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fromlostdays

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Everything posted by fromlostdays

  1. For Newer 2d and 3d Games that do NOT support controllers: Somewhat recently, a very unlikely source stepped up and showed love to xbox and ps4 controller users, and did it in a very grand way: steam. Essentially what they did was to allow you to use the steam controller mapping software for other controllers, and the steam controller mapping software is second to none right now. Want to play Guild Wars 2 on a controller but its so many buttons? Steam offers a fully customizable radial menu that you can configure with up to 20 something buttons, and you can have at least 2 of them. (I haven't gotten to utilize the full extent of what it can do, as you can tell). What about Non-Steam Games? The best news of all is that the controller mapping software will work with non steam games as long as you import them into steam as non steam games. Having imported both Guild Wars and Bigbox into steam, I can now switch from a fully realized controller profile for Guild Wars, to Super Mario Kart without taking my hand off the controller. The bad: Steam has to be running, the mapping software itself is robust to the point of being really confusing, and as of right now I'm finding that it's conflicting a bit with certain other programs that use the controller natively. It will take some working around these issues, but just for the radial menu alone, Steam has given you almost all the tools you need to stay on the couch. Sent from my SHIELD Tablet using Tapatalk
  2. The first thing to consider: what controller to use. This is a big consideration, mostly because of xinput vs dinput. Ultimately the most versatile wireless controller in terms of both comfort and ease of use goes to the xbox one elite controller. The dpad accessories make it an OK option for 2d games, not the best by a long shot. But in terms of setting it up - its as simple as buying the little dongle which works really well even at a distance. If this isn't your style you at least want to get a controller that can SIMULATE xinput... typically using another program. The DS4 (ps4) controller wins for 2d gaming, but you have to find a good enough bluetooth connection (which I never could) and you have to download a program that will simulate xinput for the DS4, which does not support it natively. Why xinput? In the long run its much easier to manage, and you'll be less reliant on third party software. Its just more plug and play. Last note on controllers - in my opinion the Nintendo Switch Pro Controller is probably the best controller ever released in terms of if you wanted to have a good dpad for 2d games and then switch to 3d ones with no controller switch. It currently does not support xinput however. If it ever does, I will probably retire my xbox elite controller. Sent from my SHIELD Tablet using Tapatalk
  3. There is no reason left you can't play every game on your couch with a controller. This has been my struggle for years haha. Give me a minute and I will impart that wisdom here haha Sent from my SAMSUNG-SM-N910A using Tapatalk
  4. fromlostdays

    Cover

    Chrono trigger acoustic brought a tear to my eye. Sent from my SAMSUNG-SM-N910A using Tapatalk
  5. Expanding on RL audit, Rocketlauncher, if set up correctly in Launchbox, will audit your roms based on what's already in your launchbox database. In other words, it'll search for what you already imported. It's possible to audit your set using RL based on a separate xml (not dat) but it's a little complicated and I wouldn't recommend it at least initially. It involves setting up a different front end in RL (for instance setting up RL as a frond end) and populating the database folder with whatever xmls you want to audit against. Quicker and easier to use clrmamepro for that. Sent from my SAMSUNG-SM-N910A using Tapatalk
  6. You can use Bulk Rename Utility to rename roms en mass. I use it to get rid of a lot of information that's in tosec titles, but that's not a necessary step. In order to rename roms according to specific naming conventions you need a database (xml, or dat) and a program like clrmamepro, or dons rom renamer. Sent from my SAMSUNG-SM-N910A using Tapatalk
  7. Oh and rocketlauncher doesn't care what the rom names are at all. It only cares that the systems themselves are named a certain way, according to RL standards. That's not 100 percent necessary, but it will save you some headaches in the long run. Sent from my SAMSUNG-SM-N910A using Tapatalk
  8. Leave your existing (by that I mean ones already imported alone). You're not going to like the answer but there is no one answer. No intro is pretty much the gold standard where it's available. That's the game name with a regional tag like - gamename (USA). Use that when you can. The Launchbox database uses something similar but without regional tag. No need for that tag since region is listed in a separate field on the xml. For other more obscure, especially computer systems, you'll want to use Tosec. The LB database is great but it does use fuzzy matching so in some cases it may not recognize the title. Sent from my SAMSUNG-SM-N910A using Tapatalk
  9. You mean you click the game in launchbox, click edit, you see that the game has a launchbox id, you tell it to search for media, you see a box front available, you click download, it seems to, and then theres nothing in the folder?
  10. For your next release, can you have it autopopulate a "steam banner" or "Steam Grid Icon" folder for additional art? I know they aren't officially supported by launchbox yet, but I have thousands of them (also uploaded them to LB downloads section) and this would make it so easy to add them to the database. Either way, great job man!
  11. Ok so this is a bit complicated. There's two routes people take, by and large. Some people only import the games they want, some people import entire systems. Neither one of these xmls are going to do you any good. Also, this person setting you up, if it's a friend that's one thing but if you're paying them... in the long run things will be easier if you set things up yourself. Sent from my SAMSUNG-SM-N910A using Tapatalk
  12. Import them with any emulator and then edit them to not use an emulator. I know it's possible individually, but I'm not 100 percent if you can do them in bulk. But probably you can. Sent from my SAMSUNG-SM-N910A using Tapatalk
  13. It happens from time to time to me as well. Granted, because I use RL I've been using the same system configs for years. Occasionally after an update one system will just stop working, and replicating the Retroarch.config and replace my old system config is the only way to fix it. I'd guess its as simple as a particular setting is no longer supported, but I've never been able to narrow down exactly why this is.
  14. Screenshot of my Horror playlist using these.
  15. Steam Grid Art Pack. View File This is a pack of over 2500 steam grid icons downloaded from various sources over the net. I only created about 100 of these, so all thanks go out to the contributing artists. Unfortunately, I’ve been collecting and renaming these for months and I can’t possibly cite everyone who contributed. If you are the contributing artist and you wish to take anything out of this set, please contact me and I will do so immediately. Thanks to: Everyone over on R/SteamGrid: https://www.reddit.com/r/steamgrid/ (Community of people coming together to make and share these) Jinx: http://steam.cryotank.net/: I don’t know him or her personally but they are prolific in creating these and they look awesome. This site pretty much jump started my interest in these and using them in LaunchBox. Booru: http://steambanners.booru.org/index.php (Forum of people creating and submitting these. This is a great resource for finding grid art for obscure games.) Gamma097: http://gamma097.deviantart.com/art/Steam-Grid-Icon-Pack-Version-Four-378036407 (Posted a pack of great images on Deviant Art) Other Sources: Thread on NeoGaf: http://www.neogaf.com/forum/showthread.php?t=477211 Database for these supposedly geared toward emulation (I haven’t checked this out): http://consolegrid.com/ Database for these, looks really promising: http://www.steamgriddb.com/ Dragnu5 suyinn kimaro SouthernIsles Burnsy: https://www.reddit.com/r/steamgrid/comments/3v7vgr/s_the_ultra_pack_of_blurry/ (Redditor(s) a huge pack of images. I’ve tried twice to download the pack but the download errors out. May be possible to sync with a cloud service) About this pack: There are over 2500 individual files (2631 to be exact), but these do include some alternate versions. Most of these are for PC games. I renamed many of the files by hand, so I apologize for any errors in naming. I haven’t checked the resolution of every file, but I’m pretty sure most if not all of them are the same or similar and will work for LB purposes. What can you do with these? They look awesome in LaunchBox as boxart. They specifically work very well for PC games, and/or for any system which the box art is non uniform and/or sparse. Screenshot in this post: https://forums.launchbox-app.com/topic/35332-unexpected-art-resource-for-pc-games-windows-dos-win3x/. I’m thinking in the future I will also be using these for specific playlists that have games from multiple consoles to keep the box art looking consistent. Also, you can use them in Steam itself. Lastly, to me this seems like an underutilized resource. If you want to contribute, hit me up here and send me any art you want to add to the pack, or make a bigger pack and add this to yours, either way. ? I think that’s it. Enjoy! If you have any specific requests, let me know. But do bear in mind I'm terrible at making them - I don't have photoshop and have been using MS Paint. I try to minimize stretching the images, but well, I consider my own contributions to this to be placeholders until something better comes along. Submitter fromlostdays Submitted 05/08/2017 Category Game Media  
  16. Version 1.0.0

    452 downloads

    This is a pack of over 2500 steam grid icons downloaded from various sources over the net. I only created about 100 of these, so all thanks go out to the contributing artists. Unfortunately, I’ve been collecting and renaming these for months and I can’t possibly cite everyone who contributed. If you are the contributing artist and you wish to take anything out of this set, please contact me and I will do so immediately. Thanks to: Everyone over on R/SteamGrid: https://www.reddit.com/r/steamgrid/ (Community of people coming together to make and share these) Jinx: http://steam.cryotank.net/: I don’t know him or her personally but they are prolific in creating these and they look awesome. This site pretty much jump started my interest in these and using them in LaunchBox. Booru: http://steambanners.booru.org/index.php (Forum of people creating and submitting these. This is a great resource for finding grid art for obscure games.) Gamma097: http://gamma097.deviantart.com/art/Steam-Grid-Icon-Pack-Version-Four-378036407 (Posted a pack of great images on Deviant Art) Other Sources: Thread on NeoGaf: http://www.neogaf.com/forum/showthread.php?t=477211 Database for these supposedly geared toward emulation (I haven’t checked this out): http://consolegrid.com/ Database for these, looks really promising: http://www.steamgriddb.com/ Dragnu5 suyinn kimaro SouthernIsles Burnsy: https://www.reddit.com/r/steamgrid/comments/3v7vgr/s_the_ultra_pack_of_blurry/ (Redditor(s) a huge pack of images. I’ve tried twice to download the pack but the download errors out. May be possible to sync with a cloud service) About this pack: There are over 2500 individual files (2631 to be exact), but these do include some alternate versions. Most of these are for PC games. I renamed many of the files by hand, so I apologize for any errors in naming. I haven’t checked the resolution of every file, but I’m pretty sure most if not all of them are the same or similar and will work for LB purposes. What can you do with these? They look awesome in LaunchBox as boxart. They specifically work very well for PC games, and/or for any system which the box art is non uniform and/or sparse. Screenshot in this post: https://forums.launchbox-app.com/topic/35332-unexpected-art-resource-for-pc-games-windows-dos-win3x/. I’m thinking in the future I will also be using these for specific playlists that have games from multiple consoles to keep the box art looking consistent. Also, you can use them in Steam itself. Lastly, to me this seems like an underutilized resource. If you want to contribute, hit me up here and send me any art you want to add to the pack, or make a bigger pack and add this to yours, either way. ? I think that’s it. Enjoy! If you have any specific requests, let me know. But do bear in mind I'm terrible at making them - I don't have photoshop and have been using MS Paint. I try to minimize stretching the images, but well, I consider my own contributions to this to be placeholders until something better comes along.
  17. It makes sense. Besides manually editing, your only option might be to grab another dat and or xml (I'm thinking a hyperlist) which I know prioritize usa games and use that. You could run it through there first and then do a search in your other set for Europe Australia etc and augment the set with regionals. It's not perfect, but it is what it is. Sent from my SAMSUNG-SM-N910A using Tapatalk
  18. Also the database doesn't recognize the horrible naming of rpx files. At least in my case. So you have to edit the game with the correct name and then download media. If you need help with that, just let us know. Sent from my SAMSUNG-SM-N910A using Tapatalk
  19. The only problem is that in some of these games you can have multiple .rpx files (I think update versions?). Click to see which ones work and delete the other. Sent from my SAMSUNG-SM-N910A using Tapatalk
  20. That's gotta be a bug. Definitely report. Thanks for being so thorough. Sent from my SAMSUNG-SM-N910A using Tapatalk
  21. Have you refreshed all the images? Sent from my SAMSUNG-SM-N910A using Tapatalk
  22. I read that like I watch a slow motion train wreck, then it didn't wreck and I'm okay with that. Sent from my SAMSUNG-SM-N910A using Tapatalk
  23. I'm not sure about now, but back in the day people had to compile versions of mame to support hi scores. It didn't work in the official mame build Sent from my SAMSUNG-SM-N910A using Tapatalk
  24. No, you don't need retroarch. You can use any emulator you want. There are some benefits to using RA, though. Sent from my SAMSUNG-SM-N910A using Tapatalk
  25. Holy crap that actually worked. Cheers! I have a duplicate RetroArch emulator in RL I call MesstroArch that uses an old version of the RetroArch.ahk along with the mess 2015 core that works, but using the mame core is preferable as it gets updated. Thanks Paul!
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