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sundogak

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Everything posted by sundogak

  1. here are two with all games background and simple game logo on top if that works.
  2. These already exist in generic form (I.e. action, light gun with no platform specific) or are you wanting the specific platform included as well?
  3. Best bet is to post here where those logos are requested. Long thread but people have had requests filled throughout so may be a logo you need there or can ask.
  4. Category logos for content ratings. Special Edition logo for us old folks who remember the music kerfuffle of the 90s.
  5. I didn't see the NR one when I was pulling my playlists together. So in case you still needed/wanted, here is one. Edit...found the other one later so didn't need to make. This one has the NR logo vs text only on other.
  6. The proper region issue would definitely be a gap in downloading in some cases if mis-categorized or if all media not setup for each region (i.e., clear logo that is US but person is downloading Euro so doesn't get anything). Although maybe not worth the programming time, ideally it would be a checkbox of "download data for all regions (yes/no)" or even more fancy "download media from other regions if media missing? (yes/no)". Course that would also be nice for EMU as well but now adding to the coding bill!
  7. Looks like you have the bottom menu bar drug all the way to top of LB. Move mouse to top of window near the thin gray border at top. Cursor should change into arrow. Drag down. You may have to resize the entire window smaller than screen and "drag up" to get to separate the top with the top of menu bar.
  8. @PurpleTentacleFor RA you can do one of two ways to direct keys to the emulator rather than to RA. Both settings are located here: In RA, go to Settings, Input,Input Hotkey Binds. If you look at the Game Focus Toggle (default is Scroll Lock), that button if pressed will toggle so that keys go to emulator (i.e., pressing "F" sends "F" to emulator, not a command to RA to toggle full screen). The other option is to assign a key to "Enable Hotkeys". If you do this, then it always sends keys to the emulator unless you press the assigned hotkey which then sends to RA as a normal command.
  9. Go into RA, go to Settings (cog icon). Scroll down to Input User 2 Binds and click/enter. Look at User 2 Device Index, likely you have it set for your XBOX Controller 1. Toggle to disabled. Then go back up to User 1 Binds and do make User 1 Device Index you controller. Save your configuration and should be fixed.
  10. @BobsaidwzobFor both looks like there is issues with shaders. So might check if shaders being used and turn off. On the Broken RA one looks like save states are turned on, so might turn those off while figuring out what issue is. In CFG file it is here: savestate_auto_load = "false" For the second one with no audio you have it outputting to this per your log at the end: [INFO] [MIDI]: Output device "Microsoft GS Wavetable Synth". So you need to go into RA, then to the audio section and look for MIDI. Then Change the Output setting back to "off" and not directing it to the MS MIDI driver. That is why no sound.
  11. log_verbosity = "false" Search for above in retoarch.cfg file. If turn from false to "true" should pop up a DOS command window on launch that logs what is going on with RA when running. Might see if anything pops up there. Need to turn off startup screens in LB tab and set retroarch not to go full screen. Although if hard crash might crater DOS window as well (alt-tab might still work as long as leave crash dialog open).
  12. Also might try opening a command window in Retroarch directory and turning on logging and seeing if anything obvious pops up (saves log in Retroarch directory): retroarch --menu --verbose >> retroarch.log 2>&1
  13. https://docs.libretro.com/guides/input-joypad-drivers/ For the input drivers description. Sounds like your SmartASD USB keyboard is causing issue for Retroarch in that it cannot find a CFG file in \Retroarch\autoconfig folder or knows how to map controls. The CFG file name matches the Vendor and Product IDs reported by Windows. My guess is that you need to make an autoconfig file specific to your SmartASD keyboard and manually config in Retroarch. In the Retroarch.CFG might also try toggling this setting for "False" : input_autodetect_enable = "true"
  14. DosBox will not mount zips, so you have to extract to folders. You would have to try with a different client as noted below.
  15. Try Input Driver = dinput See if that works. Also what controller are you trying to use? XBOX is typically XINPUT for joypad driver
  16. You might also double check the AutoHotkey Script tab in the Edit Emulator window for Retroarch and make sure nothing is in there.
  17. @Kondorito Thanks for the work on this pack. I was able to pretty much drop this in and go with my collection along with the box pack of same design. One disc I didn't see but the 3D box was present was Broken Sword - Shadow of the Templars. I see the other two versions of the series but not this one. I used your template and pulled one together and attached here in case others want. 242 vs my 1 was easy! ? Thanks, again.
  18. @cleverestThere is this tool linked below which will allow to toggle off/on the media if it is present in collection or not. It is a lot faster pulling the information than Audit and it is handy to see what is in your collection that doesn't have LB DB ID yet. It is just a lister and doesn't actually modify anything. Can export out to text of excel directly (which would be useful if Audit function would do with out having to copy/paste). A couple things to watch out for: It hasn't been updated in awhile (sadly) and seems to have issues with some data where it will miss media that it is present but it is actually there in LB folder. MAME is a big one where for purpose of media checking it cannot be used since gives false negatives. It doesn't pick up media that is named like the ROM that is completely different than the title. For example, in MAME it will see media for the game "005" since the ROM and media are same name. But in my case 99% of my media is named after the ROM in MAME so "18 Holes Pro Golf" where the media uses the "progolf" rom name it will show the media as absent. The Database ID indicator works for MAME and it does list it your full DB set, just cannot use for media management sadly. The other one is that it doesn't like "colons" or apostrophes in name and will indicate media missing (for similar reasons as above, since colons are replaced with dashes in actual media Windows file names). On the positives, and why I use as tool for certain things is that it is fast and that it allows for checking of things like "manuals" and "music" which for whatever reason the Audit function in LB still doesn't allow. It allows more granularity to check media since drop down boxes are more specific than LB Audit function (gameplay vs title for example). It is also good for checking if games are in LB DB and is much faster than audit function. If the above two name format issues were fixed it is superior to the Audit function as far as granularity of media audited. Unfortunately, doesn't seem it is likely to be updated at this point and the audit function doesn't seem high on priority list in LB to add any features similar to this tool so have to kludge away.
  19. Uploaded three sets of player mode logos (arcade, PC, and console). One to eight players with each having a version with alternating, simultaneous, and player mode text only. Arcade logos modeled (mostly) after Dragon57 set made earlier but with versions up to eight players (MAME has a few with 8).
  20. Version 1.2.0

    959 downloads

    Three sets of player mode silver ring logos in following formats: Arcade - with arcade joystick pictogram modeled after Dragon57 style. PC - with PC player pictogram Console - with XBOX controller pictogram Each set contains 25 logos with from one player up to eight players for each of the following: Alternating Simultaneous Plain (just Player logo with no alternating or simultaneous text) A logo for each set is also present for more than 8 players.
  21. Silver Ring Clear Logo Play Mode Playlist Set View File Three sets of player mode silver ring logos in following formats: Arcade - with arcade joystick pictogram modeled after Dragon57 style. PC - with PC player pictogram Console - with XBOX controller pictogram Each set contains 25 logos with from one player up to eight players for each of the following: Alternating Simultaneous Plain (just Player logo with no alternating or simultaneous text) A logo for each set is also present for more than 8 players. Submitter sundogak Submitted 01/12/2019 Category Playlist Clear Logos  
  22. Not sure why wouldn't just run all off SSD if space then don't have to mess with folder path changes. Regardless, if do you could use the Tools option to change ROM folder paths. However, if your install path for LB is still on the same drive as the ROMs (just moved to different drive letter) then in most cases LB stores things in relative paths so shouldn't have to do a whole lot. But good to check Emulator paths after move as well as the platform settings (below). The quick way if for some reason things are hard mapped and have a lot to do is to go into the Launchbox\Data\Platforms directory and will see XML files for each platform. So if some reason it used "C:" you could do text edit/replace to "D:" (or with relative path) if needed. But likely things are relative paths so won't have to bother with that. Just make a backup of XMLs before changing anything (and of course the full install of LB and ROMs)
  23. This is working FP setup. You no longer need to use the AHK.exe anymore as long as you use the commands listed in the Default Command-Line Parameters below: /open %romfile% /play /exit If using BAM (which really should to get most of FP) it looks the same, just points to BAM exe: If you are getting meditation errors 99% of time is due to settings under Preferences. This setup below has worked on +500 tables I have opened to generate screen caps (Ignore the 2nd monitor checkbox, I have setup so 2nd screen shows the backbox for the pinball machine). There are a few tables where you must change the model quality to Medium. Some video cards can also cause issues. So if still having issues try lowering texture filtering and turning off reflections and other graphic enhancements. The key ones that cause most issues are the "Render the Game Room" turned to off and most tables need the "High Quality Textures" turned on. I have found at least on my card the Back Board reflection and Playfield Reflections cause problems on tables, so I just leave off. Lastly, if still getting errors in a table then there are some that have messed up code. Going here (or many others) to download an updated version solves most other problems. http://www.pinsimdb.org/ Other than that, without knowing the table name, hard to say.
  24. sundogak

    Genre videos

    You can do several ways depending on preference. Option 1: You can place the videos in your specific theme folder like shown here: Example: Playlist. These go in folder called "Playlists". You may have to create folder. Example: Categories. These go in folder called "Platform Categories". You may have to create folder. Where they go depends on if your video is for a category or playlist (categories go in Platform Categories). You also need to make sure you have used the same naming you have in Unique Name for any videos (and works same for images). Option 2: Video folder for all themes. If you want video for all themes, then they go in the Launchbox\Videos directory. Using option 1 takes priority over anything in the all themes video folder.
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