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bundangdon

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bundangdon last won the day on January 10

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  1. From my experience, they're almost exactly the same in terms of size. I can imagine CHD support will happen in the future, but for now it's just nice to have everything in one file and it also makes it easier to import the games into frontends like Launchbox.
  2. Yep, this was a very unexpected and surprisingly nice update
  3. Just a nice little PSA for the emulation community out there. The RPC3 team has just rolled out a major update to RPCS3 that I never thought would happen,but actually did (happen) in their most recent alpha. Iso files are now loadable, and this not a photoshop mock-up or anything of that nature
  4. Appreciate the prompt reply, but I don't use the auto import feature and don't plan on using it. I love a lot of the features that LB has but I found that particular feature more frustrating than helpful after trying it out for a few months. @Jason Carr @faeran Manually adding games for the PS Vita should definitely be addressed as it was a relatively simple process with previous versions of LaunchBox but now it simply isn't working.
  5. Not sure what happened, but I once used this method several times before for PS Vita without any issues and now it doesn't work. My guess is that the new PSVita importing feature that was recently implemented has messed this up somehow. Can anyone help because every time I try to import multiple .txt files, it comes up empty, as shown in the screenshot below. I've also tried importing the game folders, the individual eboot.bin files and none of these methods worked either. Another update: Can confirm that this is an issue related with the latest versions of LaunchBox. I just tried an older version (13.18) and the importing method for PSVita games works fine, but there's basically no way to manually import PSVita games with the latest versions of the program
  6. Wow! This plugin was really helpful. I was able to get metadata and artwork for almost all of the missing PC game titles in my Launchbox setup. Thanks a lot for sharing this!
  7. After trying it out and several other frontends over the past 10 - 20 years, I have to say NeoStation is an interesting project and it's definitely nice to have some friendly competition with other frontends like this one, but it's nowhere near what Launchbox/BigBox is or was. And I have a feeling that once it becomes more developed and adopts many of the same features that are used in Launchbox, it will likely become "increasingly heavy" too. As for the Android version of Launchbox, that's a completely different story as there are definitely better options available such as Daijisho, EmulationStation, Beacon, etc. Although, it's nice to have Launchbox as an available option, and I certainly hope that NeoStation will become a popular frontend of choice for Android in the near future as well.
  8. Had the same issue here trying to run fullscreen but I downloaded the latest version from their Discord and it seems to be fixed now. Thanks a lot for the tip!
  9. Works great! Thank you for sharing this
  10. This is an excellent addition in the latest beta, and something I've been wanting for quite a while! Thanks a lot for adding this feature in there
  11. Nicely done! Looking forward to the Part 2 set
  12. Good news: I was able to find that theme stashed away in one of my backup drives. However, upon testing earlier today I found that it crashes and shuts BigBox down completely. It was originally from 2018 or 2019 and I can imagine a lot of the BigBox programming-code has changed since then, if not all of it. If you want though, I'll upload it here. You can take a look at the files and maybe fix it somehow if you know how to code with XAML, or another option is try rebuilding it with the images that are included in there with the Community Theme Creator (check the downloads section) Nostalgia.zip
  13. Unfortunately, the person who originally created and uploaded this theme hasn't been here in quite a while. Also, I had this theme installed and I recall that it would no longer work after some of the recent updates made to BigBox. It would crash as soon as I started up BigBox, and would only work with much older versions of the program, and that happened around 2 to 3 years ago. However, I'll check and see if I still have this theme somewhere on my computer and will upload it here a little later.
  14. Thanks a lot! Not sure if I can help out since I didn't make/write any of the code for this theme. I basically just did a lot of copying and pasting with some help from folks like @faeran and a few other very helpful people in the LB community. I really liked this theme and wanted to put the new features that had been added over the past 4-5 years in there, as the original LBPlex theme hadn't been updated in so long while also being given permission to share this modified version by the original coder @Grila. However, I looked at some of the code now in the file "GameDetailsView.xaml" (in the "Views" folder) and noticed that the font being used there is "Segoe UI" (check line 58) and the code for that particular location you mentioned is here: (line 207) <panel:OutlinedTextBlock Text="{Binding PlatformReleaseDate}" Fill="{Binding ForegroundBrush}" TextWrapping="Wrap" If anyone else with some coding knowledge can decipher that area, then maybe you might be able to find a way to change the font in that area of the xaml file.
  15. Sorry, my bad! I forgot about that particular version of Mame
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