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Everything posted by Sbaby
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I have not turned off. is gogle translator. i meant i deactivated startup screen for superpunchout two screens and since then it works
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yes yes, it works now by deactivating the startup screen anyway my configuration here : # OSD PER-WINDOW VIDEO OPTIONS # screen \\.\DISPLAY1 aspect auto resolution 1920x1080@60 view auto screen0 auto aspect0 auto resolution0 auto view0 auto screen1 auto aspect1 auto resolution1 auto view1 auto screen2 auto aspect2 auto resolution2 auto view2 auto screen3 auto aspect3 auto resolution3 auto view3 auto by default display 1, then when playing games with two screens I use a script
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someone can advise me something for this 👆 ------ in the meantime I wanted to ask everyone, and especially to @JoeViking245 and @Kiinkyfoxx I created a fantastic system for super punchout and dual monitors, taking the script similar to the one made for wii. As you can see it works very well, in this case I chose a single monitor with button 1, the choice two with two monitors also works well. My only problem is that sometimes I keep hearing the music of the launchbox preview video superimposed on the mame while I play and it is annoying, why do you think? 2021-11-08 00-18-26.mp4 I have set an application that starts automatically before starting the game so in this script there is no emulator because at the exit it starts mame default of launchbox SCRIPT : #NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases. ; #Warn ; Enable warnings to assist with detecting common errors. SendMode Input ; Recommended for new scripts due to its superior speed and reliability. SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory. #SingleInstance force Image = M:\Giochi\Utility\Launchbox\ThirdParty\AutoHotkey\Scripts\MAME\spnchout_splash_0start.png Image2 = M:\Giochi\Utility\Launchbox\ThirdParty\AutoHotkey\Scripts\MAME\spnchout_splash_2.png Image3 = M:\Giochi\Utility\Launchbox\ThirdParty\AutoHotkey\Scripts\MAME\spnchout_splash_1.png Options = Zw%A_ScreenWidth% Zh%A_ScreenHeight% ;Options = Zw1920 Zh1080 SplashImage,1:%Image%,b %Options%,,,MySplash WinMove, MySplash,,0,0, %A_ScreenWidth%, %A_ScreenHeight% WinMinimize, ahk_exe LaunchBox.exe, WinMinimize, ahk_exe LaunchBox.exe, WinMinimize, ahk_exe BigBox.exe, WinMinimize, ahk_exe BigBox.exe, MouseMove, 1920, 1080 #IfWinExist MySplash { 1Joy4:: $2:: { FileCopy, M:\Giochi\Emulatori\MAME\CFG\spnchout.cfg_2monitor, M:\Giochi\Emulatori\MAME\CFG\spnchout.cfg,1 FileCopy, M:\Giochi\Emulatori\MAME\ini\spnchout.in#2monitor, M:\Giochi\Emulatori\MAME\ini\spnchout.ini,1 MouseMove, 1920, 1080 SplashImage,2:%Image2%,b %Options%,,,Splash2 WinMove, Splash2,,0,0, %A_ScreenWidth%, %A_ScreenHeight% WinWait, Splash2 SplashImage,1:off SetTimer, Image2, on, Sleep 3000 Gosub, Exit } 1Joy3:: $1:: { FileCopy, M:\Giochi\Emulatori\MAME\CFG\spnchout.cfg_1monitor, M:\Giochi\Emulatori\MAME\CFG\spnchout.cfg, 1 FileDelete, M:\Giochi\Emulatori\MAME\ini\spnchout.ini MouseMove, 1920, 1080 SplashImage,3:%Image3%,b %Options%,,,Splash3 WinMove, Splash3,,0,0, %A_ScreenWidth%, %A_ScreenHeight% WinWait, Splash3 SplashImage, 1:off SetTimer, Image3, on, Sleep 3000 Gosub, Exit } } Exit: ExitApp Image2: Sleep, 3000 SplashImage, 2:off SetTimer, Image2, off, return Image3: Sleep, 3000 SplashImage, 3:off SetTimer, Image3, off, return
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It's working. Thanks, I turned it off for two screen games
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i have exactly your configuration but it doesn't work
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anyone?
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for some time when I pause and then resume the game this happens 2021-11-07 14-41-00-00.00.00.000-00.00.26.138.mp4
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I have problems with the latest beta: I have lost the classification of games in some categories. For example, I have many model2 games but they are no longer present in its category, why?
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Thank you very much for all your advice, now ps3 and wii work perfectly. I need now to free up hard disk space but I don't want to permanently delete some old abandonware pc-games that I have finished, I want to compress some folders of some of my windows games with a self-extracting (for example winrar) and place them zipped files in a cloud drive. I would like that with launchbox, if it did not find the executable it would propose a splash screen indicating that it sends me directly to the cloud site for download. How can I do to make an AHK that does something only if it does not find the executable rom? But I would like to do it generic and not for every single game
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How can i add a two-source game? for example watch dogs 2 I redeemed it for free from both Uplay and Epic Games, I would like to see it in both sources but I only see it in Uplay I tried putting in the game source: Uplay; Epic Games (with the semicolon) but it doesn't work
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I have a problem with dual screen games, launchbox minimizes first screen on startup, which doesn't happen with normal mame see here : WITH MAME (Without Launchbox or Bigbox) : video_2021-10-21_00-23-04.mp4 WITH LAUNCHBOX OR BIGBOX : video_2021-10-21_00-22-58.mp4
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I thought it was enough to select the platform, instead I have to select the games, ok this works, thanks
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I re-scrape the metadata, but nothing
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Thank you so much for your support I have ps3_splash.png and ps3_splash2.png, I configured the first AHK with these options: For now I have not inserted the usb disk. And unfortunately when I press the button I only see a small graphic error and then several seconds pass, see video (pression of button at time 0:06) 2021-10-12 17-10-22.mp4
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Conflict resolved. I can spam any button and that's fine. The problem, however, is that when there is no disc inserted, Bigbox often loses focus and therefore the keys no longer work. On the other hand, when the disc is inserted, the game starts, but I continue to hear the audio of the bigbox preview video in the background. In this case below I have not inserted the usb disk, I keep spamming buttons, bigbox loses focus on the second attempt 2021-10-11 21-10-15-00.00.00.000-00.00.15.952.mp4
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the splash image must remain on the screen until I press any key. I will press the button when I have inserted the hard disk if there is no hard disk, the launchbox comes back saying that it does not find the rom, and it already does it natively. this is ok !!!
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The one for wii is ok, I can spam buttons and there is no problem. Here I was talking about the new script for ps3 to put in applications first. I still get the problem of conflict and in fact I pasted it to you in the previous post to understand what I'm still wrong
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(Bulk) Add Additional Applications
Sbaby commented on JoeViking245's file in Third-party Apps and Plugins
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LOLLLL😅🤣😅🤣 It was the only disabled option. LOOOOOL. Sorry🙆♀️ This is a perfect simple and ingenious way, if I had the option activated first we would have solved it right away, but never mind Solved wii, now let's do to Ps3 I tried your plugin "(Bulk) Add Additional Applications 1.0.0a". It is great but it doesn't have the "Wait for exit" option. Could you add it? I need it because I'm doing the spashscreen for ps3 games "insert the usb disk and press a button to continue". ....Or is there some other more ingenious method?... @Kiinkyfoxxi didn't understand very well how did you solve the conflicting buttons issue, could you help me with this ahk for ps3 too? @JoeViking245 and @Kiinkyfoxx In your opinion is this script correct to be inserted into applications first? and activating wait for exit ! (I still have the button conflict problem) #NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases. ; #Warn ; Enable warnings to assist with detecting common errors. SendMode Input ; Recommended for new scripts due to its superior speed and reliability. SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory. #SingleInstance force Image = M:\Giochi\Utility\Launchbox\ThirdParty\AutoHotkey\Scripts\Ps3-Scripts\ps3_splash.png Options = Zw%A_ScreenWidth% Zh%A_ScreenHeight% ;Options = Zw1920 Zh1080 WinMinimize, ahk_exe LaunchBox.exe, WinMinimize, ahk_exe LaunchBox.exe, WinMinimize, ahk_exe BigBox.exe, WinMinimize, ahk_exe BigBox.exe SplashImage,1:%Image%,b %Options%,,,MySplash WinMove, MySplash,,0,0, %A_ScreenWidth%, %A_ScreenHeight% MouseMove, 1920, 1080 #IfWinExist MySplash 1Joy1:: 1Joy2:: 1Joy3:: 1Joy4:: 1Joy5:: 1Joy6:: 1Joy7:: 1Joy8:: 1Joy9:: 1Joy10:: 1Joy11:: 1Joy12:: Sleep 100 SplashImage,1:off ExitApp
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I don't have this choice in bigbox (i only have it in launchbox). Where is it activated? Unfortunately, although I have version 12.1, I don't have many things that others have, and I don't understand why. I also made a post about absent controllers but no one answers me here:
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wow. this always works, it's great. excellent ! 🥰 i can spam buttons too and dolphin loading regularly once. I attach video , the video did not record the shutdown image but in reality I see it and it works fine But it happens randomly that I keep hearing the sound of the bigbox preview video, even during the game in dolphin. It happens once in seven wii_test_ahk6.mp4 Thank you very much for that too, I will definitely try it 😙 But this plugin doesn't have an important option: wait for exit 🥴
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Main problem : I would like the option of an application before starting the game to be able to set it also for the emulator or for all games and not just for one game at a time. Again I could make ahk before boot which makes it choose between real and emulated, but I can't set it on every game, it's not clean and every time I add a game I should remember to do it
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Yes, but I don't found codes ! I did, but randomly it still gives the problem I know these options well and I use them on almost all emulators but in this case I thought they did not work, now I have tried to activate them by removing the minimize but problems occur. It would take an implementation in launchbox for the splash screen to stop and re- start with the press of a button. EDIT : Unfortunately it seemed to work but underneath the launchbox is reactivated and the buttons conflicts and starts dolphin with more instances in loop. watch this video: Launchbox_test_no.mp4 Actually code is : #SingleInstance force Image = M:\Giochi\Utility\Launchbox\ThirdParty\AutoHotkey\Scripts\Wii-Dolphin-Scripts\sfondo_wii_1start.png Image2 = M:\Giochi\Utility\Launchbox\ThirdParty\AutoHotkey\Scripts\Wii-Dolphin-Scripts\sfondo_wii_2reale.png Image3 = M:\Giochi\Utility\Launchbox\ThirdParty\AutoHotkey\Scripts\Wii-Dolphin-Scripts\sfondo_wii_3joypad.png Emulator = "M:\Giochi\Emulatori\Nintendo Wii\Dolphin.exe" -b -e Options = Zw%A_ScreenWidth% Zh%A_ScreenHeight% ;Options = Zw1920 Zh1080 ;SetTimer, Image2, off, ;SetTimer, Image3, off, SplashImage,1:%Image%,b %Options%,,,MySplash WinMove, MySplash,,0,0, %A_ScreenWidth%, %A_ScreenHeight% MouseMove, 1920, 1080 #IfWinExist MySplash { 1Joy4:: $2:: { FileCopy, M:\Giochi\Emulatori\Nintendo Wii\User\Config\WiimoteNew.in#real, M:\Giochi\Emulatori\Nintendo Wii\User\Config\WiimoteNew.ini, 1 FileCopy, M:\Giochi\Emulatori\Nintendo Wii\User\Config\Dolphin.in#_scan_true, M:\Giochi\Emulatori\Nintendo Wii\User\Config\Dolphin.ini,1 MouseMove, 1920, 1080 SplashImage,2:%Image2%,b %Options%,,,Splash2 WinMove, Splash2,,0,0, %A_ScreenWidth%, %A_ScreenHeight% WinWait, Splash2 SplashImage,1:off SetTimer, Image2, on, RunWait, %Emulator% "%1%" Gosub, Exit } 1Joy3:: $1:: { FileCopy, M:\Giochi\Emulatori\Nintendo Wii\User\Config\WiimoteNew.in#360emu, M:\Giochi\Emulatori\Nintendo Wii\User\Config\WiimoteNew.ini,1 FileCopy, M:\Giochi\Emulatori\Nintendo Wii\User\Config\Dolphin.in#_scan_false, M:\Giochi\Emulatori\Nintendo Wii\User\Config\Dolphin.ini,1 MouseMove, 1920, 1080 SplashImage,3:%Image3%,b %Options%,,,Splash3 WinMove, Splash3,,0,0, %A_ScreenWidth%, %A_ScreenHeight% WinWait, Splash3 SplashImage, 1:off SetTimer, Image3, on, RunWait, %Emulator% "%1%" Gosub, Exit } 1Joy2:: $Esc:: { SplashImage, 1:off Gosub, Exit } } Exit: ExitApp Image2: Sleep, 3000 SplashImage, 2:off SetTimer, Image2, off, return Image3: Sleep, 3000 SplashImage, 3:off SetTimer, Image3, off, return
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oh yes yes, your analog script has always worked, I wanted to make the arrow buttons-keys go too but I never did. however now I thought of using keys 1 and 2 (considering that bigbox is minimized), I don't use stick ! I renewed the graphics with the canva site and with imgbin. Do you like it ? wii_test_ahk5.mp4 You see that returning to bigbox loses focus and you no longer see the video preview of the game. Also, my desktop is shown for 2 seconds when the emulator is closed. We could put a closing splash that covers, what do you say? how you do it?
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My images are 1920x1080 so I used your first option and it finally works, your recommendations are great and you are really good thank you. See the video below, the graphics are a bit poor now but I will do it again (p.s.: if anyone can help me for a better graphics it would be the top) wii_test_ahk2.mp4 To Conclude : I found that 1joy9 and 1joy10 are the buttons of the analog sticks, they do not correspond to the directional ones. What are the buttons directionals? If they are not found I will put other buttons (considering that bigbox minimizes I can do it), but it would have been interesting to solve this puzzle of the directionals