent is Namco's Puck Man Japan set 1 (puckman.zip) and it has lots of clones. I don't use RA so can't help you there, sorry.
  17. Hi @HotMommasCowboy You're more than welcome. Hope it works for you.
  18. Hi @HotMommasCowboy It looks like you have the bios romsets for the non-arcade stuff but no arcade roms. Look inside your roms folder where you have these platform roms and see if you have roms such as 1944.zip, avsp.zip, mslug.zip to just name a few.
  19. Yes, I'd definitely play around with this issue some more before getting a new full romset. I don't use MAMEUI myself so I can't help you with the columns issue. Sorry.
  20. Hi @HotMommasCowboy Either will work in LaunchBox. The thing with a merged game is that the files for the Parent as well as all of it's clones are in a single zip and some frontends don't like this. You may find this a bit helpful. With your Directories configured to access your Split folder and not your Merged one, in your MAME GUI left panel, switch to Available to show only your games that MAME can find in this folder. If it shows your Split games, then in your right panel select Infos to bring up the General Info screen. If the Roms and Samples Audit Pass are Disabled, then Enable them via Configure Options, Miscellaneous Options, set Info Auto Audit to ON and Save. The Audit Pass information is very basic but will show if a game is good or bad in MAME. If all your Split games are showing up as BAD then maybe you can source a new romset. If you're iffy about trying Split again, you could go for a Non-Merged romset (0.188 to match your version of MAME).
  21. From what you say you seem to have two collections of MAME games, Split and Merged, in two separate folders. While MAME itself can cope with Merged games, LaunchBox, like some other frontends, may not. It's fine with Split or Non-Merged. If you are getting errors when trying to run your Split roms using MAME itself check your Directory settings in MAME to see if your Split folder path is included. If it is then you may have a corrupt set, I believe this was an issue some time back.
  22. Hi @HotMommasCowboy The game in your screenshot cannot be played in MAME. But the error message seems to show that you either haven't got this game or MAME is unaware of it's location. If you had then you would see the error message shown below. Hitting any key twice would bring up the screen shown below. This screen can't be interacted with in MAME as this is a mechanical game and different to the Donkey Kong platform one.
  23. I get this all the time too, but I have no problem going in from the Forums or via a bookmark.
  24. Unless you plan on using more than one physical monitor with MAME and want to use different aspect ratios, you can ignore aspect 0,1,2,3 and just concentrate on aspect. This can have the following values auto 16:9 4:3 16:10 3:2 3:4 5:2 5:3 The default is auto which displays a game using it's original aspect ratio. Using, say 16:9, would stretch the game to fill a modern 16:9 monitor or TV screen.
  25. Hi @drhoemmal Yes, leave that blank. Emulating the Aamber Pegasus with MAME is broadly similar to any other supported cartridge system. You need the bios (pegasus.zip) which goes in a location that MAME is aware of (usually the roms folder in MAME). Next you need to add your new platform to MAME's Associated Platforms list. Open your MAME Edit Emulator, Associated Platforms tab and add the name you've chosen for the platform, say Aamber Pegasus, to the Associated Platform field entries. And in the Default Command-Line Parameters field enter pegasus -cart1 If you haven't already used LaunchBox to import your Aamber Pegasus games, then you can add the games manually (you only have a few games to do). Select Game, Add, set the Platform field box to your chosen name, say Aamber Pegasus, and browse to the game in the Launcher tab, ROM File (Emulation is enabled) Box and save (OK). Repeat for your other games. You should now have a platform in LaunchBox called Aamber Pegasus (or whatever you have named it) with your games ready to click and play using MAME.
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