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Everything posted by JoeViking245
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Bug at add a platform based on another.
JoeViking245 replied to soqueroeu's topic in Troubleshooting
Uncheck Root. In your last image, the upper arrow is for the Consoles (Category) checkbox. The lower arrow is for the Root checkbox. -
No Sound After Updating To MAME .28 (SOLVED)
JoeViking245 replied to Glinako's topic in Troubleshooting
Thanks! Others coming across this issue will be appreciative. I know they had an audio issue about 2 revisions back. It changing was probably a left-over fragment of the issue and resolve. -
LaunchBox Ambient Music Player
JoeViking245 commented on JoeViking245's file in Third-party Apps and Plugins
Version 2.0.1 Released Fixed: When Keep playing when LaunchBox is not in focus is set to False, the music player is not pausing until after the 1st song in the playlist is over (aka, after starting the 2nd song) when LaunchBox loses focus. An adverse side-effect of the 2.0 update. Thanks to @Volikhar for bringing this to my attention! -
Whew! Glad it worked. It appeared to be a simple oversight on my part, and thankfully that's all it was. A painless, non-drawn-out fix. No further information (logs etc.) is needed. If you wish to share your appreciation, in the plugin Settings, you can click the Info icon and then click the Viking Mickey to navigate to my Ko-fi page. (He ain't there just for his good looks. ) From the immortal words of Bartles & Jaymes, "Thank you for your support."
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Dang, this was from almost a year ago. (Have to try to remember) I'm not sure if the save state defaults (F6 etc.) have changed in MAME since then or not. But the 3 [possible] states at least are still the same. The save state actions are set in LaunchBox when you edit the MAME emulator. Big Box adheres to whatever those settings are. Honestly, I'm not familiar with what state options are available in the Pause Menu because, to me, using them (and pausing for that matter) for Arcade games is borderline sacrilegious. So have never really bothered looked.
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Is this contrary to what your screenshot is showing? If so, I'll see if I can do some investigating. Oops. Never mind. In the meantime, can you share the log files (located in the \LBambient\Logs\ folder)? Best to start setup, set the toggle to Not Play, get something playing, start a game, play for a minute or so (music still playing?), exit the game then share the most recent log file. Also, what emulator is this happening with? Steam games? Windows games? A platform using RetroArch? Arcade/MAME? Oh, and this is the support page for the plugin (which there's a link to this page from the Info window [clicking the i in the lower right corner of the plugin settings window]), so it's a perfect place.
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No Sound After Updating To MAME .28 (SOLVED)
JoeViking245 replied to Glinako's topic in Troubleshooting
Can you share what you changed it from and to so that future readers can benefit from this? -
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You could try setting them the old way by manually doing what's shown in the [Reveal Hidden Contents] What's actually happening when you "Setup" a theme: (a behind the scenes look) section in the description. What view are you using? Can you copy that file (the file, not its contents) here. e.g. /LaunchBox/Themes/Colorful /Views/PlatformWheel4FiltersView.xaml With how the theme was written, how the plugin inserts the 2 lines may not find "the spot" to insert them. Based on the error, my guess is the 1st line (near the top) didn't get inserted. Were there any other errors that show when you start BB or load the particular theme? Like a big, long error message with a bunch of garbley-gook of the issue (aka, more than what you mentioned)?
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I had this happen the other day when I was updating JP Salis's tables. It did that on some tables, but not all. The next day, it didn't happen anymore. Theory: Try "turning it off and back on". (The computer, that is. )
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Launchbox Free - Video Snaps Not Working After Update
JoeViking245 replied to Brett_00's topic in Troubleshooting
If the videos had worked before in the Free version, it was a glitch. Video playback support is a Premium feature and is not [supposed to be] available in the Free version. -
Read the output on the screen? When you ran Check ROM(s), it showed you in red that some files are missing from within the zip(s) and what their names are. This is most likely due to a mismatched ROM set and MAME executable. Case-in-point: Your Robocop ROM is for version 0.130 (or older). The Winning Run ROM is for version 0.201 (or older). (Don't ask how I found that out because it's a PITA. lol) Solution: Get a ROM set that matches you MAME executable version (e.g. both are for version 0.251). (That, I can not help you with) Alternately, remove the game(s) from LaunchBox that won't play because of a mismatched set. (But that's no fun.) Reading the onscreen output: (e.g. Winning Run) In the upper right, you'll see that a Device file is required for this game. When running Check ROM(s), you'll see in the output Checking Device file... sys2mcpu.bin CRC is good But right above that, under Checking ROM file... was nvram is missing from the ROM winrun.zip.
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Edit your MAME emulator in LaunchBox. In the Default Command-line Parameters, add -rompath %romlocation%. It should end up looking like: -keyboardprovider dinput -rompath %romlocation% Unless you only have one emulator setup for Arcade (e.g. RetroArch doesn't have the Associated Platform Arcade), you may want to go to the Associated Platforms section and check the box for Default Emulator. Click OK to save and close. Try playing the game(s) again.
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Ahh, yeah. It's not set up for MAME64. It looks specifically for mame.exe. Per the description: Requires the games emulator to be mame.exe You might could try renaming (temporally) your mame64.exe to mame.exe, then edit the emulator in LB changing the app path to mame.exe. Then run the plugin. I never tested it with MAME64, but it may still work (with the renaming) as it is a derivative of MAME.
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Probably the easiest and in-the-end, cleanest approach would be to remove all the [Arcade] games from LaunchBox then reimport them, setting the Region priority to your liking.
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The game(s) should be pointing to the games' folder (vs. a file). So check that. (Edit game, Launching) Then of course, the emulator is set to ScummVM. (Emulation) For the emulator, the default command-line parameters should be (or at least this is what mine's set at) -p %romfile% --auto-detect --fullscreen
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Based on that, I'm pretty sure reassigning the Dial Device Assignment to mouse wouldn't interfere. Or at least wouldn't hurt to try. Then again, I've never used joy2key before. 😊 Since the trackball is already assigned to mouse, and you say it works, logic would assume this would too.