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Everything posted by Jason Carr
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Thanks guys, yes, this is a current focus. Other than the various non-MAME arcade platforms and Amiga, what platforms are you guys aware of that need help on imports?
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Yes, all you have to do to launch URLs is put the URL in the Application Path field on a game.
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Hi @Kishio, no, it's actually in a later step.
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Thanks for this @Sdentau92. You might get some more traffic and some better exposure if you'd be willing to upload this to the Downloads section. You can put it in the third-party apps and plugins category.
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LaunchBox Games Database Changes - 2016/08/15
Jason Carr replied to Jason Carr's topic in News and Updates
Hey guys, all I can say is it's extremely difficult to make everyone happy. I personally prefer systems to be merged in order to help prevent duplicates and keep consistency at its best. Rather than rename platforms to match RocketLauncher, we need a way to just match them up. I can add a field, for example, called RocketLauncher Platform or something that can solve that problem. I need to speak further with the RocketLauncher guys to come up with some improvements. The update metadata without changing platform thing is still on my shortlist, so I'll get to it soon but I'm not sure exactly when @Jazzphone. -
Emulator Cores - An open letter to the developers
Jason Carr replied to robwired's topic in Features
I really appreciate this discussion guys. That said, I would also like to remind you guys, especially the moderators, that there is absolutely no reason to attack or come at anyone so forcefully. If I was @robwired, I would have been offended, pissed off, and left a long time ago. We need to handle these situations better than that. I don't believe it's necessary for me to point anyone out, but moderators especially, please tone it down. Disagreeing with someone's request is no reason to respond so forcefully. Now that that's said, let's have a civilized discussion. I would love to see LaunchBox be able to distribute cores for all the various emulators and have them *just work*. Is it actually feasible? Certainly not right now but maybe long-term in the future it might be. I share the notion that we want LaunchBox to be as easy as possible, and emulator installation and configuration is definitely a pain point right now. @lordmonkus did get a lot right though in his responses; the amount of extra effort required in order to make that happen is massive. Sure, the code is written for the cores, but we'd basically have to code an easier version of Retroarch itself in order to make it happen. So sadly, it's not feasible in the short term. But longer term, it is something exciting to keep in mind. I still shutter at the likely licensing and legality issues of it all though, too. -
Yeah, @DOS76 has it basically covered. During the import process, make sure you either use MAME as the emulator (and make sure you call the emulator "MAME") or check the box to "force using MAME metadata" in the wizard.
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If this keeps up we might have to distribute this theme with LaunchBox itself!
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Is there the way to manually sort platforms?
Jason Carr replied to TONBOX777's topic in Troubleshooting
Hi @TONBOX777, we have a ticket for this in Bitbucket, but currently there is no way to custom sort platforms. Hopefully we can get to it soon. -
Hi @Imgema, that is a good point that we had not considered when using LaunchBox in conjunction with Hyperspin and other frontends. LaunchBox does rename image files when saving individual games. That said, I think I can come up with a workaround, so I will add that to my shortlist.
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Graphical glitch with clear logo's after update to 6.7
Jason Carr replied to AeronNL's topic in Troubleshooting
Thank you @Nielk1, I will review and see if that code can help. We're in WPF and we're relying on WPF to do the painting (as we should) so I'm not sure if I can hook into that or not. That code is mainly for Windows Forms. That said, I'm also not sure if it's happening in the image resizing or the actual rendering of the images on the screen. But it would be amazing if that fixed it; I'll take a look at it tomorrow, possibly in the development live stream. -
Thank you guys, I'll be back to performance adjustments soon. The performance issues are almost entirely due to data processing and the fact that we're not using an actual database. There are always ways to speed things up, though, so I'll be back to this soon.
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Yeah, correct. I absolutely love VLC and do not blame it for these issues. It has better video compatibility out of the box than most anything.
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Amen guys!!!
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BigBox Repeats Audio of Videos Until it Crashes
Jason Carr replied to Sepulchre's topic in Troubleshooting
Just put out a new beta guys that I'm hoping will resolve this issue. There was a memory leak with the VLC video playback engine as well as some other issues that I was finally able to discover and address. I'd appreciate if you guys could test this as much as possible and let me know if you're still seeing any further issues. Thanks! -
It's not VLC so much as the libraries we use to connect with VLC. That said, software development can be extremely difficult and these things happen, so stuff like this isn't out of the ordinary.
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Thank you Swiss. We have two threads going here now that are basically about the same issue. Here's the other thread: I just put out a new beta that resolves a lot of issues with the VLC video playback engine, including a memory leak. I'm not certain that it has anything to do with the CoverFlow performance issues here, but it's worth testing to see. I'll be back to this issue tomorrow.
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Thank you David. I just put out a new beta (6.8-beta-3) that fixes a bunch of issues with the VLC video playback engine, including a memory leak. However, I'm not convinced that the issues in this thread are necessarily related. Regardless, if you guys can do some testing to see, that'd be greatly appreciated. I'll be back to this issue tomorrow.
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Alright, new beta is out. This beta fixes Mute's alphanumeric index issues, which were caused by culture-specific characters. More importantly, though, I fixed a number of issues with the VLC video playback engine, including a memory leak. It seems like I've been back and forth with the VLC engine forever, but it feels like we're finally nearing the end, so I'm grateful for that. Any testing that you guys can do with the VLC engine would be appreciated.
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But Jesus replied, “Foxes have dens to live in, and birds have nests, but the Son of Man has no place even to lay his head.” Matthew 8:20 Received a reminder today that following Jesus is not always easy or comfortable. The cost of following Christ is high, and contains no earthly rewards or security. Sometimes I am fooled into thinking that I am guaranteed earthly blessings by following the Lord; I am not. But the value of being Christ's disciple is higher than any benefits I could receive here on earth.
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Hi guys, yes, you have to manually change over the images in order to get everything to match up with this theme. I am currently working on having themes support image packs and such so at some point in the near future this will be a whole lot easier.
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LaunchBox and game Via steam for use with my steam controller
Jason Carr replied to cammelspit's topic in Noobs
Sure, whoops. I do know the difference between the Steam Link and Steam controller lol. Either way, I still don't have a Steam controller either.- 29 replies
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LaunchBox and game Via steam for use with my steam controller
Jason Carr replied to cammelspit's topic in Noobs
I see, @cammelspit. Unfortunately I'm not going to be a direct help because I don't happen to have a Steam Link.- 29 replies
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Hi @Styphelus, this is a known problem area right now (non-MAME arcade platforms specifically). It's pretty high up on my priority list to improve imports for non-MAME arcade systems.
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LaunchBox and game Via steam for use with my steam controller
Jason Carr replied to cammelspit's topic in Noobs
Welp, hrm. What is the end goal, @cammelspit? You ultimately want to be able to launch your games using LaunchBox directly from Steam without using the LaunchBox interface?- 29 replies
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- steam controller
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