Mr. RetroLust Posted July 6, 2018 Share Posted July 6, 2018 (edited) @Jason Carr Damn, sorry bro but the issue returned, Arrange by is now in Dutch again. I really hate to keep bringing you this news on the matter, hope it won't take you too much work, for me this issue is no problem though. See the screenshot, edit, in case you where unaware, check out amount of games in the below bar, it's also in dutch. Edited July 6, 2018 by Mr. RetroLust Quote Link to comment Share on other sites More sharing options...
neil9000 Posted July 6, 2018 Share Posted July 6, 2018 (edited) A user posted a issue in another thread that i also experienced myself last night @Jason Carr. For me it happened when clicking options in the tools menu and happened to me twice. What happened is i clicked tools and then options, upon clicking options all the options in the tools menu greyed out and the program hung and enlarged to fill the screen and hide my taskbar, i had to ctrl-alt-delete. However like the other user end tasking didnt close the program, at least not initially. I waited about 30 seconds and it still didnt close so i end tasked again at which point i got the exact same image the user posted in the thread linked above, with that weird little box on top of the window before it finally closed. I then re-opened Launchbox and the exact same thing happened again. Third start seemed to be the charm and i was able to get into the options that time. Im not really sure what happened Launchbox didnt throw any errors at all even a windows "program has stopped responding" one, it was only when i got into task manager that i had any indication that the program was not responding. Edit: This just happened again, and it was by going to options again, this time i did get a program not responding error but still had to end task twice as it wasn't killed on first attempt, and i grabbed some shots this time. Edited July 6, 2018 by neil9000 Added pics from the issue i just caught again. 1 Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted July 6, 2018 Author Share Posted July 6, 2018 8 hours ago, shadowfire said: Great work Jason Is it also possible to have the default Game details 'No game selected' box inherit some of the settings (box opacity, UI color) so it matches the theme? Imho the black box is a bit jarring to look at on lighter themes. Btw. I'm not sure if scrollbar colorization is working? (I have the checkbox checked in 'Features'.) Ah, yes. I think that only happens with the "No Game Selected" stuff. Meant to fix that but forgot; I'll get it done. By the way, I love the way you've themed yours. 8 hours ago, Mr. RetroLust said: @Jason Carr Damn, sorry bro but the issue returned, Arrange by is now in Dutch again. I really hate to keep bringing you this news on the matter, hope it won't take you too much work, for me this issue is no problem though. See the screenshot, edit, in case you where unaware, check out amount of games in the below bar, it's also in dutch. I'll take a look at Arrange By. 1 Quote Link to comment Share on other sites More sharing options...
Phox Posted July 6, 2018 Share Posted July 6, 2018 (edited) @Jason Carr So, I looked more into the RetroAchievements icons not appearing in bigbox. I posted about it a few days ago in this thread, and I found out that it is related to LaunchBox.next. When regular LaunchBox caches the retroachievements icons, they show up in BigBox. But when LaunchBox.next caches the icons, they don't show up in BigBox. Just wanted to let you know about this Launchbox.next bug. EDIT: Turns out clearing the cache folders in the images folder and refreshing all images made it work! Nevermind Jason! Edited July 6, 2018 by Mah0uPh0x 1 Quote Link to comment Share on other sites More sharing options...
shadowfire Posted July 6, 2018 Share Posted July 6, 2018 @Jason Carr: thanks :) Yes it only happens when no game is selected, it always looks fine after selecting a game. 1 Quote Link to comment Share on other sites More sharing options...
neil9000 Posted July 6, 2018 Share Posted July 6, 2018 16 minutes ago, Mah0uPh0x said: @Jason Carr So, I looked more into the RetroAchievements icons not appearing in bigbox. I posted about it a few days ago in this thread, and I found out that it is related to LaunchBox.next. When regular LaunchBox caches the retroachievements icons, they show up in BigBox. But when LaunchBox.next caches the icons, they don't show up in BigBox. Just wanted to let you know about this Launchbox.next bug. That would somewhat make sense as next uses a different cache folder than OG/Bigbox. Quote Link to comment Share on other sites More sharing options...
Phox Posted July 6, 2018 Share Posted July 6, 2018 2 minutes ago, neil9000 said: That would somewhat make sense as next uses a different cache folder than OG/Bigbox. Yeah, but deleting the cache folders and refreshing all my images fixed it. So my problem is solved. Quote Link to comment Share on other sites More sharing options...
neil9000 Posted July 6, 2018 Share Posted July 6, 2018 While we are on the subject of image caching, should next re cache my images everytime i update it Jason, because it does currently. Quote Link to comment Share on other sites More sharing options...
kmoney Posted July 8, 2018 Share Posted July 8, 2018 @Jason Carr I am not sure if anyone has pointed this out yet with Next, but the total game count at the bottom with all games selected appears to be incorrect and it is correct with regular LaunchBox. 1 Quote Link to comment Share on other sites More sharing options...
ALIE Posted July 9, 2018 Share Posted July 9, 2018 updated to the latest beta and got this error on launch. Cef can only be initialized once. Use Cef.IsInitialized to guard against this exception. App: LaunchBox Version: 8.4-beta-7 Type: System.Exception Site: Boolean Initialize(CefSharp.CefSettings, Boolean, CefSharp.IBrowserProcessHandler) Source: CefSharp.Core at CefSharp.Cef.Initialize(CefSettings cefSettings, Boolean performDependencyCheck, IBrowserProcessHandler browserProcessHandler) at () at Unbroken.LaunchBox.Desktop.Program.InitializeChromeIfNeeded() at Unbroken.LaunchBox.Desktop.Forms.WelcomeForm..ctor(DataManager manager, Int32 parentWidth, Int32 parentHeight, Int32 parentTop, Int32 parentLeft) at (MainForm , Object , EventArgs ) at Unbroken.LaunchBox.Desktop.Forms.MainForm.MainForm_Shown(Object sender, EventArgs e) at System.Windows.Forms.Form.OnShown(EventArgs e) at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme) at System.Windows.Forms.Control.InvokeMarshaledCallbacks() Recent Log: 4:05:40 PM Exception Quote Link to comment Share on other sites More sharing options...
Omen Posted July 9, 2018 Share Posted July 9, 2018 Lately whenever I open LB to edit a game and add artwork, LB freezes when saving the changes. This only happens when adding artwork, and it only happens once. Task manager can't even close LB after it freezes, and I have to wait a couple of minutes before it finally closes. After the crash if I open LB everything works perfect from then on until I reboot my PC. Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted July 9, 2018 Author Share Posted July 9, 2018 On 7/6/2018 at 1:57 PM, neil9000 said: While we are on the subject of image caching, should next re cache my images everytime i update it Jason, because it does currently. No, it shouldn't be. However there are many other things that do provoke re-populating the cache, such as simply changing the box size slider or changing the image type (if it hasn't been previously cached). Windows DPI changes can also cause it. It really doesn't make much sense for it to be happening on every update, but I could be missing something. My testing isn't showing this. On 7/8/2018 at 6:18 AM, kmoney said: @Jason Carr I am not sure if anyone has pointed this out yet with Next, but the total game count at the bottom with all games selected appears to be incorrect and it is correct with regular LaunchBox. This is on my list to look into. 12 hours ago, faydesmee said: Many platforms, some playlist and the Next. exe have deleted themselves. I didn't do anything special. I just noticed that the Next shortcut stopped working. Just checked antivirus. It deleted everything after the last update. I generally check official updates against all popular anti-virus programs, but I can't do the same for each and every beta. Unfortunately these days anti-virus programs are often over-zealous (and useless for that matter). My recommendation has always been to use the built-in Windows Defender anti-virus stuff to avoid unnecessary issues. 3 hours ago, ALIE said: updated to the latest beta and got this error on launch. Cef can only be initialized once. Use Cef.IsInitialized to guard against this exception. App: LaunchBox Version: 8.4-beta-7 Type: System.Exception Site: Boolean Initialize(CefSharp.CefSettings, Boolean, CefSharp.IBrowserProcessHandler) Source: CefSharp.Core at CefSharp.Cef.Initialize(CefSettings cefSettings, Boolean performDependencyCheck, IBrowserProcessHandler browserProcessHandler) at () at Unbroken.LaunchBox.Desktop.Program.InitializeChromeIfNeeded() at Unbroken.LaunchBox.Desktop.Forms.WelcomeForm..ctor(DataManager manager, Int32 parentWidth, Int32 parentHeight, Int32 parentTop, Int32 parentLeft) at (MainForm , Object , EventArgs ) at Unbroken.LaunchBox.Desktop.Forms.MainForm.MainForm_Shown(Object sender, EventArgs e) at System.Windows.Forms.Form.OnShown(EventArgs e) at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme) at System.Windows.Forms.Control.InvokeMarshaledCallbacks() Recent Log: 4:05:40 PM Exception Thank you; I'll take a look. 57 minutes ago, Omen said: Lately whenever I open LB to edit a game and add artwork, LB freezes when saving the changes. This only happens when adding artwork, and it only happens once. Task manager can't even close LB after it freezes, and I have to wait a couple of minutes before it finally closes. After the crash if I open LB everything works perfect from then on until I reboot my PC. I'll take a look. Quote Link to comment Share on other sites More sharing options...
neil9000 Posted July 9, 2018 Share Posted July 9, 2018 16 minutes ago, Jason Carr said: No, it shouldn't be. However there are many other things that do provoke re-populating the cache, such as simply changing the box size slider or changing the image type (if it hasn't been previously cached). Windows DPI changes can also cause it. It really doesn't make much sense for it to be happening on every update, but I could be missing something. My testing isn't showing this. OK ill keep a eye on it, i did definitely mess with the box size slider after this update so that would explain that one, but i always use the 3D box's so im not changing the image type at all, as i say ill keep a eye on it. Thanks Jason. 1 Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted July 10, 2018 Author Share Posted July 10, 2018 Beta 8 is out now with the following: New Premium Feature: Platform, playlist, and platform category-specific background music is now available in Big Box! Enable it in the Big Box Sound options and place your music in the LaunchBox\Music\Background\Platforms\[Platform Name], LaunchBox\Music\Background\Playlists\[Playlist Name], and LaunchBox\Music\Background\Platform Categories\[Platform Category Name] folders. Improvement: LaunchBox.Next now obeys the "Colorize Game Dividers" option Improvement: LaunchBox.Next now obeys the "Colorize Scrollbars" option Improvement: New option in LaunchBox.Next for centering the text Improvement: New option in LaunchBox.Next for showing or hiding the subline Fixed: Rare Big Box threading null reference errors Fixed: Rare splash screen threading error Fixed: Rare image format error in Big Box Coverflow Fixed: French translation error on deleting games from a playlist Fixed: Greek translation error in Add/Edit dialog Fixed: LaunchBox.Next align boxes setting was set incorrectly when clicking the Reset button Fixed: Bug with LaunchBox.Next list view selections (was causing Select Random Game to fail and possibly other issues) Fixed: LaunchBox.Next Chrome initialization error Fixed (hopefully): Arrange by translation bug Fixed: LaunchBox.Next incorrect counts in the status bar 3 2 Quote Link to comment Share on other sites More sharing options...
Nyny77 Posted July 10, 2018 Share Posted July 10, 2018 (edited) @ Jason Carr There are still errors of French, how to help you? ? Edited July 10, 2018 by Nyny77 Quote Link to comment Share on other sites More sharing options...
kmoney Posted July 10, 2018 Share Posted July 10, 2018 Confirmed that the Incorrect counts in the status bar is now showing correct counts. 1 Quote Link to comment Share on other sites More sharing options...
Mr. RetroLust Posted July 11, 2018 Share Posted July 11, 2018 13 hours ago, Jason Carr said: Fixed (hopefully): Arrange by translation bug You did it again! Fixed! Thanks man 1 Quote Link to comment Share on other sites More sharing options...
Retrofrogg Posted July 11, 2018 Share Posted July 11, 2018 Using the latest beta - the spacing options don't seem to work; is this expected? Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted July 11, 2018 Author Share Posted July 11, 2018 18 hours ago, Nyny77 said: @ Jason Carr There are still errors of French, how to help you? ? Can you explain what's broken and where? 4 hours ago, Dan said: Using the latest beta - the spacing options don't seem to work; is this expected? Yes, the spacing options are still on the list to be implemented. Quote Link to comment Share on other sites More sharing options...
fernandoq03 Posted July 11, 2018 Share Posted July 11, 2018 @Jason Carr amigo cuando piensa agregar el soporte para mando en Launchbox.Next? Quote Link to comment Share on other sites More sharing options...
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