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kmoney

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Everything posted by kmoney

  1. Everything I have can be downloaded in the link I have posted above as I have nothing additional that is in the link and works just fine with my setup with Rocketlauncher. http://www.rlauncher.com/forum/showthread.php?1096-UltraStik-360-Programmer-Program-your-U360s-per-Rom-without-LedBlinky Its the one labeled Ultrastik 360 Programmer 2.0.
  2. Yes but all mine are setup through Rocketlauncher.
  3. Lets get the hype train going...I noticed that the interface is a lot faster and it has shaved some time off my startup as well. Both huge pluses!!
  4. One bug I have noticed with LaunchBox Next is when you try to download images and metadata from the edit menu is it crashes the program.
  5. @startover You can create a folder named Startup and put it in the LaunchBox/Videos folder and then put as many startup videos as you like in there and it will randomly play one.
  6. @Jason Carr The loading interface issue seems to be fixed for me in the newest beta...will let you know if it arises again
  7. Yep @neil9000,thats the same issue I am having with the loading interface. A video always explains better than words most of the time:)
  8. Sadly, Blade Runner would not work on my system either but I knew that by reading your comments that it may or may not work on certain systems. I do use Windows 10 so that may be why. I am going to try when I get home to try to run it in Windows 7 compatibility settings and see if that helps.
  9. @Zombeaver I appreciate the work you are doing here...great project! Tried out Heavy Metal this morning and it works great.
  10. Definitely interesting...same with me,if I reboot my PC or haven't used LaunchBox for a while the first startup always takes longer and hangs on loading interface for about 10 seconds. I did not start having the issues until that beta that the startup speed increases were added a few betas ago. Sorry I did not bring it to your attention earlier @Jason Carr but I thought it was some weird issue I was having with my system but I guess that's not the case since other users are experiencing it as well. I have not experienced any crashes either that some users are getting.
  11. @Jason Carr I have experiencing a weird issue with my startup of LaunchBox and it has been happening on and off ever since you added the startup speed increases to LaunchBox a few betas ago. I have been holding off saying anything thinking it could be unrelated. My LaunchBox startup time and loading interface was usually around 3 seconds before you added the startup speed increase a few betas ago. It is usually about 3 seconds startup time after you added that increased startup speed but sometimes randomly it will take about 10 seconds for startup and the longest of that seems to be stuck on loading interface. It seems to happen most often when I havent used LaunchBox for a while. I can launch LB and close it and relaunch back to back many times in a row and it will always startup in about 3 seconds but if I do not open LB for a while like overnight the first launch of LB will take about 10 seconds and then other times it will not do this. I was thinking at first it could be Windows Defender scanning folder at startup but I have added exclusions to LB and BB. I know it seems like a weird issue but I did not have it until I downloaded that beta with the increased startup time and I remember when I downloaded that particular beta it took about 25 seconds to reload LaunchBox which is unusual for that one time only.
  12. @neil9000 Ah gotcha...just woke up and didnt read the rest of the forum yet
  13. Looking like a really nice theme. Awesome that you added an animated joystick,will be great in a cab. The animated joystick in the themes is the only thing I miss from the hyperspin days since I have an arcade cabinet and it makes a really nice finishing touch.
  14. Cool idea for a theme...looks great!
  15. @ciskohansen So you are saying that you have added "chd" to the the retroarch emulator module like pictured?
  16. I will never buy another Seagate again,everyone I ever had failed before it should have. Currently I use HGST drives but would not have an issue with Western Digital's as they bought out HGST anyway. Not saying these brands sometimes will not fail prematurally but I personally have had bad luck with seagate.
  17. Great update,really nice addition with the community star ratings download option!
  18. True, I guess would not really know now but I can see performance being a concern.
  19. I didn't get to watch the entire live stream but was it ever answered if LaunchBox would work on the Raspberry Pi or not as I think that would be a deal breaker for a lot of people? Also I think you clearly stated that it would be LaunchBox only and not BigBox that could get ported to Linux correct? I personally do not know anything about Linux but do have 3 Raspberry Pi's so I guess I know a little but I only use them for Kodi. Myself personally would like to see the main and only focus on Windows. Even if LaunchBox did work on a Pi, I would not be interested because why would I use a Pi when I have 3 Windows machines that run LB/BB perfectly without any restrictions. On the other hand if enough people are interested and you hire another developer, taking away from LB development should not be an issue but I would make it clear if a Raspberry Pi would be supported or not and that BigBox would not be ported over to Linux as I think that would effect voting results.
  20. I tried out the Mario pack and didn't care for it, I guess it would be cool to show off to someone but that Zelda and Metroid one does look pretty nice looking and looks like something I would definitely play.
  21. Yes, RL displays the manuals and other media stored in the LaunchBox folder just fine just not the other way around for the Rocketlauncher manual naming convention.
  22. I too would like to see this happen but @Jason Carr stated that he was hesitant to add more complicated logic to the file parsing of the RocketLauncher manuals for performance reasons to view and navigate them in LB's PDF Viewer which is understandable. I think in time we can think of another way so we could view and navigate the RL manuals in LaunchBox that would not effect performance so we would not have to have 2 different manual folders for each.
  23. @nadonate You have to add PCSX2 as an emulator in Launchbox even though you use RocketLauncher to launch PCSX2 for the plugin to work correctly. After that you can continue as normal to use RL to launch PCSX2.
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