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damageinc86

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Everything posted by damageinc86

  1. Any chance you could do a run with the top and bottom bezel tv border just a tad farther into the picture? It's such a sliver that it sort of looks "off" proportionally with the the rest of the bezel border. I like these a lot, but visually I want to see just a little bit more of that sliver slide on into the picture.
  2. Yeah doing it now. Working good.
  3. I'm having an issue where Nintendo Game Boy (as scraped by launchbox) isn't even in my retroarch associated platforms list TO check the box to make it a default emulator. It only shows Game boy advance, game boy color, game cube, and virtual boy. I'm using the gear boy core and have everything working in retroarch outside of launchbox. I don't understand why launchbox doesn't show Nintendo Game Boy in the list of associated platforms? EDIT: Just found out by accident that you could double-click the bottom cell to add a new entry into the associated platforms list. Would have been nice to have some tiny text somewhere that said you could do that.
  4. Oh, ouch. That doesn't sound like fun. In RL you can just put whatever fade image you want in the game's folder and it shows up. So maybe if someone made a theme that looks for fanart? Then you could put the fades you already have in that folder.
  5. I have no idea how to do it. But I would hope you could merely drag some images over to somewhere.
  6. I bet there would be a way to figure out which bios' were associated with which roms, and launchbox could tell you that if you delete that bios the following roms will no longer work. I know it took me hours with like 3 different utilities in order to finally delete the mame stuff I would never use. That's part of the reason I haven't updated since then lol. I really never want to have to do all that crap again. But if launchbox could use it's already filtered list of games to prompt you to delete whatever isn't in your library then it could make quick work of it I would think.
  7. I feel like eventually it will be one of the only things left to tackle. Same for me. I have a lot of PC games, and some old DOS platformers that I like to use a controller with, so I need to be able to have joy2key launched when that game is started. But it needs to be database driven so the frontend (or in my case Rocketlauncher) tells the keymapper which profile to launch depending on the game name. There are surprisingly also a lot of modern PC games that wig out because I have so many controllers plugged into my computer, so they don't "see" the xbox controller as being the player 1 controller that it would otherwise with nothing else plugged in. Like in broforce for example, it thinks one of my 4 gamecube controllers plugged into the mayflash adapter is the default windows player 1 controller, and there is no way to manually set it to something else within the game. So I have a keymapper profile for that that is binded to the controller I want.
  8. ohhh having pause on a remote might be really cool. It would also be cool if it mirrored what you were doing on the app onto your screen.
  9. Yup. I need good keymapping and pause also though too, so it's just a waiting game at this point. It'll get there someday I'm sure. Eventually there will be time to focus on it.
  10. I can't figure out how to get the text to go back to just plain flat setting. It says there is no text warp on it, So I can't seem to find how it's got the curve on it.
  11. I can't drop it because of amazing bezel implementation, superior pause menu, and perfect keymapping setup. I don't use the .lay bezels in mame, but a really awesome set made by metalzoic for RL, and it looks amazing. I only use retroarch for like 5 systems, so for the rest, in order to have a uniform look I have to have rocketlauncher put bezels over mednafen and other stuff.
  12. Yeah I still have to hang on to Rocketlauncher because of the Bezels that I use on systems I don't use Retroarch with. I love my collection of bezels, and since I only use Retroarch for handhelds and a few other systems, I have a lot of bezels that are used for other systems through RL. Launchbox has pretty good fade screens I've seen, but since I already have a crapload, and some really cool game specific ones in RL, I still use RL for fades, and it handles fades over PC games very well. Rocketlauncher's PAUSE screen is still the best I've ever used. Mostly because you can program the keypresses for the emulator's save and load state slots, and it does a great job of sending those keypresses for you. It also takes a screenshot for each slot and displays it when you select the slot, so you can see where you were when you saved it. You can also easily look at the manual from the pause screen there, just have to have the pdf in the right folder under the right system. Lastly, the keymapping function. A godsend for my old ms-dos platformers (keen, cosmo, bio menace, etc.). Point RL to the joy2key.exe, and then from within the keymapper tab you can add a new profile, click on the game from the list, and then it opens joy2key for you so you can map the controls right then and there; save the profile and close joy2key, and the entry is now in RL for that specific game. You can also do platform specific keymapping so for example, on other emulators that I use an original controller on, I can still have a global keymap for that platform that says if I hold the select button down for like 700ms, then it will hit the esc key, so I can exit the emulator without having to reach over to the keyboard. i feel that these three things are really the final frontier of having a complete front end experience. Someday launchbox will have it all covered, I'm confident. But as of right now, Rocketlauncher has it covered better and more completely.
  13. I put this in the running autohotkey section. Worked great. Thanks. Now if we can just get a keymapper launcher per platform or per-game, then I won't have to have the keyboard here just to exit cemu. But at least it works for now.
  14. If you can do even basic photoshop, you can make your own really easy in the crylen's template I put up here: Crylen's bordered logo + psd
  15. yeah maybe a link to the whole pack. Great work.
  16. Yes for both of those. I had a really cool theme back in the hyperspin days that had a greyed out clear logo image for every entry, and then a red bordered and full color clear logo for the highlighted game. It had a nice look to it.
  17. I know, Bezels (which are working for all my systems perfectly in RL) and the fact that RL can help me edit, save, and launch joy2key profiles on a per-game basis are literally,...i repeat, literally the only two reasons it is still installed. Once you get used to having a bezel for every system pre-wii, it's hard to envision your setup without it. Which is why I have to keep RL here. It keeps the windowed stuff under control almost 100% of the time, so I don't get the apprehension. And i need the keymapping launch per-game for my ms-dos platformers and shooter (raptor!). And putting all your eggs in the retroarch basket just alienates everyone who doesn't use it. Mednafen covers most of my systems aside from dolphin and dreamcast. I only use retroarch for 4 systems. So just hoping that everyone will use retroarch for every system and therefore have bezels for everything doesn't really help overall. i'm not actually super worried about it, it's just a bummer to not see it even on the radar at all. But I'm holding out hope that in the years to come, it will finally just become something that is expected for a front-end to do, and isn't viewed as such an issue. Or maybe becomes easier to implement. I remember when having the "wheel" was a huge leap forward. So i'm sure it will get there.
  18. damageinc86

    PC Games

    Sure. I have all my PC Games under the PC Games platform. Gog, Steam, and all different types of windows games. Just make a platform and add games. Just don't let Launchbox put it under Windows. Manually make it go to your other platform.
  19. i think the additions look very good, and fit the style great. Good job.
  20. @mothergoose729 provided very relevant information about a few instances of a standalone emulator having more customization than retroarch, when you literally said you cannot get more customization than that. Doesn't seem weird at all. In fact, I found that list very interesting and didn't know about a lot of those things.
  21. Yeah it's not native in launchbox. keymappers are the way to go for this. I use rocketlauncher, which can start joy2key per platform or per game. I rarely play any multi-disc games so I haven't really messed with it, but I'm sure a button combo could be done that way.
  22. Yeah I used it once to test it out when i had two computers with launchbox on it, because I'd ad some images or something on one, and want it reflected on the other install as well. It was very easy to use. it would also be cool to use on the emulator folder to keep the versions the same across both computers.
  23. love it. Could you render the arcade one with your white background like the other viking vids? I really like that one.
  24. I bet you could use freefilesync and then probably just run the sync on the whole emulator folder, or maybe just pick out the save folders for a sync run.
  25. I have been following this for a while, and i just noticed today that there is no disk drive; I'd like it to have a blu-ray drive for that price.
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