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Everything posted by bundangdon
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Mr. RetroLust's Lights Out! Retroarch Bezels
bundangdon commented on Mr. RetroLust's file in Platform Bezels/Overlays
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@Jason Carr thanks a lot for the info on the latest updates and the recent addition of the pause screens has made Launchbox/Bigbox even better, although it's already been pretty darn good for a long, long while now Really looking forward to the custom default images, as it's been on my personal request list for quite some time. Just wondering (and hoping), will this apply to boxart also?
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Interesting. However, it doesn't seem to offer much in terms of emulation, and even if they do, I think they're pretty late to the game and nothing too ground-breaking besides a SNS-like service bundled in with the program to interact with other gamers, etc. Besides, a little competition is never a bad thing ?
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Great! YouTube would probably be the best way, and you'd obviously be able to reach a very big audience at the same time
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As someone who's been keeping a close eye on this project, sounds like a good idea. But if I'm not able to tune in while it's on live, is it possible to leave comments a little later?
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No problem! Here's a slightly updated version AppleWin (update) - pause seems to be working now when turning off "force" Bliss - Intellivision - Startup Working - Fade Working weird/wonky screen behavivor while going in and out of pause screen, much smoother with "force" turned off Punes - Nintendo NES - Startup Working - Fade Working (with "force" on or off) Kat5200 - Atari 5200 - Startup Working - Fade Working (with "force" on or off) WinVice - Commodore Computers - Startup Working - Fade Working (with "force" on or off) Stella - Atari 2600 - Startup Working - Fade Working (with "force" on or off) Reicast - Sega Dreamcast - Startup Working - Fade Working (with "force" on or off) MelonDS - Nintendo DS - Startup Working - Fade Working (with "force" on or off) Desmume - Nintendo DS - Startup Working - Fade Working (with "force" on or off) mGBA - Gameboy Advance - Startup Working - Fade Working (only with "force" on)
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Had a chance to try out a few more emulators with the new pause feature, along with one update AppleWin (update) - pause seems to be working now when turning off "force pause" Bliss - Intellivision - Startup Working - Fade Working with issues weird/wonky screen behavivor while going in and out of pause screen, also very slow Punes - Nintendo NES - Startup Working - Fade Working Kat5200 - Atari 5200 - Startup Working - Fade Working WinVice - Commodore Computers - Startup Working - Fade Working Stella - Atari 2600 - Startup Working - Fade Working Reicast - Sega Dreamcast - Startup Working - Fade Working MelonDS - Nintendo DS - Startup Working - Fade Working
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AppleWin - Startup Screen WORKING, Pause Screen - BROKEN After starting the pause screen, can't return to emulator and must exit with CTRL+ALT+DEL keys
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Here's a new one, CPCE, an excellent Amstrad CPC emulator and a familiar Commodore 64 emulator CPCE - Amstrad CPC - Startup screens WORKING, Pause screens WORKING Hoxs64 - Commodore 64 - Startup screens WORKING, Pause screens BROKEN Note: When pausing with Hoxs64, everything freezes and I have to CTRL+ALT+DEL (or similar action) to exit
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Altirra Various Atari 8-bit Yes Working Working Seems to be working fine with Altirra with its default settings, but I've only tried a few games so far
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Great work! You're getting one step closer to making RocketLauncher become completely redundant, which is certainly a good thing For what it's worth, RocketLauncher is a very fine addition to LaunchBox but its lack of updates and some other nuances such as the need for modules make it somewhat frustrating. I tried out the new pause feature with retroarch and mame, and so far everything seems pretty good!
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PASC CE (pre Alpha) BigBox Theme Editor
bundangdon replied to y2guru's topic in Big Box Custom Themes
No worries! Any theme editor is certainly a welcome addition to BigBox and looking forward to see its release ? -
PASC CE (pre Alpha) BigBox Theme Editor
bundangdon replied to y2guru's topic in Big Box Custom Themes
This is coming along very nicely! Just wondering, will it be able to work with existing themes? For example, I want to change or move some elements with another theme, I can modify them with PASC CE? -
To reiterate what Lordmonkus very well pointed out, you're totally in the wrong place for anything related to raspberry pi. However, Launchbox and BigBox are a whole lot better in my opinion, while using a standard PC/laptoo setup. Having said that, it will take some time and effort to get it set up on your computer, but it's well worth it in the end. There's plenty of helpful people here as well as youtube tutorials and such. Good luck with your new adventures in emulation!
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Totally agree. I've messed with the retroarch mame core with non-arcade games on several occassions and honestly, it's a major hassle. For now i'd say it's really not worth all the wasted time since the standalone version of mame is a whole lot easier to get up and running
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+1 on this idea?
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c64 C64 Dreams (massive curated C64 collection)
bundangdon replied to Zombeaver's topic in Emulation
Definitely going to check this out soon. Thanks a lot for sharing such an awesome c64 creation! -
@Solo I believe there's another thread on this forum (if you do a search) as a lot of people have asked how to use Phoenix, since it's considered to be not only the best 3DO emulator but the Atari Jaguar as well surprisingly. But I believe you have to create a profile for each individual game you have within the emulator itself before you can run them through launchbox. However if there's a more simple way, i'd definitely like to know too?
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As far as I know, that option is not available while using bulk edit. However, this is a feature that's been requested by several members on several occasions, including myself? For now, the only way to do this is to manually edit each game, and drop the image into the artwork window and assign it "Box - Front"; kind of a tedious process but certainly better than nothing
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Not sure who said that you've "got no talent" but I can guess that it's probably one of the other so-called media creators who lurks around here, or just other grumpy users who have nothing better to do than criticizing and complaining about other people's work. At any rate, keep doing what you're doing and thanks for always contributing some excellent stuff here!
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One ideal way you could organize consoles is by generation. There's a fairly basic but good explanation of this here: https://www.quora.com/How-are-video-game-console-generations-defined-Who-defines-them For example: 1st Generation: Magnavox Odyssey 2nd Generation: Mattel Intellivision, Atari 2600 3rd Generation: Nintendo NES, Sega Master System, Atari and so on More in-depth coverage on this subject can be found here: https://en.wikipedia.org/wiki/List_of_home_video_game_consoles
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A little weird, but very cool at the same time!