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Everything posted by Retro808
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Background Fade is the opacity option. That may be a typo from the theme creator as it has been Background Fade for as long as I know it. You may need to edit the theme. Since BB now has theme overrides that get applied per theme some of the BB UI menu options will not override a theme. So if the theme is using a scanline.png your best bet if the Background Fade no longer affects it is to edit the theme. Go into the \Views folder of the Bartop theme and edit the xaml file for the view you are using. If I remember that theme right the creator labeled the sections of code so look for a line labeled for the Scanline Affect. Since you said removing the image threw errors then I would delete the line of code for the Scanline. When you find that section in the xml file delete it. Then save the file. Make a backup of the original in case you mess up. EDITED: Just looked at the code and you want to delete this section in any of the views you are using. <!-- SCANLINE EFFECT --> <Rectangle Grid.Row="0" Grid.Column="0" Grid.ColumnSpan="25" Grid.RowSpan="18"> <Rectangle.Fill> <ImageBrush ImageSource="pack://siteoforigin:,,,/Themes/barTop/Images/Theme/Scanline.png" Viewport="0,0,15,5" ViewportUnits="Absolute" TileMode="Tile" Opacity="{Binding BackgroundFade}" /> </Rectangle.Fill> </Rectangle> <!-- SCANLINE EFFECT --> <Rectangle Grid.Row="0" Grid.Column="0" Grid.ColumnSpan="25" Grid.RowSpan="18"> <Rectangle.Fill> <ImageBrush ImageSource="pack://siteoforigin:,,,/Themes/barTop/Images/Theme/Scanline.png" Viewport="0,0,15,5" ViewportUnits="Absolute" TileMode="Tile" Opacity="{Binding BackgroundFade}" /> </Rectangle.Fill> </Rectangle>
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No worries. Glad you got sorted and are back up an running.
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There have been recent threads on this. Please be sure to search before starting a new thread. You likely have the old command line still in your settings. --fullscreen it needs one less - now. -fullscreen
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Can you post a pic of what you are seeing. There is not such setting for LB as you have noticed.
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\Images\Platforms\{Platform Name}\Banners
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Are you adding a rom file or an exe for a Windows type game? Rom files will always ask for an emulator as it expects an emulator to run it. So during the import if you select the first option below that is why you would always see that. Choosing "None of the Above" you do not get that check box.
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The way you had it originally is correct. Not sure why after your experimenting you did not go back to that since that is the only scenario that actually worked. The best approach is how you had it. >Mame zipped roms: \Games\Arcade folder >CHD Files: The actual CHD files in individual folders named after the roms. All those individual folders inside your \Games\Arcade folders. >>Example: \Games\Arcade\are51\area51.chd and area51t.chd There was a difference. You moved files to areas Mame did not know to look. If you look back at my original post I mentioned you can put roms and chd files anywhere you want. You just need to open Mame and then tell it where to look.
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@Slag-O-Matic Your summation is pretty accurate. You need the actual Mame roms to run the games, along with any support files (bios, qsound, etc.). You technically do not need the whole CHD set as there are not a lot of working roms with CHD files (I think around 60 or so). Also LB is not listing "compatible" roms, it is listing those roms Mame has marked as "working". There are many roms that you can play, but have graphical or sound issues. They will technically work, just have issues. As @skizzosjt mentioned that is how Mame looks to have the rom files and the CHD files located. You can however, place them in any folder location you want. You just need to open Mame and tell it where you put the roms and the CHD files. The best practice is download a the full most current Mame rom set. Downloading random roms will usually lead to issues as the Mame rom usually needs to match the Mame version you are using. Changes happen and sometimes roms no longer work, new working roms are added, or the file(s) inside the zip get changed. So best practice is match the rom version with the Mame version. My recommendation: 1. Download full current Mame rom set. Place it inside your \Games\Arcade folder from the get go since this is where you mentioned you want them. I never like having LB move my roms, mitigates any risks of something breaking. 2. Since you already have the CHD files place them inside the \Games\Arcade folder. Each CHD however needs to be unzipped and inside a folder named after the rom (I do not know how to full set actually looks when downloaded). Look back at @skizzosjt post if you want a quick reference. 3. Use the Mame full set importer and tell it to leave the roms where they are. 4. Test some games. If they are not running, open the Mame.ini file located inside the Mame folder and see if the rom path is pointing to your \Gaames\Arcade folder. If not then you need to enter the path. After that you should be up and running. (Note: Mame by default looks for the roms to be in the Mame \roms folder so if they are not there you need to always tell Mame where they are).
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Should be a check box on the bottom left of that screen. "Don't show this again for this version". The zipped files are the files required for Mame roms to run. CHD files are the compressed hard disk data for larger games. All Mame roms (within exception of a few CHD only games) need the actual zipped rom file. If you used the Mame full set importer within LB it does not actually import files it just uses the Mame.xml from Mame to list the working roms. Mame itself will look for the actual zipped file to run the game after LB sends the command line to launch. So if you have no actual zipped files I am not sure how all your Mame games were even working.
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It's not actually an issue it is by design. LB will always try to install to a \Launchbox folder. So if the Launchbox.exe and supported folders are in the root of a drive it cannot update that version. In fact if you look in the image @jerryb provided in his last post you can see exactly that. You can see a Launchbox folder within the L:\ folder image. That was the update trying to install the latest version to L:\Launchbox\
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It has not.
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The backups are only as good as the data at the time of the save. That's why there are typically several with different dates and times. So if you make changes and LB does not close properly to be able to save the new updates, well an old backup file is not going to have the new data. Also if you copied over the whole zipped folder you did not need to do that. I advised all you needed to do was copy the Settings.xaml. That file contains only your LB settings and not your platform and playlist data.
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Because something caused that file to go corrupt. Typical reason for this is LB/BB was closed improperly and the Settings.xaml did not get to save correctly upon closing.
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The warning pretty much sums it up. Go to your \Backups folder and open one of the older backup zipped files. Copy just the Setting.xaml located in the zip into your \Data folder and place it in your \Lauchbox\Data folder and override the corrupt one. Make sure LB is closed first.
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I am not. It has been requested like I said, but by only a very small handful of users. Additionally anytime something with marquee does make it onto a poll it has garnered middle of the pack votes. Marquees is the one thing I often look for updates on over the 6 years I have been using LB/BB. Though many users may have multiple monitors historically not many are voting for or even requesting marquee updates.
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LB does not have second screen support option. Currently only BB has that since BB is primarily the graphical front-end version of our software. There have been requests to add second screen support to LB. However, at this time it is not something on the current to do list of upgrades.
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Yes. That is old way it did backups. The new version will backup all data into zipped files.
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If that file is corrupt best thing to do is use a backup file. With LB closed go to your \Launchboc\Backuos folder and look inside. There will be a bunch of zipped backup files. Does not matter which on you open, bit best to get one from the day prior to you getting the corruption error. Open one of the zips and copy the GameCube.xaml file from the \Data\Platforms folder in the zip to your actual \Data\Platforms folder. You can either delete the corrupt one or overwrite it.
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Help Needed to create new links from old drive to new!
Retro808 replied to Rich1001's topic in Troubleshooting
Can you provide pics. Pics of what you are seeing when you take the steps to change the rom path location and pics of inside the actual new rom folder. Game roms and emulators do not really link to any specific pc/laptop installation. If you have SNES roms on one pc and move them to another you just move them. Like pretty much any other file type. You mentioned you transferred the games but did you also download emulators on the new laptop? -
That's exactly how it should work. Right click and edit a game. In the additional apps page click on "Add Application"add your pdf files and then add the name you want and the file path location. The Pause Menu for any theme will show them.
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@The Papaw This is better served as a specific post in the 3rd party applications and plug-ins subforum and not in the AHK Scripts help thread. Please create a new thread there for this. I will remove this one after you do. Thanks.
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@Shoot3rmcgavin I forgot about Faeren's CoinOp theme. It does the marquees. He also included in the download files steps on how you can make marquees for other games/platforms to fill the gaps.
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Honestly not sure. I have not bothered with that theme in years. I just remember that was one of the features the theme creator mentioning in his support thread. I will try and take a look at the theme.