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JoeViking245

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Everything posted by JoeViking245

  1. That works , if you have the buttons available (or if you can simply 'add them in'). Obviously you don't want to use the players' buttons for "Escape" [exit-game]. But those (players' buttons) can be mapped for BigBox {Select and Back] as they won't conflict for in-game.
  2. "Abandoned", but fully functional. I've used CPWizard to generate controller layouts and it works great. The program is "updated" with the data you supply it. It gets a list of the MAME machines from your mame64.exe. Then just supply it the updated .dat and .ini files found in the ../CPWizard/Data folder. The ReadMe.txt file in the root folder shows where you can get these. It's nice because you can customize the look of the panel to match your own. Here's one of CPW's outputs.The button labels probably could have been adjusted a little further apart, but not many games have that much writing, so I left them there. If a particular game doesn't use all the controls, it will make them transparent.
  3. I'm thinking 'for company', all you'd really need is a Select and a Back button for BigBox. And then something for 'in-game exit'. I'm not familiar with the 1UP button layout, but a button-combo is usually best suited for this.
  4. @Solo187 I've looked around and haven't been able to find a reliable (well, any really, for that matter) source for filtering softlists. I know for MAME Machines (Arcade) there's "category.ini". But even that doesn't filter "Educational". Though who would go to the Arcade to play an educational game? lol
  5. If you switch from the Platform Category view to just Platform view, does Battletoads (NES version, not to be confused with the Arcade Version) still show up When viewing Arcade Platform? I'm guessing no because you said it's tied to a Playlist. If it doesn't show up, which Playlist under Arcade Platform (in Platform Category view) is it [Battletoads] appearing in?
  6. @Ingabagovinanana Yes. The default folder is "roms" which MAME will look for under, from where it was executed. So if mame64.exe is executed (started) in S:\MyEmulators\MAME\, it will look for the rom files in S:\MyEmulators\MAME\roms\ As you can see in my example, I tell MAME to look in 3 different locations on 3 different drives. rompath "roms;D:\roms\Arcade;U:\Roms\MAME NonMerged" S:\MyEmulators\MAME\roms\ D:\roms\Arcade\ U:\Roms\MAME NonMerged\ This tells MAME all it needs to know about where to find the roms. Again, it doesn't care where you put them, as long as you tell it where to find them. Of course! LaunchBox "doesn't care where you put them, as long as you tell it where to find them." Even if they're in the same Platform. And LaunchBox makes the process easy too. You won't be able to use the MAME Arcade Full Set Import Wizard 'cause you can only give it one location for roms. I'm sure they've come across worse, but LaunchBox has you covered... Tools, Import, ROM Files... Next. Then Add Folder And then just follow the prompts.
  7. Glad that helped and that you're 'back in business'! BTW, are you able to open snes directly through the emulator? I can't get the MAME UI (regular MAME 0.224 [but doesn't matter. MAME is MAME/MESS]) to open snes. I get a file missing error. But the games run from the command line and through LB just fine. Obviously snes.zip is in the rom path. Otherwise they wouldn't launch from the command line. It's not that big of a deal as I only use the UI to 1st see if it works. But seems odd.
  8. Well, it was worth a shot. One other thing I like to do is remove the 1st . (dot) on the inipath and then move mame.ini and ui.ini (and any other ini files MAME may have created) into the ../MAME/ini/ folder. That way, any MAME created ini file will be placed in that folder. Also if you create/doctor your own softlist ini file in the ../ini/ folder, it won't also [re]create it in the root folder. And (for me at least) keeps things a little more tidy.
  9. Did it create ini files for those 2 consoles? I only use mame64, but neither of those 2 created ini's. But if yours did, and assuming they're like other console ini's, maybe try... at the top, change writeconfig to 0. Then at the bottom, delete the section IMAGE DEVICES. Or just delete the parameter shown for 'cartridge'. You may also look at their cfg files. Though I doubt there's anything enlightening there.
  10. Whew! Good. lol Usually when when I hear 'update', I assume update to the latest (current) MAME revision.
  11. Is your romset indeed for version 0.160? (You updated to 0.160) Based on the top middle of your screenshot, the mame64.exe you're using is version 0.160. (either that or I'm misinterpreting).
  12. Run MAME and on the left click Unavailable. It should show the 3 that are missing. But also, MAME revision 0.160 is from quite a while ago. So ClrMamepro may look at those older sets differently.
  13. MAME needs to know itself where the roms are located. You can't simply tell it in the command line [like pretty much every other emulator]. The easiest way is to edit the "mame.ini" located in MAME's root folder. Near the top you'll find the line "rompath". On that line, add the full path to your roms. If they're in multiple paths, separate them with a semicolon ( ; ). Also, especially if the folder path has spaces in it, add a double quote ( " ) at the beginning and the end on the folders. [double quote ( " ) Not to be confused with two single quotes ( ' )] rompath "roms;D:\roms\Arcade;U:\Roms\MAME NonMerged"
  14. Hopefully some else can elaborate on question #2. As for question #1 In the upper left hand corner, Select Platform and All and then where it says "Search" type in what your looking for. i.e. ikaruga
  15. If you right click on the Platform name (on the left side in LB), select edit and then click the "Folders" tab, you can assign default folders for the game and for all media, respectively. Honestly though, as your time with LaunchBox continues, you'll find that how the media is stored is actually quite nice. It may be different than you're used to or as your OCD thinks it wants to see it, but there is actually a thought-out/thought-through method to the madness. I was the same way a few years ago, but I promise you will come to appreciate it.
  16. MAME is not "seeing" your roms for some reason. Because the Amber Pegasus is a "Software List", I recommend the following: Where ever it is you have your MAME emulator installed (I'll use D:\Emulators\MAME\ as an example), in it create a new subfolder called "software". D:\Emulators\MAME\software\ In that new folder place the Pegasus BIOS file. D:\Emulators\MAME\software\pegasus.zip Also in that folder, create another new subfolder called "pegasus_cart". It MUST be named EXACTLY that. (and it's not a coincidence that it's the same name as the hash file ) D:\Emulators\MAME\software\pegasus_cart\ Now copy your Amber Pegasus roms into the "pegasus_cart" folder. Now either add the folder "software" to MAME as described previously OR edit your "mame.ini" file and manually add the folder to the "rompath" line. You do NOT need to add the folder "pegasus_cart". ONLY "software". rompath roms;software Hopefully that helps.
  17. Is it a specific emulator you're seeing this in? Which one? Or any emulator (MAME, Retroarch, Steam....)
  18. Those cabs are amazing!!! Wow! Talk about patience!
  19. In your last screenshot ('directly from mame'), if you click Available (upper left) does it still show all those 'games'? If not, you need to tell MAME where the roms are located. From MAME's main screen, click Configure Options, then Configure Directories, then click Roms, then click Add Folder. From there, navigate to your Z:\Mon Drive\Retrofarming\Games\Aamber Pegasus\ folder. Press {Tab} to add it. Then press {Escape} twice (I think, or at least until you see) and click Save Configuration. Then {Escape} and try the game again.
  20. LaunchBox makes automatic backups of your entire "Data" folder. ../LaunchBox/Backup Either way is simple enough. Depends on what you want to do with them. All in all, @dragon57 should have enough info to whip up something that suites your needs. Send him a PM. (Thanks D! )
  21. Parsing (extracting) the xml's into text files ain't so bad. But reversing that takes a little bit more (.... than I'd want to do). I assume all your rom names are the full title as in your example vs like Arcade (MAME) where the roms name is shortened ("bbredux.zip" --> "Bubble Bobble ('bootleg redux' hack for Bobble Bobble PCB)"). Are you only wanting games that only have "ROMHACK" in the application path. Or all games in a given platform (xml file)? And then one text file per game parsed? So like well over 1000 text files?
  22. @tmreith Yup! If it ain't broke, don't "fix it". Your cab layout looks similar to mine except for the 3rd joy and you have a lot more buttons (8 vs 6 per player and more across the top). Looks very nice!! Are the 3 above the trackball setup as mouse buttons? Also, is that a dial I see on there too? Man! You got all sorts of goodies available there. Dang, mine looks so 'ordinary' now. lol Nice cab!!!
  23. My FX3 seemed to ignore the running AHK script as well. I tried it with $Esc and also just plain Esc. Tried using Pinball FX3 as the executable (which just creates a popup from Steam saying something like "this is weird, you sure you want to run with this command line?". Threw in some If WinActive type things too... All of which still put it into 'Pause' when pressing Escape. Another test I did try was having a script 'Esc...Send...ExitApp... in the Additional App - Run before (on a single game) and that did work to close FX3. (AHK full install required [or a compiled script]) In an old post here on the forums there was talk about different (eh hem..) versions/copies of the FX3 executable and also setting autohotkey.exe to run as administrator. My executable is straight from Steam with my one free game. I just now tried again setting it up the proper way as @sundogak shows [and had previously attempted]. 1st attempt, no joy. 2nd attempt, I set the AutoHotkey.exe under ../ThirdParty/...... to run as admin and got an error saying the game needed to ran elevated. 3rd attempt, unchecked Run As Admin from test 2, loaded the game, pressed Escape and it closed the game. ??????????????????????????????????? Yes. It is working like it's supposed to now. Steam.exe as the executable and 3-lines in the Running AutoHotkey Script tab. I have no idea if it was from setting/un-setting run-as-admin or what?????? Maybe it just needed a little of that sundogak Mo Jo. lol Not gonna question. Not gonna complain.
  24. I'm guessing this is one of them? Just popped up during beta-17 update. (Windows Defender. No extracurricular virus scanner crap)
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