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Everything posted by Retro808
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BigBox does not have a way to prioritize like this. It only has an option to prioritize video playback as a whole. So it cannot prioritize how it plays back a game video on a platform level and then prioritize how it plays back game videos when in the game level. In either way it adheres to how you set your video prioritization in the LB >Tools >Options >Video Priorities setting.
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Those items did not actually make the cut. Only the top 20 from the 2019 poll did. There were a couple under the top 20 that did get added only because it was an easy implementation with other upgrades.
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This is exactly the reason we ask that feature requests be made in our BitBucket site and not spread out randomly over forum posts and discord messgages. Attempting to gather an accurate count of a feature and how many users request it is not easy in a forum. However, on our feature request site it is as we can sort tickets in seconds by votes and search for similar items. So those hesitant to post a proper feature request have to deal with the risk of a feature they would like to see never gaining real traction as it easily gets lost in forum posts. NOTE: Please keep posts in this thread related to asking questions about the items that are on the poll
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Importing ROMs is inconsistent (not working properly)
Retro808 replied to wallmachine's topic in Troubleshooting
I do not believe any import issues were looked at during the betas leading up to this release other than making some region/beta rom prioritization tweaks. -
I do not believe there were any fixes made in this release of LB/BB to address the issue with the plugin not working. Unfortunately the plugin creator will need to update the plugin or an update to the theme will need to be done.
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Man I need to add some more MSU-1 games. I had not messed with them in a while. Thanks for keeping the artwork coming @MadK9
- 78 replies
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- 1
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- snes
- super nintendo
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If you did not store the roms inside the default folder LB sets you need to change the folder path or the scan will not look where you actually have the roms. Right click your NES platform name in LB and choose Edit. Go to the "Folders" tab and edit the path to be where you actually store the roms.
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Oh. That is only a BigBox option. There is no need to have it in LB since LB does not deal with animations like BigBox does. Can you post a video of what you are seeing happening in LB?
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Alt+F4 is not a setting in PPSSPP it is just what the developers set as the key command to close the emulator. If you open PPSSPP and hit Alt+F4 you will see it close. Same with Kega Fusion. "Escape" for Kega is the full screen command so trying to map something to send the keyboard key of "Escape" is going to do exactly as you are seeing. If you just go into LB and BB and map the buttons or keys to the option for "Exit Game" (In LaunchBox) and "Close Active Window" (In BigBox) it should work fine. What happens when you map these options is LB/BB will send some of the common commands to the emulator to close it. When you hit the key/button(s) you mapped It will send commands like "Alt+F4", "Ctrl+Q", "Escape" until it finds one that closes the emulator. Have you mapped either of those options I mentioned above?
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You definitely should not need any AHK or even that command line to exit PPSSPP cleanly. The default call to exit a game and close PPSSPP when direclty in it is Alt+F4 and that is one of the commands LB/BB controller automation sends when you bind a key/button to close out the game. If having the command line works then leave it in. Is there any chance you are running PPSSPP as admin? Although that would not explain why adding the command line works, but worth asking. What version are you running? Kega Fusion should close cleanly as well without any extras needed. I recently set that up helping someone on the forum and nothing extra was needed.
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Can't get to the system menu if the hold back option is enabled
Retro808 replied to Knowcontrol's topic in Troubleshooting
Are you on one of the betas or the stable 11.13 that was released for a short while? Tested a couple of machines and seems to be working fine. You have to bind a back button and hold the button for about 5 seconds if memory is correct. -
Since the theme is designed to use Background images it likely has the Stretch aspect of the image type set to either "Fill" or "UniformToFill". So with you using the box art image it is blowing the image up to fill the screen. You would have to edit the theme's code and change that piece of the code to read as: (Change UniformToFill to Uniform) <Image Source="{Binding BackgroundImagePath}" Stretch="Uniform" RenderOptions.BitmapScalingMode="HighQuality" Height="{Binding ElementName=Canvas, Path=ActualHeight}" Width="{Binding ElementName=Canvas, Path=ActualWidth}" /> In the Manage Emulators screen edit the emulator giving you issues and go to the Startup Tab. You can try adjust the delay there as well as try checking/unchecking the options for "Hide all Windows..." and/or "Agressive Startup". Not sure how much this will affect exiting from the Pause Menu, but worth testing. What emulator is giving you issues? You might need to check the box for "Forceful Pause Screen Activation" in the emulator's settings in LB. Go to Manage Emulators and edit Dolphin. In the Pause Screen tab check the box for that and then test. Pause works fine in Dolphin and I see that box is checked in my settings.
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Any chance you are running Dolphin as Admin? Just tested Dolphin on a few builds and it closes fine without an AHK from either the controls I mapped for exit or from the Exit option on the pause menu. Also is this from LB or BB that it is not working? Or both?
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Try the latest BizHawk dev build. Looks like they fixed whatever was causing the issue.
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The controller image in that pic is a custom image I make for all my games and platforms. So it is not a transparent background image of just the controller (see attached pics). That is an actual black background the image is on to make it easy to see the controller labels. Unfortunately controller images have to be made and making something changeable and highlight-able would require a plugin for that type of creativity. @OhBoy uses custom made images the exact same way. His just happen to have the console in the background. I can produce the theme in the layout as you would like. However, creating all the controller images as you would want them for your set-up would be up to you to do. You would only then need to drop them in the required folder and the theme will use the images. The theme layout would allow you to have game specific controller images, if one is absent it would fallback to a platform specific controller image, and if that is missing it would then fall back to a default image of your choice. That's why it also shows the actual original controller of each platform. So the user can see what the original layout looks like and what those controls are on the controller being used.
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refried Refried Theme Platform Video Set
Retro808 replied to RetroHumanoid's topic in Platform Media
Those would go in the \Videos\Playlist folders. Name the file exactly as your playlist is named. I recommend spending time looking inside LB folders to get familiar with them. You will quickly see how and where LB want media stored. -
refried Refried Theme Platform Video Set
Retro808 replied to RetroHumanoid's topic in Platform Media
If you want to use them for any theme they go: \Launchbox\Videos\Platforms\ If you want to use them only for a specific theme they go: \Launchbox\Themes\[Theme Name]\Videos\Platforms\ Place each platform video in either of the folder options above named exactly as you have your platforms named. -
I have a Startup that does somewhat what you are looking for. I actually never posted it (actually forgot it was in my test folders) as it was just something I was tinkering with when I made the Pause Menu versions. I can tweak it a bit if you want and then send it to you. Let me know what changes you might be after.
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- 74 comments
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- theme
- classic mini
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(and 2 more)
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Question- what metadata/ images needed for unified
Retro808 replied to Hollingsbee's topic in Big Box Custom Themes
Looking at the theme from the download post in the forum looks like at least: Clear logos, Box art, Background fanart, Disc, Cartridge, Screenshot, and videos. Of course all this depends on the view you choose to use in the theme. BigBox can also have priorities for images which means you can select other image types to fill in for missing images. So, another preference item that may determine what you personally choose to download. -
All images are located inside the \Launchbox\Images\[Platform Name]\ folders. Just head there and look around you will quickly see how everything is organized. I have never really messed with that pause menu plugin so could not offer any tips.
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Yes, Its possible to do this. Just depends in the theme and if you have to edit the code. What do you mean how can you find them?
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nes Nestopia Won't Exit Fullscreen Properly
Retro808 replied to Whitestrake1967's topic in Troubleshooting
LB does not actually need an AHK to close Nestopia. Bind your exit button or button combo in LB and/or BB controller automation and it just works. Just tested both with the AHK and without and it works either way. Both in Fullscreen and Windowed mode. In the Nestopia preferences do you have the box for "Confirm on Exit" unchecked? Also make sure you are not running the emulator as admin. Doing so will not allow LB to elevate and have the AHK close the emulator. -
There is not a simple way, as in settings you can just adjust. You have to know how to do some basic coding to get this theme you are showing to display what you want and where you want.