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Retrofrogg

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Everything posted by Retrofrogg

  1. @C-Beats So I opened Razer Synapse and noticed that my mouse didn't seem to be listed under devices - only the mouse dock was (it's a Razer Viper Ultimate). So I had to uninstall and then reinstall the app & drivers. Now the mouse appears. No change to the problem in Launchbox though. So next I went to adjust polling. It was set at 1000Hz. Funny thing I noticed is that when I changed polling, the mouse sensitivity/DPI seemed to change (high polling = less mouse cursor movement for the same mouse movement). I adjusted it to 500Hz and then 125Hz. Unfortunately, this didn't fix the problem. I think that changing it to 125Hz reduced the frequency of the stutters just a little bit (going at the same rate, I was able to make 4 rotations of the box rather than 2 or 3 before it stuttered). But the stutter remained. I also tried unchecking "enhance pointer precision" in the windows settings, again with no change. So I remain pretty unclear as to whether it's a mouse-related problem or not. Keen for your further thoughts. Do you think it's worth trying a standard wired mouse to see if that affects things?
  2. Thanks @C-Beats. I'll see if I can turn down the polling rate when I get home. I had looked at the advice from Corsair which says that the average gaming mouse is at 1000Hz with some as high as 8000Hz. They say all Corsair mice have a minimum of 2000Hz. The Razer site talks about hyperpolling at 8000Hz to allow less latency and smoother tracking. So I didn't think that my 1000Hz should be an issue. Also it suggests that higher polling rates should allow smoother movement, not the stutters we are experiencing here. But I will run the test later today and let you know.
  3. I don't think I had checked it. I found a website that seems to check the poll rate, and got the below: I don't know how to interpret this though - would be grateful for your further thoughts. A quick bit of reading around suggests that these rates are average.
  4. It would seem aesthetically more pleasing to have them align on the bottom - as if they are sitting on a shelf.
  5. I can also confirm that the rotation is fine in BigBox. The main difference there however is that the box is rotated at a uniform rate and using the keyboard (or presumably a controller). In Launchbox it is rotated using the mouse and it can be rotated at any speed you like. Hope this helps @Jason Carr
  6. Quality looks noice.
  7. Wow, looks impressive.
  8. This is something I've been looking for for a while (for Launchbox). Currently, rotating the 3D box in Launchbox is very difficult as the box flips about too much. There's a feature request open on Bitbucket for it - please add your vote!
  9. @Mock, just linking to the larger thread for this problem: https://forums.launchbox-app.com/topic/71077-3d-box-model-stutterring-rotation/#comment-427875
  10. There's some talk about it on the BitBucket feature request page: https://bitbucket.org/jasondavidcarr/launchbox/issues/7747/rotating-freeze-in-new-3d-cover-display-in
  11. @JoeViking245's plugin worked pretty well - thanks dude! But as he said, it doesn't do the images. I imported the CPC collection, and have been going through adding the images manually (which is very time consuming, as in the Gamebase collection all the images for a game are grouped together as a PDF file, so you have to extract each individual image from that - which I have been able to automate). The work is such that I'm considering just having a link to the Gamebase database in Launchbox, and then browsing the games within Gamebase - but of course the Gamebase UI isn't a patch on Launchbox, and I prefer to keep all collections together in the same format. Any thoughts on progressing this work Viking?
  12. Any chance of a Sega Model 1?
  13. Would appreciate some input with my issue - hi scores not being sync'd with Launchbox. Tried with both 1943 and Joust. Log file attached. Many thanks! Edit: the issue appears to be resolved; although MAME appeared to be the default emulator, I went to MAME emulator settings and on exit, it asked if I wanted to change all the games to use this default emulator. I clicked yes and it seems to be working (for now anyway)! Debug 2023-09-13 09-50-24 PM.log
  14. Still doing the good work I see Beezy
  15. Thanks for the info! That aspect ratio/resolution is too wide for me. Don’t you find that most marquees don’t fill the entire width of the screen, and that the height is a bit low?
  16. Which marquee monitor is that?
  17. I'm not entirely sure, but I don't think so.
  18. I'm using the Thirdscreen plugin:
  19. Does this work in Launchbox, as well as Bigbox?
  20. Came here from Mr Retrolust's page. Very nice work! Surprised there aren't more comments here. One thing, what has been mentioned before - the reflections. Would it be possible to batch reduce the screen reflection & scratch amount? I know that you can edit them individually but I wondered if you might be able to do the set as a batch.
  21. Very good, very nice.
  22. Any thoughts on a version for Launchbox themes?
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