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Retrofrogg

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Everything posted by Retrofrogg

  1. 221GB of flash...lol. Meaty.
  2. I find that Retroarch is pretty good for CPC emulation, especially with the added extras like shaders etc.
  3. I would plan to look at the latest version (Flashpoint 7.0). I think it's probably possible to port it into an existing install of Launchbox. I'll let you know my findings.
  4. Don’t forget that you can always combine games in Launchbox if you want to cut down on the visual clutter but still have them available to play.
  5. Probably useless for most, though the region clones are often slightly different in addition to the language difference. And then you have the region exclusive games, which are probably with having.
  6. The spines appear to be the wrong way round, no?
  7. Do these have a "dark mode" in Retroarch? That's one thing that I liked about the MAME ones.
  8. These bezels might be better on a vertical monitor - then you can get the screen and bezel art slightly larger, though you wouldn't see the arcade machines on the side (no great loss). Are the shaders CRT-Geom?
  9. Funny, Bitdefender identified the latest build exe as a threat and quarantined it:
  10. Great to see the platform category videos - they look excellent. Any chance of an MSDOS platform video? It seems to be missing from the list!
  11. Very nice - though is it possible to make them face the other way, as is standard for 3D boxes?
  12. Thanks man. It's actually a music room first with things set up around the speakers, but the game "corner" is growing
  13. Not a Launchbox build but related. Working on a unit for the various original controllers. Got them all except for the Sega Saturn.
  14. Excellent platform videos. Are you still planning to release the platform category videos? I currently have a mixture of these and your old ones but would be keen to unify.
  15. I have tried pretty much all theses shaders and for me, the crt-frutbunn gives the best overall effect - at least for the earlier consoles. A few parameters that you can tinker with in the menu too. Recommended.
  16. Yeah, I wouldn't bother with individual game inis, unless you have something specific you want to do for a particular game. Having neogeo.ini in the mame/ini/source folder should work. Good advice from @JoeViking245 - check the core search path options in your mame.ini. You don't want any individual game inis in the root MAME folder. What are you using to run the MAME or NeoGeo games? The standard MAME build or something else?
  17. There is a hierarchy that MAME uses. If a rom has its own .ini, then it uses that. If not; the next thing it looks for is the source ini. If not, then the generic MAME.ini (you can specify this in the MAME.ini).
  18. Yes you can - just rename the file to neogeo.ini and place it in the name/ini/source folder.
  19. Nice. For the non-arcade platforms, could we have the "banner" artwork appearing in the marquee spot?
  20. Love the first new feature on the above list. Much easier than auditing. Would be good however to be able to do this by platform, rather than for the whole collection.
  21. Looks great, but I think I'll be using the flat images rather than the 3D boxes for this one. 3D boxes are good for platforms with physical media, though I think that the PopCap games were all digital-only. Any plans to make more for the rest of the PopCap games?
  22. Nice! Do you have any link with Norway?
  23. How can I tell which version of the app I have installed? I checked the settings but don't see it there.
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