Jump to content
LaunchBox Community Forums

Styphelus

Members
  • Posts

    482
  • Joined

  • Last visited

  • Days Won

    5

Everything posted by Styphelus

  1. I completed that set. It should be in the hyperspin downloads section. I'll post a link here when I get home.
  2. Aside from fade screens and bezels, rocketlauncher also has an in game pause screen with a save and load manager, image viewer for game maps, access to walkthroughs, moves lists, manual and videos. Another feature I like are in game cue cards where you can have game controls pop up on request. The fake crt shader is also cool for those systems without scan line support.
  3. this is by far my favourite theme but how does it handle 16:9 videos? I have a lot of PC wii and wii u games that require widesceen videos.
  4. Much better. Now it looks good. I like your theme as well. Never cared for the themes but seeing your setup I must say it looks good. Going to give it a go at a similar setup.
  5. You don't have it setup properly. Take the Jaguar game. You have BigBox showing the Loading Game box followed by a fade screen missing the game info, back to Launchbox and back to the emulator. That's not how it's supposed to be. Once you select the game it should go straight to the fade screen (showing rating, game title, developer and year) and straight into the emulator once the game is loaded. That's how mine works. If I didn't know any better I would see your video and think it's a really messy process. If you are using Retroarch for the Jaguar, make sure windowed fullscreen is on and fullscreen s off. Otherwise you get that back and forth between the emulator and BigBox. Also, turn off the BigBox Now Loading screen.
  6. There's a complete set of clear logos and box art already done over in the hyperspin forums.
  7. Batch uploading would be a bad idea. A lot of people don't have an eye for quality and have really poor quality artwork in their collections. You would need someone to sort through all submissions. Maybe only allow a few selected users to do it.
  8. Why not use Rocketlauncher? It does this but in a much better way.
  9. Please enlighten me where this everywhere is because I would certainly like to know. The stuff at Emumovies comes from Hyperspin and as a long time Hyperspin member I can tell you that if there was any other place providing clear logos, everyone at the Hyperspin forums would love to know about it because those guys over there wouldn't have to work so hard and perhaps create duplicate work.
  10. There aren't any. Clear logos are created over at the Hyperspin forums and no one to this day has created them. Same goes for the PC Engine. There might be a few here and there but no complete sets.
  11. how do you go about mass grabbing all those nes boxes?
  12. I don't agree. minis and wiiware should be kept seperate. obviously you don't ha email a big collection of games or you would soon find out why they should be on their own.
  13. One more reason to use rocket launcher.
  14. Just delete the images. Go to Launchobox\images\<<Platform Name>>\fan art background Select all images and press delete.
  15. It's usually mailed to you right away but Jason is at Retropalooza in Texas so it might take a bit longer. No clue if anyone else is taking care of that.
  16. Thanks Zoombeaver. I messed around with those settings yesterday but haven't found a happy medium yet. I'll try a few more things tonight.
  17. Thanks everyone for the help. I got it working for the most part. I do have an issue with some games being too dark. I think I saw a fix somewhere in these forums. The other issue I have is aspect ratio. If I go with Auto, everything is great but the games are not all the same size. Makes it hard when using a bezel. Some are wider than others and in some the menu screen will be bigger or smaller than the actual game. This makes it hard to use a bezel. If I go with a set size, I get blank spaces, or a frame, or even a game that stretches past the edges of the screen. Is there a setting that crops and stretches when needed but maintains a set size?
  18. Ok. I finally got it working. Now I have 2 other problems. 1. Do the roms need to be in the Downloads folder of FS-UAE or can I have them in my normal roms folder? I don't see an option anywhere to change the default folder. I don't like keeping roms inside the emulator folders. 2. My roms are in .lha format. Rocketlauncher complains that it doesn't support .lha. I'm assuming it's a problem with the module because it works fine with WinUAE. How did you manage to get it working with Rocketlauncher?
  19. Now I'm even more confused. Create a folder structure? Login to where? What database? Dummie configs? I'm assuming you are very familiar with this but I have no clue what I'm doing. Would you be able to zip up your emu folder and share your setup?
  20. FS-UAE is not the same because after spending a couple of hours trying to configure it, I still don't know how to get a game to work with it. All I get is a purple screen to insert a disk. Is there a proper tutorial somewhere? I'm using the WHDLoad roam set by the way. For the life of me, I can't get this thing working.
  21. Doesn't work for me. I'm not using FS-UAE. I'm using WinUAE. I really didn't want to switch emus at this point.
  22. I tried importing my Amiga games last night but when I do, Launchbox does not rename them. LB keeps the file name GameABC_v1_1234. I thought this problem had been fixed during one of the live streams a few weeks ago. Am I doing something wrong? Is there a special setting for importing Amiga games?
  23. I would bee interested in knowing this as well.
  24. Most of the ones mentioned are Indie games but the vast majority of games today support a 360 gamepad. Like Jarkko mentione, The Withcher 3 is one, Dark Souls series, The new Tomb Raider series, most racing games on PC and so on. There are a ton. As long as you' I personally try to avoid Indie games simply because most are Rogue like and way too difficult. I'm old and don't have the time to go over the same levels time and time again.
  25. The latest number is the best. They couldn't patch games like they do today so if they found some problem they would patch it and update the game for the the next manufacturing run.
×
×
  • Create New...