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dragon57

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Everything posted by dragon57

  1. Comic Utility Belt is pretty straight forward. Just follow the different sections starting at the top and select what type of operation to perform in the lower section. Having said that, I really recommend you reconsider trying to use LaunchBox to organize comic books. It really is more trouble than it is worth. Like DOS76 said earlier, maintaining, adding, etc., becomes unsustainable very quickly. ComicRack is the way to go, and following ComicRackManual will give you all the info you need on setting it up, using it, adding comics, etc. https://sites.google.com/site/comicrackmanual/ You can always call ComicRack from LaunchBox/Bigbox for a pretty seamless experience after getting ComicRack configured.
  2. Here is the Cave extraction batch file I created for myself. _MAME to Cave (05-10-2020) (dragon57).zip
  3. Hey, nothing wrong for using what works for you, or for once using HS. I have 5 machines with arcade type front ends on them currently. One still has my original HS install on it. It is all working well, so no reason to wipe and reinstall yet. Two have LB/BB on it; one has the betas so I can test in my environment, and one with a stable release. The last two have Attract Mode which seems to run better on older hardware and requires less memory and hardware horsepower while still offering quite a bit of eye candy. Welcome! Glad you are here.
  4. @CitznFish, here is a bit of history that will hopefully be helpful. At the time of creation, we try to use the most current no-intro dat file, if available. Having said that, the no-intro dat files aren't always going to match a set that was created some time ago because the No-Intro team make name changes, so the dat info evolves over time. What was correct 2-3 years ago may not be correct today. Also, the early sets were manually checked by a project member. Today, the names are checked by an app before release. Errors can creep in, but hopefully recent bezel packs have must closer naming than the early sets. You can correct the naming two different ways. 1. Rename your roms to match our cfg file names, or, 2. Rename the cfg files to match your rom names using your utility of choice. Generally I would recommend #2 (rename the cfg under ...\retroarch\config only, you do not have to rename anything under ...\retroarch\overlays\GameBezels). Finally, once the group members have made it to the end of our to-do list, the intent is to go back and update anything that needs it, including updating file names, if needed.
  5. On long threads, I personally always start at the end and work my way back. That usually gets rid of the out-of-date stuff. Look for my replies for pertinent info since I am the creator of the Windows app.
  6. Just wanted to make sure you had seen it since you hadn't mentioned it, and because the Retroarch question you asked is covered multiple times in that thread.
  7. @CitznFish, please read over this thread as it should cover just about any question related to the Bezel Project:
  8. Try here: http://www.rlauncher.com/forum/showthread.php?6201-MAME-v0-212-don-t-launch-with-RocketLauncher&p=44551&viewfull=1#post44551
  9. https://gamesdb.launchbox-app.com/platforms/games/162
  10. I have both of those in my Nostalgia additions sets:
  11. @masterfulmethods, I wouldn't mind helping out. I parse xml files quite often here. Shoot me a PM when you have some time.
  12. That isn't a MAME feature. It is the torrent client that performs that process.
  13. Indeed he is! Thanks so much for your continued work on this, JV.
  14. @spycat You have a PM.
  15. If this is a new install of Retroarch and you have never downloaded any cores (the Retroarch emulator pieces), you are out of luck for a few days. The Libretro/Retroarch servers were hacked a few days ago and the core update/download function is currently offline. Keep checking the Libretro web site for updates.
  16. Thanks for that archive. I'll review it later tonight and see what I can come up with. Not sure when I'll have something though.
  17. I might consider it if I had any good art for it. If you can supply any, or point me to some, that would really help. Yep, looks like the link to my video additions is broken. You can still find them if you search for them by looking for my content under the files section.
  18. I would setup default horizontal and vertical ini files per info found here: https://www.mameworld.info/mrdo/mame_artwork_generic.php
  19. You are missing that Kickstart file from your Retroarch system directory. We can't tell you where to get the file, but if you do an internet search, you should be able to find it. Reference the readme section on this page for full information for setup and configuration info: https://github.com/libretro/libretro-uae
  20. Here you go. MAME psds.zip
  21. You mean something like these?
  22. Really sorry for the mix-up in those Lay files. Just FYI, the app only supports normal 1 screen horizontal & vertical configurations now. I am working on enhancing logic to handle the 2, 3, and 4 screen games and outputting the appropriate Lay files.
  23. A new version is up on Github, 1.1.12.1. I rolled back the lay file changes I had made. Hopefully this gets things back on track. Thanks for reporting this.
  24. Thanks for alerting me to the issue. I'll do a diff on my code and see where things went awry with the lay files.
  25. dragon57

    Exit Mame

    What version of MAME? Have you tried turning off the Pause menu just to see if the issue remains?
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