The Papaw Posted August 9, 2020 Share Posted August 9, 2020 When I have LB running and try to do a <CTRL> B into BB, it is trying to go into some other theme instead of the one I am using with lots of errors. Any one else tried this or having issues with it? Quote Link to comment Share on other sites More sharing options...
neil9000 Posted August 9, 2020 Share Posted August 9, 2020 40 minutes ago, Wanderer189 said: When I have LB running and try to do a <CTRL> B into BB, it is trying to go into some other theme instead of the one I am using with lots of errors. Any one else tried this or having issues with it? Never used the CTRL B before, but i just tried it here and it launched into Bigbox just fine, and using the correct theme. Quote Link to comment Share on other sites More sharing options...
The Papaw Posted August 10, 2020 Share Posted August 10, 2020 (edited) 16 hours ago, neil9000 said: Never used the CTRL B before, but i just tried it here and it launched into Bigbox just fine, and using the correct theme. I am using the CriticalZoneV2 - BlueBox theme, when I do the <CTRL> B, it looks like it is trying to load the default theme or something, the wheel is more like the default. The first image is the 1st error, 2nd image (2nd error) pops up immediately after 1st. The CriticalZoneV2 - BlueBox theme looks nothing like the screen shots. I removed all the themes but this one and the default ones. Also tried deleting both LB & BB cache to check if that was part of it. It works fine if I just run BB, only does this when I do the <CTRL> B Edited August 10, 2020 by Wanderer189 Quote Link to comment Share on other sites More sharing options...
MisterCrowley Posted August 10, 2020 Share Posted August 10, 2020 (edited) On 8/7/2020 at 2:34 AM, Spiro9210 said: Emumovies tab not populating with 11.3-Beta-9. Any solutions? I have the same error since the first 11.3-Beta and I think it has something to do with my 4k screen and the customized scaling of text and apps of W10. Edit: Thing is, the download still works, you just can't choose single images. Press "Check All" and get the full batch. Edited August 10, 2020 by MisterCrowley New Info Quote Link to comment Share on other sites More sharing options...
Your Friendly A.I Overlord Posted August 10, 2020 Share Posted August 10, 2020 Maybe this issue has been reported before but I'm having a problem with custom command-line parameters. For PCSX2 I use custom command-line parameters. When I edit a PS2 game (Edit Game>Launching>Emulation) they are not being shown, or when I add them the changes won't take. However al my command-line parameters are still in the Sony Playstation 2.xml and I do have a link to the Data folder in LaunchBox\Core. Quote Link to comment Share on other sites More sharing options...
C-Beats Posted August 10, 2020 Share Posted August 10, 2020 On 8/6/2020 at 8:34 PM, Spiro9210 said: Emumovies tab not populating with 11.3-Beta-9. Any solutions? This is a Windows Scaling issue. Next beta release should correct this. Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted August 10, 2020 Author Share Posted August 10, 2020 Beta 11 is out now with the following: Fixed various window scaling issues (please let us know if anyone sees any further issues with any windows) Fixed LaunchBox list view and audit date sorting incorrect for some cultures Fixed the %launchboxorbigboxexepath% game launching variable to work as it did previously (full path to LaunchBox.exe or BigBox.exe in the root) Fixed folder links being deleted and not existing properly when launching Big Box from LaunchBox or LaunchBox from Big Box (this was causing the theme issues in that case) Thanks again all for the reports. I do think we're nearing the end. 3 Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted August 10, 2020 Author Share Posted August 10, 2020 On 8/8/2020 at 5:08 AM, Kovu1102 said: my LB 11.2 was working perfectly until I tried to update to 11.3 b10, now I get this error everytime i start up LB. I have tried downgrading to 11.2, and then it works perfectly again, but when i try to do new found update i am back to square one This is a plugin issue of some sort. What plugins do you have installed for LaunchBox? On 8/8/2020 at 2:33 PM, oblivioncth said: Trying to launch any game on 11.3 Beta 10 (not sure about earlier betas) results in the "This operation requires elevation privileges" message that can occur if you run LB as an admin and then try going back to running it at the user level, even though this is not the case for my current install (User owns all files/folders within the LB directory and has permissions set to full control). Reverting to 11.2 stable avoids the issues without any changes to LB files. Not sure what 11.3 Beta 10 is trying to do or what files it is trying to access that needs admin privileges and I'm guessing it isn't intentional. We're not able to replicate this, so we're at a loss here currently. .NET Core probably requires different permissions somehow than previous .NET did, but unfortunately that kind of stuff is mostly out of our control. Can you zip up and PM me your data folder to see if we can't figure out what might be going on? Quote Link to comment Share on other sites More sharing options...
C-Beats Posted August 10, 2020 Share Posted August 10, 2020 10 hours ago, Koroth said: Maybe this issue has been reported before but I'm having a problem with custom command-line parameters. For PCSX2 I use custom command-line parameters. When I edit a PS2 game (Edit Game>Launching>Emulation) they are not being shown, or when I add them the changes won't take. However al my command-line parameters are still in the Sony Playstation 2.xml and I do have a link to the Data folder in LaunchBox\Core. Are you using the PCX2 Config plugin or doing this all manually? Quote Link to comment Share on other sites More sharing options...
Your Friendly A.I Overlord Posted August 10, 2020 Share Posted August 10, 2020 I indeed used the PCX2 Config plugin. After I configured a game the plugin added the parameter to the custom parameters field. I then edited it so I can easily adjust per game. The line shows up in the Sony Playstation 2.xml like this: <CommandLine>--nogui --fullscreen --cfgpath "inis\Devil May Cry 3 Dante's Awakening"</CommandLine> <Completed>false</Completed> <ConfigurationCommandLine>--cfgpath "inis\Devil May Cry 3 Dante's Awakening"</ConfigurationCommandLine> If I open the game edit window nothing shows up under Launching>Emulation and adding a commandline won't persist. This worked without trouble up until 11.2 though. Quote Link to comment Share on other sites More sharing options...
C-Beats Posted August 10, 2020 Share Posted August 10, 2020 26 minutes ago, Koroth said: I indeed used the PCX2 Config plugin. After I configured a game the plugin added the parameter to the custom parameters field. I then edited it so I can easily adjust per game. The line shows up in the Sony Playstation 2.xml like this: <CommandLine>--nogui --fullscreen --cfgpath "inis\Devil May Cry 3 Dante's Awakening"</CommandLine> <Completed>false</Completed> <ConfigurationCommandLine>--cfgpath "inis\Devil May Cry 3 Dante's Awakening"</ConfigurationCommandLine> If I open the game edit window nothing shows up under Launching>Emulation and adding a commandline won't persist. This worked without trouble up until 11.2 though. Do you have any of these issues if that plugin isn't used? Curious if the plugin is manually changing that field to match whatever settings you told it to use. 1 Quote Link to comment Share on other sites More sharing options...
Your Friendly A.I Overlord Posted August 10, 2020 Share Posted August 10, 2020 (edited) 27 minutes ago, C-Beats said: Do you have any of these issues if that plugin isn't used? Curious if the plugin is manually changing that field to match whatever settings you told it to use. If I add a nonsensical parameter like --aaa it does save. If I then open the edit window it shows nothing and even if I save or cancel the lines in the Sony Playstation 2.xml are removed like this: <CommandLine>--aaa</CommandLine> <Completed>false</Completed> <ConfigurationCommandLine /> <ConfigurationPath /> But after closing and relaunching Launcbox > gamedit it look like this: <CommandLine /> <Completed>false</Completed> <ConfigurationCommandLine /> <ConfigurationPath /> Edit: If the pcsx2 config plugin adds: --cfgpath "inis\Devil May Cry 3 Dante's Awakening" , that is a valid pcsx2 parameter. After configuration, the plugin is not used anymore. And as I said, it used to work up until 11.2. I mean bugs can happen. Edited August 10, 2020 by Koroth Quote Link to comment Share on other sites More sharing options...
Your Friendly A.I Overlord Posted August 10, 2020 Share Posted August 10, 2020 You are right. Upon further testing if I remove the PCSX2 Configurator Next plugin from the plugins folder all custom command-lines show up again. My mistake. Quote Link to comment Share on other sites More sharing options...
wallmachine Posted August 10, 2020 Share Posted August 10, 2020 (edited) What do you think about the below as querying EmuMovies takes roughly 30 seconds each time. Edit -> Media -> Images (should only query and display images) Edit -> Media -> Videos (should only query and display videos) Edited August 10, 2020 by wallmachine Quote Link to comment Share on other sites More sharing options...
Drybonz Posted August 10, 2020 Share Posted August 10, 2020 Discussion of possible problem with MAME importing. 1 Quote Link to comment Share on other sites More sharing options...
The Papaw Posted August 10, 2020 Share Posted August 10, 2020 21 hours ago, Wanderer189 said: I am using the CriticalZoneV2 - BlueBox theme, when I do the <CTRL> B, it looks like it is trying to load the default theme or something, the wheel is more like the default. The first image is the 1st error, 2nd image (2nd error) pops up immediately after 1st. The CriticalZoneV2 - BlueBox theme looks nothing like the screen shots. I removed all the themes but this one and the default ones. Also tried deleting both LB & BB cache to check if that was part of it. It works fine if I just run BB, only does this when I do the <CTRL> B FIXED in 11.3.11 1 Quote Link to comment Share on other sites More sharing options...
Krakerman Posted August 11, 2020 Share Posted August 11, 2020 Fixed the %launchboxorbigboxexepath%!! Thanks guys? 1 Quote Link to comment Share on other sites More sharing options...
Retro808 Posted August 11, 2020 Share Posted August 11, 2020 46 minutes ago, Drybonz said: Discussion of possible problem with MAME importing. Are you running a beta or stable version? I assume beta since you are posting in the beta related thread. Jason did add a fix in beta 9 that related, but it looks to only be fixing protos/beta roms. Are you on the latest beta? On 8/5/2020 at 8:04 PM, Jason Carr said: Beta 9 is out now with the following: Further threading optimizations Image fixes for the retro achievements profile popup Improved ROM prioritization so that prototype/beta games are not prioritized as much Big Box now runs under Linux Wine Quote Link to comment Share on other sites More sharing options...
Drybonz Posted August 11, 2020 Share Posted August 11, 2020 (edited) Thanks for the reply. I'm running the latest beta, but I just updated, so most likely this happened before I updated. Good call. I'll re-import my MAME set and see if it all goes smoothly. Thanks again. Edited August 11, 2020 by Drybonz Quote Link to comment Share on other sites More sharing options...
sundogak Posted August 11, 2020 Share Posted August 11, 2020 (edited) 4 hours ago, Retro808 said: Are you running a beta or stable version? I assume beta since you are posting in the beta related thread. Jason did add a fix in beta 9 that related, but it looks to only be fixing protos/beta roms. Are you on the latest beta? Beta 9 10 or 11 didn't address that issue noted in the other thread with Space Invaders which is more priority of parent/child related versus beta/prototype. Edited August 11, 2020 by sundogak meant 10 and 11 beta Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.